Red Candle Games, the devs of Nine Sols are a Taiwanese developer. They got in quite a bit of hot water when their last game, a horror game called Devotion had a secret image mocking Xi Jinping, the current leader of China. The game was consequently blacklisted from digital sale internationally for years. TLDLR: You don't have to like China to like Nine Sols, the devs don't like it either.
Point of clarification: Nine Sols is made by Taiwanese devs, NOT Chinese devs. :) Also I'd love to see a Fully Ramblomatic on Nine Sols because I agree, it takes a bit to get going, but once it does I think it has a lot of good things. Some of the boss fights recreate that Sekiro feeling where it looks like something out of an anime as you fight the boss. Spectacle all around.
Can you really blame him for getting them confused? Taiwan formed when a bunch of people fled China when the current regime took over, and even to this day still claims to be the *real* China. (Personally, I like to say that Taiwan is Taiwan and China is Mainland Taiwan because I think it would make Winnie the Pooh mad if he heard it).
The island is Taiwan, but the government is the Republic of China. The people there consider themselves Chinese. 'Taiwan/Taiwanese' is a Western English exonym created to distinguish it from the state/people of the People's Republic of China, who are granted the monopoly on 'China/Chinese'.
@@JasonX909 Yeah he did probably 10 remarks on that stream with proper lingo. What's your evidence? Because I might have to add "blaze it with Yahtzee" to my bucket list.
Currently stuck on a Greyhound going cross country cause American Airlines pulled an EA and cancelled my flight without even the courtesy of offering me paid DLC (ie an alternate flight). Making my way through the back catalog, and just wanted to send a big thanks to the Second Wind crew. You can’t make this bus smell less like urine, but at least you can make the time I have to spend on it a little more bearable.
Nine Sols story is quite good, but requires you to "soak it in", not something to mash through. It's taking the best parts of all those references and doing something original. In the world of "this game better floor me within 1 hour 59 minutes or it gets a negative review and refunded", it doesn't do that. But it's not supposed to.
For what its worth, I would recommend playing a bit more of Lorelei and the Laser Eyes. I watched your full first session, and the first big plot hook is not far off from where you moved on. Saying "it gets better I swear" means little, I know, but I'd be doing the game a disservice if I didn't try. The puzzles do get better as you go, though the whole "not having the necessary information yet" pitfall does still show up.
Yahtzee saying "My kingdom for a back button!" and Frost replying with "Nah you don't get one. Just like the pilgrims of old" had me howling with laughter.
got 14 hours in nine sols and near the end im not sure if yathz will find it as impressive or interesting as i did but it definitely does explore some fun themes, the gameplay ramps up nicely and the characters are great to hang around with just wish you could stamp the map
Nine Sols is an incredible game! It's slow and story-heavy especially in the beginning so it's very hard to get a good early impression if the lore doesn't grip you, but I love the storytelling and it's a top-notch metroidvania with incredible parry-fest bosses & minibosses. Genuinely having more fun with it than I did with Hollow Knight.
Re: Lorelei and The Laser Eyes having no back button, I think it's supposed to encourage players to keep a physical journal on hand. When a single puzzle in the mid-game needs information from three documents, the transcript of a cutscene, and then some spatial reasoning and arithmetic on top of that relying on the four directional and single contextual input to navigate nested menu entries becomes agonizing. But keeping a personal lunatic journal full of scribbled numbers, geometric codes, and insane plot supposition suddenly makes it a PEAK puzzle game.
Oh, man, I can't wait to see which of this four games does Yahtzee FRs this week... FYI: I love 9 Sols, scratches that Hollow Knight itch while we wait for Hornet.
4:07 I don't even know if demo scene still exists, but this sounds like a challenge xD Remember those full 3D, several minute long real-time rendered animations with full music score, that fit in like 64kB or w/e, like 8kB xD
I've had Starstruck Vagabond forever going on my Steam Deck since I started. Also, While typing the name out, I just realized it can be "Stars Truck Vagabond" which is appropriate for a a space delivery game. *Thanks for the Content!*
Minishoot Adventures is what I imagined what Pixeljunk would have done to their Shooter duo of games if they were tasked to backport those PS3 games to the PSP
I did like 5 hours in Starstruck Vagabond, went "Okay that's enough" and then returned the next day to do even more time in the game. I wish there were a little more variety in the sector jobs etc but overall I'm enjoying the game.
At the end of Yahtzee's Dev Diary, he said that the series would come back closer to the end of Starstruck Vagabond's development. Are there any plans now to restart the series, or to make an epilogue to it covering the release process?
I get that some game designers are really committed to the idea of interface simplicity, but not having a back button sounds more like actual bad UX design. BTW I love that we actually got a review of Starstruck Vagabond by Yahzee himself, reminds me of the days of the ego review from back when he still made content for his own channel.
The second boss in Nine Sols (which I suspect is a midlevel boss) is hard af, I couldn't beat him last time, lost all my currency thanks to him and the timings on him are just brutal. I think he's even harder then the secret boss from the demo
Yahtzee poker-facedly reviewing his own game while refusing to acknowledge that he's the creator even after reading his own name off the title screen sees him reaching new levels of awesome.
The shitpost editor has escaped containment. I repeat, the shitpost editor has escaped containment. Deploy countermeasure immediately: Leave unfinished Yahtzee Tries Video file open in editing software on a random computer.
6:16 "One big bowl of perfectly acceptable custard is something i very much appreciate filling up my tummy, its not something i can get particularly excicted about..." Speak for yourself, if i could buy a pot of custard or flan pudding i would be very very happy.
So ... does Lorelei HAVE Laser Eyes? Is she fighting something with Laser Eyes? Are Laser Eyes just generally present? I know almost nothing about this game outside of reviews, but my instinctive understanding of a game with that title is you would solve puzzles using your laser eyes (like redirecting shots off mirrors or whatever,) or it was a semi-stealth game about dodging laser eyes.
My garage door doesn't even have buttons, gotta open it manually with a counter-weight. Also the assholes who installed it thought it would be smart to put the cable for the counterweight on top of the pipes running along the ceiling for heating, and after years of opening and closing the door, the cable cut through the pipes. In the middle of fucking winter of course just before Christmas. Doors with buttons...
"...when, at any moment, my wife might call and tell me the baby swallowed a fridge." And *that's* how you do a joke about family stress without punching down.
I'm halfway into Nine Sols and so far it's simply AMAZING. Haven't had that much fun with a 2D action/metroidvania since Blasphemous. The art, the lore, the mechanics, the bosses; it has everything. This really solidifies how aggressively mid Hollow Knight was. Highly recommend. 9/10
You are the kind of dude who goes back to old masterpieces and says "wow how mid, all these other media that came after and were immensely influenced by this did things a lot better!". Movie and tv circles are full of the buggers, it was inevitable to get them in gaming too, I guess.
@@kekcrocgod6731 I mean, if I respond you'll take it as a point in your favor. But still, it's kind of weird to see this kind of conversation stopping responses when it's not even "defensive" to say that it's going to look mid if you ignore any context. I mean, that's not even disagreeing with the statement of mid-ness! But hey, I took the pointlessly inflammatory bait, I knew what was going to happen ":D
Games look pretty decent. And ragging on a game about a bunch of busywork when... that's the core of the game? The busywork broken up by the great writing and sudden events is great. Makes me want to try Elite Dangerous but still need to finish Starstruck Vagabond first. Whichever definition of 'finish' I reach first.
Definitely not. Steam's not going to lose money when selling something that's on sale. Know that sales are always up to the developer - if they don't want to put it on sale, they won't (see Factorio for example).
Maybe I missed it, but does that mean you've released a version of Starstruck Vagabound to the public? It's been quite a wile since i've played those Trilby Adventures.
@@GayBearDaddy2 Well I appreciate the update, you rascals. I'm just so very out of the loop. I was enjoying the Development Blogs on it, but I stepped away for a a few months.
@@GayBearDaddy2 It came out 9 days ago, That's a relatively short time frame. I feel better about having missed the boat now. I have wishlisted it on steam to remind myself when I have the scratch.
Gotta love Yahtzee consistently calling the protagonist of Nine Sols a "ninja" despite the game being based in Chinese history and culture. Yazhtee just casually mixing all east Asians together ignoring the very real differing in cultures and history lmao. Might as well complain that a British history documentary didn't talk enough about George Washington
Lorlei is now off my Steam wishlist. Just looking around for a document with a passcode on it isn't interesting. A shame. It looked so beautiful. Starstruck Vagabond looks like it's not as much my kind of game as I had thought so it too is off the wishlist. Sorry Yahtzee.
I have it on good authority that Lorelei is brilliant in story and puzzling (though there's lots of note-taking involved) and coheres the two really well, and that Yahtzee's playtime shortly missed out on the first huge story hook. It's such that the game doesn't "click" immediately but it pays off really well. Maybe look for other coverage before dismissing it! But do as you like.
@@melephs_cap thanks for the heads up. I'm pretty comfortable using Yahtzee as my canary in the gaming coal mine though. Even if it's to show me that his own game isn't to my taste.
Honestly this playthrough really does Nine Sols a massive disservice. I get that that he kinda recognises it's not a game to stream an hour of while talking to the audience and getting distracted from the plot. I think he really needs to do a fully ramblomatic on this one as once he gets past the first few hours I think he'll actually really like it. Even if he doesn't personally the game is just well made enough that it deserves to have more people talking about it.