Subscribe for more! ⇨ / @bossfightdatabase ☆ Spoilers Final boss fight in Lost Judgment on PS5. BFD, Boss Fight Database. Lost Judgment ending. Soma boss fight. Kuwana boss battle.
Kuwana is one of my favorite antagonists in any video game I've played. I've haven't felt so torn between two sides of a conflict in a story in a while. Kuwana truly feels like he was fighting for his own sense of justice. He threw away his life to atone and do what he thought was right yet he lost and ended up in the shadows alone, while Yagami won and was in the light with his friends. I love how they juxtaposed that. When he lost, I honestly felt bad for him. What a great character.
I feel the same this guy is willing to get his hands dirty in order to make sure that society or the world stays clean all because he failed to save a kid who committed suicide. At the end of the day all that matter to him is to make sure that no one especially the kids have to go through a lot of suffering even as to go so far to have blood on his hands.
In the end all he really did was spill a lot of blood, his guilt led to a sense of justice driven by vengeance more than anything. He killed bullies, but only as a reaction to their victim's suicide, so no one was saved. And we see from Matsun and his gang that not even bullies are necessarily beyond saving, if someone could make them finally understand the pain they cause, we'll never know if any of the bullies he killed repented or not. If they're irredeemable villains then so is Kuwana for turning a blind eye to Mitsuru's torture right in front of him, and if all justice is good for is washing away blood with more blood then who does that serve? Not to mention people like Sawa who end up dead because of the web of secrets he's built around his murders, and people like Ehara and Kusumoto who get thrown in jail for murder he convinced them to do. He hasn't saved anyone at all, the only victim of his victims who's still alive is Mitsuru and the only thing he accomplished for him is getting his mother send to prison and causing the death of his only classmate who cared enough to speak up for him. He certainly felt what he was doing was justified and cast himself in an antihero role, but it really wasn't anything so romantic.
@@discontinuousqualia7365 you pretty much summed up why kuwana is the antagonist of the story instead of the hero which im sure anyone who plays the game understands already. And in terms of kuwana being "irredeemable", thats why he felt he needed to do what he did to atone for his sins, his crusade of killing bullies was the only way he felt he could do that (instead of committing suicide or something like that) and obviously what he did was wrong as yagami is the protagonist (that we view the story through) who tries to convince him that theres a better way and that hes causing more harm than good. look im not saying that kuwana is a hero at all, what i am saying is that i relate to his guilt that twisted his mind and his actions and that i understand that when youre in a dark place you do extreme things (and no that doesnt mean i condone murder and all the things he did obviously). i understand having conviction and trying so hard at something just to have it all fall apart in the end and have your efforts amount to nothing, to have your views shattered and accept the reality that your actions are not as righteous as you think and have years of regret hit you all at once. (for anyone reading this comment thinking "is this guy good??" yes lol i havent experienced all the things just mentioned or at least not on that scale but i understand it regardless). everyone knows kuwana is a deeply flawed character and those are the type of characters i enjoy a lot. hes not a typical villain who just craves money and power and whos just corrupt to the core. he is someone who was just a man that made a mistake which led him down a dark path. i 100% agree with you from a logical standpoint, hes done some terrible things no one can argue that, but if we're talking just how i feel about it (which is subjective, anyone can feel however they want about him), my stance hasnt changed, i still love his character
@@sickkidjohnny7462you said kuwana did all wrong but I think getting a revenge is the most basic instinct of any creature. He gives the chance of revenge to those people who can't get it through the courts while they suffer thinking that they could have done something. For me , he did give chance to bullies by coming to parents of victims and asking their permission. If a bully redeemable then he/she will apologize to the family of victim but if families are adamant on getting revenge then it is because those bullies are irredeemable. Yagami just think about justice through law but is it always possible to fight through corruption? What a Normal person will do? I think that kuwana was right to atone his sins in this way because all the other ways lead to corrupted people getting in his way, you can't clean mud without getting dirty!
Idk why, but when I got to this Soma fight, I thought to myself "Why does this not feel like the final fight?" And soon as I saw Kuwana, I was like "There it is"
I played every single Yakuza game this year, so I knew he just wasn't the final boss. Soma wasn't flashy nor as closely tied to Yagami as Kuwana was. His theme fucking bangs, through. It's like dancing with a serial killer.
I had some issues with aspects of LJs plot, but goddamn if Kuwana isn't the best antagonist of the entire Yakuza franchise, with one of the best last boss fights. IT'S SO GOOD
@@anikisnek5497 Uh no he is. By definiton, antagonist is someone who is against the protagonist(a.k.a Yagami). It doesn’t matter whether he’s good or bad, just need to be someone who stand against the protagonist. Kuwana wasn’t a villian, but more of a anti-hero yes. But he is 100% an antagonist because his ideal and Yagami conflicted one another, and they fought it out in the end.
@@focusxcl The story isn't flimsy at all. You just lack the perspective to properly see it for what it is. For now anyway. Granted it was problematic in parts but overall it's an extremely well done piece that is riskier than the first story in that not everyone will be able to get what they're trying to do, as it's way less black and white. It's not the fault of the viewers who like it less than the first nor is it the fault of rgg. It is what it is. A story that needed to be told regardless of how it gets received.
The plot overall is not as tight as the first Judgment game, but the boss sequence at the end is so freaking cool! Both villians are 11/10 crazy good acting.
This would make a great last sequel. The plot of the story focuses more on how bullies should be judged. even the surrounding community even cares and intervenes to overcome the bullies. I just hope that in the future there will be further consideration from SEGA for another sequel of judgement.
Kuwana was an amazing character. He was clearly going too far in his vengeance but I can understand his motives, I was really torn apart between him and Yagami, because also Sawa dying because of Kuwana was heartbreaking. Also you got to put yourself in their place, your student or someone of your family trying to commit suicide or dying because of harassment, it's gonna mess you up no matter what.
I find both bosses carry equal weight in their placement, both have the highest health of any story bosses and both have been anticipated a long time. They both deserve to hold the title as final bosses.
Gotta hand it to RGG: in most of their other games, Tiger Drop trivialized even final bosses, but Soma and Kuwana were programmed so that you'll probably have an easier time attacking them with anything BUT Tiger Drop (or Dragon Crusher, as it's called here IIRC). After failing for 1 minute to time it against Kuwana, I just said "EFF IT" and relied on Snake Style (which fodderized him, lol). Their attacks are too hard to time. Tiger Drop is definitely harder to pull off in this game. They didn't nerf the damage, but they sure as heck decreased its window.
@@millrose6250 Bruh the way that's most characters in this series. If they don't die they meet the slammer LMAO It's unknown what happens to Kido when Arai hands himself in at the end of 4 tho and it's never stated he went to prison soooo.. 👀
@@goosechaser13 If you've been bullied as a kid or are the parent of kid who was and still is being bullied, you can understand where Kuwana is coming from.
Yeah, I feel like he's potentially going to become a Light Yagami character, where people misinterpret the message meant to be taken away from him. He's not a hero. He's not some Batman-esque righter of wrongs. He's a dude that messed up, and he feels the pain that his mistake had caused. Does that justify his actions? Hell no. But is his anger and vengefulness not rooted in a noble idea? Is it not an idea that we would agree with, the punishment of those who have sinned and escaped? He's a very interesting character because of that.
I feel it's pretty consistent for the yakuza games to have 2 final bosses. 1-3 and 6-7 do it. 0 4 and 5 are different due to multiple protags, and Judgment just had two phases for the one.
Well jin did say that, without yagami help. He can kill soma but he was planning to capture him. And Yagami and Kuwana were on equal footing besides finale prob
Thought that final clash with Kuwana was really anti-climactic. Made sense for the scene it was in, but wasn't anywhere near as cinematic or bombastic as all RGG's other final boss fights. Especially Judgment 1's. I think they really put story over gameplay with this entry, and with a combat system as good as this, I'd say it wasn't much of a risk. Glad they did it. Best RGG game.
Yeah, they went with the Yakuza LAD route with the final boss. Tendo was the bigger, badder, more challenging boss but for narrative reasons Arakawa was the true final boss. It's a nice boss fight overall, but of course it doesn't compare to Kuroiwa back in Judgement.
It's funny how they're using the same blend space for the character face during EX actions, like EX Waking Wrath, so when you're using it during an epic boss fight like Soma and Kuwana, their face end up looking so out of character
I mean now that it has a sequel, it means they'll probably keep working on more. It takes place in the same universe and it's obviously canon since it references a ton of things that happened in Yakuza 7. While it doesn't have any actual cameos aside from a bunch of NPCs and shopkeepers, it's not like it's just some "spinoff alternate world" or anything. Both Judgement games are essentially Yakuza games, just with the focus being on detective stuff and not Yakuza stuff. These two not being mainline Yakuza titles doesn't lessen anything.
I think the beauty of it is that it isn't a mainline game. Because with the love RGG is obviously pouring into it, it might as well be, but it isn't. And I love that juxtaposition. If it ever gets ported to PC tho, my bet is that it'll blow the lid and whether RGG wants it to or not, it will probably become a sister franchise instead of a spinoff. But as it is right now, it's more like the gifted little brother less people know about (tho it isn't exactly living in the shadows of big bro either) but once they find out, can't help but love it as much as the big bro, if not more.
@@vspiritwith all the judgment cameo they done in their recent game, i think judgment is on its way to become one. even tho i want them to be completely separated from one and another because how different they are, from the conflicts, characters, and storytelling. Judgment story felt like a crime drama compare to more fantastical Yakuza story. Even if they really do make a crossover game, i bet it’ll be hard for them to land on the middle ground between a Yakuza and Judgment story.
I looked up this video just so I would know what the QTEs were before they happened. The symbols are too small to be "read" that quickly. I love the game, but the redesigned QTEs are a real blemish on it.
@@zapperil totally forgot about that that’s a game I wish they’d bring back as a remaster. But it’ll probably never happened I’d say we would get. Kenzan and ishin before anything
But Kuwana has way more depth. With Kuroiwa, you were basically fighting a monster. With Kuwana, you were fighting a human being just as flawed as you are. Either way, even if some like one more than the other, the truth is that they're both excellent for the kind of characters they are and the purpose they serve.
@@DiabolicCrusher Well, Kuroiwa's boss fight definitely does win hands down in the cinematic department. Kuwana's last fight and even Soma's, were a bit of a wasted potential in terms of that.
I’m gonna be honest I loved judgment one and I bought lost judgment this game story took much longer to pick up but I was still committed but once I saw that Hamura was not in the game I kinda lost 100 percent of my interest in lost judgment and probably will never beat it or even play it simply because that how hard of Hamura fan boy I am but I’m glad you guys enjoyed it
too bad this game relies on item spam recover, they i hope in next game limit item recover to 3 x stamina bottle and no food pack. also this time snake style have overwhelming window parry so its too easy to spam parry, they should limit window parry to only 1/60 frame instead so players need tons of learning curve to learn the snake style.
Yo , that could probably too hard , i'd probably loosen it a little , like giving food items a cooldown before you can consume it again ; the more filling it is the longer the cooldown before you could eat them again
Rgg games have always been"easy" look at the extracts in lost judgment for example, the difficulty it's usually set by the player, a lot of people do the no healing or not using the same heat action route
What the fuck are you talking about? Majority of the yakuza games have always been like that, either way they're not going to be changing anything just bc you don't like it lmao.
what happened to this game's move? the way i see it, the choreo from the 1st game is more fluent and faster, while in this game seems a lot slower and less impactful
Because Snake fight style which he used on this video is mainly focus on parry to counter attack or twisting enemie's body so its make sense to be slow and less impactful. Crane and Tiger style in this game is more fluent and more fun to play than first game a lot.
@@zapperil dlol yeah, the first time i saw Bando i was like "hmm.. this guy is pretty big and mean looking, shirtless fight in the final mission maybe ???"
💤🐕s the mental sequel, Lost Judgment. Dunno why LJ reminds me directly about Shen Yun Performing Arts in Japan. That's very precious of couple as twin bros. From SE to SEGA, game like it which's always been inspired now people how to find the real happiness with breaking through at all by surprise. To this, must say it's the only and most biggest reason to live in now world. After Yakuza 0, Chinese factor is getting strong and obvious. And LJ...... It's worthless of mental treasure. Since understand it and never given up with living to present since childhood. Thing like it which's always huge funny to relate Chinese traditional culture. From Bruce Lee's work to Shenmue then meeting Shadow Warrior in now age. It's pretty fantasy but how humble of the journey. Only want to be feeling freedom while deserve rich knowledge and much more relaxing. Slow paced of living as RDR2, that's also about how to understand life in depth and more than ever. Plus the ideal with thinking of it very enough. Um-hmm, C'est la Vie. 😉