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Make your Characters Interactive! - Animation Rigging in Unity 

Brackeys
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Let's create procedural animations using Animation Rigging!
► This video is sponsored by Unity.
● Learn more about Constraints: docs.unity3d.com/Packages/com...
●GDC talk on Animation Rigging: • Freeform Animation Rig...
● Download the Skeleton: assetstore.unity.com/packages...
● Download the Knight: assetstore.unity.com/packages...
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❤️ Donate: www.paypal.com/donate/?hosted...
► Join Discord: / discord
● Website: brackeys.com/
● Twitter: / brackeystweet
● Instagram: / brackeysteam
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♪ "ES_Dress Code_Black - oomiee" by Epidemic Sound

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22 июл 2024

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Комментарии : 784   
@JackLaPlante18
@JackLaPlante18 3 года назад
I miss Brackeys, he explains things so well and doesn't make me feel dumb
@zyc66
@zyc66 2 года назад
yes
@BangBang-zb8sf
@BangBang-zb8sf 2 года назад
(╯︵╰,)
@the_hateful_n8383
@the_hateful_n8383 2 года назад
But if you are dumb... then you should feel dumb. Let that be your motivation to improve.
@funfilled7554
@funfilled7554 2 года назад
me to
@jiexiangshen5839
@jiexiangshen5839 2 года назад
miss here in 2022
@smartandfunny6140
@smartandfunny6140 4 года назад
me : omg , this is useful, I'm gonna use it for my Game. me 10 years later: still watching Tutorials and not releasing 1 single game.
@ekanshtardeja
@ekanshtardeja 3 года назад
Don’t worry u will release a good game
@victorzhang6859
@victorzhang6859 3 года назад
how come everybody thinks the same???
@mohr0023
@mohr0023 3 года назад
After successfully creating a really small game with a team of noob friends (it was everyone's first time doing everything, just some tutorials watched beforehand), I can tell that Shia's advice actually works here: Just do it! Get a stupid small project, give yourself a ridiculously small deadline (let's say a week) and plan it so that you can do it in that time. It might look ugly, it might feel incomplete, but it is done and it is yours. Trust me, it's achievable and super rewarding. As I said, it's weird and rather incomplete, but hey, we did it (in 2 tiresome days): matheus-mohr.itch.io/ger
@victorzhang6859
@victorzhang6859 3 года назад
@Murky Cricket whats it called, my game is 1/100 stars for me I barely worked on it
@victorzhang6859
@victorzhang6859 3 года назад
@Murky Cricket lol, mine is dar dar cube and im not proud of it. its in the play store
@yashsharma1080
@yashsharma1080 4 года назад
Brackeys: oh....and also this video is sponsored by.. Audience: *U N I T Y* 👁️👄👁️
@labhanshnaik1065
@labhanshnaik1065 4 года назад
AUDIENCE SPEAKS IN UNITY. PUN INTENDED
@jadrianmc3420
@jadrianmc3420 4 года назад
Ngl It's starting to grow on me like a tumor
@personthehuman1277
@personthehuman1277 3 года назад
i thought after he said "first we're talking about.. what motion rigging is" that he wasnt gonna say it. but then he said it.
@mikethegamedev
@mikethegamedev 3 года назад
squarespace
@reubencf
@reubencf 3 года назад
unreal*
@JelleVermandere
@JelleVermandere 4 года назад
“Let’s rig up our rig”, sounds fun
@mgdshorts175
@mgdshorts175 4 года назад
Your graduation game is owesome!
@arsylgames
@arsylgames 4 года назад
@@mgdshorts175 he makes good stuff
@FamousDave-kp3jy
@FamousDave-kp3jy 3 года назад
hi
@LivingEd
@LivingEd 3 года назад
Epic bro
@amanuelhanna5353
@amanuelhanna5353 3 года назад
You can't
@geri4367
@geri4367 4 года назад
I was literally researching this RIGHT NOW for my VR devlog series. Brackeys did it again. Always there where you need him
@Duckamoly
@Duckamoly 4 года назад
love the devlog series!
@baconslayer
@baconslayer 4 года назад
Amazing series
@Sausage3000
@Sausage3000 4 года назад
He has enough viewers that some will get it when they need it.But yeah he’s always there for us
@denizdemir9255
@denizdemir9255 3 года назад
this comment hasn't aged well
@perero
@perero 3 года назад
He looks so happy and I can't help myself starting to smile just like him
@bones99999
@bones99999 4 года назад
Dito. I was looking at rigging and Avatars for my Antilatency unit. There were no good tutorials and Brackey comes through with the goods as always. You're the man!
@lemetamax
@lemetamax 4 года назад
I'm really grateful for you reading my mind Brackeys!! I just learned this yesterday, and implemented it today, now you are teaching it!!
@apainush9540
@apainush9540 4 года назад
i LOVE IT!!! I was searching this for months! But nobody really did this:/ Thanks for the great tutorials not just in this video, in all of them! You helped me a LOT!
@CosmicComputer
@CosmicComputer 4 года назад
I was just looking for this EXACTLY
@joshuachan6317
@joshuachan6317 4 года назад
This always happened to me...
@MehdiGlis
@MehdiGlis 4 года назад
We all are 😂
@diliupg
@diliupg 2 года назад
Even in 2021 this tutorial is crystal clear about what can be done with Animation rigging. Miss you Brackeys. :)
@jozimastar95
@jozimastar95 2 года назад
yeah
@KenIbrahim
@KenIbrahim 4 года назад
Great tutorial and funny too! Loved the "I'm here!" hand raising for skeletal roll call. You would have been great as a fellow demo artist back in the day at Alias|Wavefront. :)
@Maggiethegsd
@Maggiethegsd 4 года назад
Whenever I try to learn Unity Animation my brain goes *duh* Edit : 2 months later, I can smoothly make any animation, do quick transitions, set bool, everything! I cant believe I did it!
@NoOutletOfficial
@NoOutletOfficial 4 года назад
I don't even have a brain. You're lucky.
@georgeorwell4891
@georgeorwell4891 4 года назад
@@NoOutletOfficial lol
@ktz2625
@ktz2625 4 года назад
Same
@jsonmac319
@jsonmac319 4 года назад
Feel you bro, same here.
@cricticalthinking4098
@cricticalthinking4098 3 года назад
Well this isn't much of a tutorial, more like a "here are the possibilities" kind of video. I would recommend looking for a video more centered around teaching for learning purposes, or leisurely take work your way through the documentation.
@vinyeaglevr6833
@vinyeaglevr6833 4 года назад
Thank you! I’m working with my FPS project and was trying to make a way for the camera view to have the arms follow with a full character model. This saves a ton of time, thank you sooo much!
@qweasdy-pc6ql
@qweasdy-pc6ql Год назад
Watched a couple of animation rigging videos. Finally, Brackeys still one of the best and explained everything so well. Thx!
@cryo___
@cryo___ 4 года назад
Great Job on this video Brackeys! You always make the right videos when the right people need them!
@mehmedcavas3069
@mehmedcavas3069 4 года назад
i just searched for this topic 2 h ago and couldn't find a good tutorial. and now u made one :O
@RogerTheil
@RogerTheil 4 года назад
Thanks for using this knight asset! It's always my go-to for animation testing.
@timschuchner
@timschuchner 2 года назад
its no longer available what are you using now?
@irtezamasud1079
@irtezamasud1079 Месяц назад
This guy has a perk named best at explaining and needling that inside brain.
@adnibhaal
@adnibhaal 11 месяцев назад
I didn’t even search for this, but this is all I needed
@MatthewLT420
@MatthewLT420 4 года назад
I have been waiting for this for soo long from him just because I find it easyer to learn from a brackeys tutorial from others
@Robertganca
@Robertganca 4 года назад
Finally! I’ve been waiting for such a tutorial forever.
@vaishnav_mallya
@vaishnav_mallya 4 года назад
Andreas: What should we do for the next video? Asbjorn: Let me use telepathy to learn what the subscribers are Searching for.
@zacharywalker-liang7319
@zacharywalker-liang7319 Год назад
If you're having issues with the top of the head pointing towards the object, check "Aim Axis" under Multi-Aim Constraint. This Aim Axis is the local "forward" of the constrained object. So click on the constrained object, look at its local axis's, and then choose the Aim Axis as the one that is forward.
@erenozklnc9427
@erenozklnc9427 2 месяца назад
thanks!
@NStriker13
@NStriker13 3 года назад
This video popped up when I needed it the most. Hope you are enjoying your retirement!
@universum60
@universum60 4 года назад
That is what i was exactly looking for! Thank you for this explanation.
@adngel
@adngel 10 месяцев назад
Great, thanks to this I will can bin all those codes I had writen to manage these kind of things. This new system looks more flexible than what i had. Thank you for the video, it was nice, enjoyable and direct to the core.
@peteheery
@peteheery 4 года назад
So last night I literally started from scratch looking at Blender and rigging Tuts... then Brackeys does this. The guy has telepathy I swear.
@apainush9540
@apainush9540 4 года назад
Holy moly, that is a very nice final music!
@moonf4llen
@moonf4llen 4 года назад
Holy crap I've been looking for a tutorial on this for soooo long. Thank you so much!
@StealthBeast.3xx0
@StealthBeast.3xx0 4 года назад
That's Exactly what I'm looking for!!! thank you so much BRACKEYS ♥️♥️♥️
@StevenBloomfield
@StevenBloomfield Год назад
Thanks. Three years later this is still a great intro.
@BradyHege
@BradyHege 4 года назад
Okay this isn't funny anymore I googled an animation rig three hours ago
@krenstx2502
@krenstx2502 4 года назад
Dude, I was actually wondering of rigging and I saw this video appeared 11 min after it uploaded, God have guided me, no Jesus have found me.
@erdenbaldevelopment2080
@erdenbaldevelopment2080 4 года назад
me too xd
@Yazan_Majdalawi
@Yazan_Majdalawi 4 года назад
Jesus is a prophet.. not a god.
@Spartinus
@Spartinus 4 года назад
@@Yazan_Majdalawi they know bro they know
@rajeevjawaji4472
@rajeevjawaji4472 4 года назад
Hey i was just wondering on how hard it would be to work on my projects rigging and this vid appeared
@alsharefee
@alsharefee 4 года назад
Amazing, simple, short and informative like always
@Dorbellprod
@Dorbellprod 4 года назад
Brackeys thank you for providing this video 10 minutes before I start a project
@FarmBoyTech
@FarmBoyTech 2 месяца назад
Thank you so much for this amazing tutorial. I really appreciate your effort and time that you put into this work. Stay blessed all the time.
@johngibbon9784
@johngibbon9784 4 года назад
Brilliant! Just what I needed for my new game. Also inspired me to bite the bullet and take a wild leap into version 2020.
@a7b641
@a7b641 4 года назад
When ur doin a game jam and time is precious but there is a new brackeys video u know I'm going to watch it
@JoseORosario
@JoseORosario 4 года назад
Really good stuff! thanks for making this
@T5mpler
@T5mpler 4 года назад
Thank you so much Brackeys! This is just what I needed!!
@sagorhossen7047
@sagorhossen7047 4 года назад
Finally ! U made a video about animation rigging.awesome
@Spxzzrr
@Spxzzrr 4 года назад
Brackey should collab with dani, they would make insane games!!
@Rioni
@Rioni 4 года назад
It's awesome when you upload a video about a topic I'm searching out
@alganongun1903
@alganongun1903 4 года назад
Why now I removed a feature just for this from my game because I'cant figure out animation rigging and after a week brackeys make a video about it
@XuryGreer
@XuryGreer 4 года назад
Wow very cool, thanks for showing this off!
@gamedevstation3332
@gamedevstation3332 4 года назад
"John,are you there?"...LOL......
@elyoutuberquenuncatuve
@elyoutuberquenuncatuve 10 месяцев назад
very pretty useful and perfect explained info! thank you!
@marshallross3373
@marshallross3373 Год назад
Excellent explanation! Thanks for posting.
@kitmacallister153
@kitmacallister153 4 года назад
Wonderful video as always. I'd love a tutorial on character animation and blend trees! It's very tricky setting up a character with walk, run, jump etc.
@dutchyplays7793
@dutchyplays7793 4 года назад
Yes! Thank you so so so much for this! I have been having so much trouble with animations to a point that I quit projects and start a new one. I have so many unfinished animations because I just dislike the result. Now I can do it correct. Ya tha best!
@Zhenya.nagornyiiiiii
@Zhenya.nagornyiiiiii 4 года назад
I would see more videos from you about the new early access features in unity, you really the best who can explain everything:)
@MusashiHunter3
@MusashiHunter3 3 года назад
Excellent video as usual, Brackeys. You are missed!
@YukonianOrangutangInSpace
@YukonianOrangutangInSpace Год назад
Oh my god thank you I've been stuck on this problem for like 2 weeks now I know what to do
@zehsofficial
@zehsofficial 4 года назад
This is just what I was looking for and at the right time. I'm trying to get my characters hand to rotate on the x axis with the cameras rotation
@omarvision
@omarvision 4 года назад
Damn, that was good. I cant wait to play around with it!
@alphaden_club
@alphaden_club Год назад
Still one of the best videos for Animation Rigging.
@jaypeebolonia4648
@jaypeebolonia4648 4 года назад
Thank you so much Brackeys
@finigin865
@finigin865 3 года назад
this is going to save me so much time and money. Kudos!
@mohammedabdulqareeb
@mohammedabdulqareeb 4 года назад
Thank you for mentioning this video!
@BenjaminK123
@BenjaminK123 4 года назад
this is very cool i can see many use cases for this
@sashamakeev7547
@sashamakeev7547 2 года назад
OMG thats so amazing. Unity thank you so much!
@lotus209
@lotus209 3 года назад
Thank you it was very fun to follow and thats great tutorial
@lowspecishaan
@lowspecishaan 4 года назад
I really needed this tutorial!!
@chief9894
@chief9894 4 года назад
I'm sure at this point Brackeys somehow knows the most googled game development topics as of recent and just makes videos off of that.
@Chevifier
@Chevifier 4 года назад
Google Trends.
@akitoakito
@akitoakito 4 года назад
Shhh don't reveal the secrets 😁
@EpochEmerge
@EpochEmerge 3 года назад
I was thinking about creating a game prototype that would be heavily built around animations and this is exactly what i wanted
@PrincessSleepyTV
@PrincessSleepyTV 4 года назад
So cool! ty for teaching me about this!
@professorduck9995
@professorduck9995 3 года назад
You guys rock these are so helpful!
@MBoufernana
@MBoufernana 4 года назад
The best video so far, thank you !!!
@L0stD0gPlays
@L0stD0gPlays Год назад
Thank you sm, worked like a charm!
@martinstatelov3969
@martinstatelov3969 3 года назад
Top notch tutorial. Amazing.
@RoyMcLellan
@RoyMcLellan 4 года назад
This was a great video. Also, I suddenly want to make a "cat following a laser pointer" animation using this.
@minkworks6143
@minkworks6143 Год назад
perfect as always! Thank you
@thedeveloper2771
@thedeveloper2771 4 года назад
Great tutorial! Continue the good work :)
@FarmBoyTech
@FarmBoyTech 2 месяца назад
Man, you're a gem.
@kyleweeks761
@kyleweeks761 4 года назад
Hey Brackeys, I was wondering if you would be able to create a video that further explains how to affect these Animation Rigging components through code? Like the part when you say we should change the IK's target through a script - I can't find any tutorials on how that's done! Love the videos!
@MehdiGlis
@MehdiGlis 4 года назад
I dreamt about this day ♥️ Thanks Unity ♥️
@niuage
@niuage 2 года назад
Just the intro probably saved me hours in the long run :D
@generalbleedous3212
@generalbleedous3212 4 года назад
gotta say what i would do without you my man but i already learned 3D modelling n animations xD still love your work
@romelcasillas2286
@romelcasillas2286 3 года назад
I just got started with Unity and C#. Its not easy. Game Development is way harder than Web Development. So far I am enjoying it, but I need to commit all the basics to memory. This is in the far distance but its fun watching these videos. Looks like learning Blender and Linear Algebra to be a necessity. Can't wait. Thanks for the video.
@erikm9768
@erikm9768 3 года назад
Really great video.
@dan.lespect
@dan.lespect 3 года назад
Interesting and fun, great video! In 1.5 speed it's even better
@innok5032
@innok5032 Год назад
This video is so cool! I love it! :D
@sultanilyasarsalillah8552
@sultanilyasarsalillah8552 4 года назад
This is perfect! like just what I need
@kingbling7571
@kingbling7571 4 года назад
Omg I was looking for just this for my upcoming game and boom brackeys comes in and saves the day yet again! How tf is this even possible at this point, I cnt tell?!??
@slysynthetic
@slysynthetic 4 года назад
Sure glad I learned to program all this manually 😋
@The-cyber-imbiber
@The-cyber-imbiber 4 года назад
Excellent, as always.
@SamiTheAnxiousBean
@SamiTheAnxiousBean 3 года назад
again thanks your tutorials are really useful
@unitynocode
@unitynocode Год назад
Thank you so much ! Love your videos
@andrewcgame9500
@andrewcgame9500 4 года назад
Very very cool!
@hieptranngoc2584
@hieptranngoc2584 3 года назад
thank so much i dont know any word better :3 thanks
@TheMzbac
@TheMzbac 4 года назад
Nice and clear explanation
@williamminnaar6311
@williamminnaar6311 3 года назад
Thank you so much dude!! :)
@pkminpkmon
@pkminpkmon 3 года назад
Does anyone have advice on when the Multi-Aim Constraint causes the Head to tilt when moving the Target horizontally in front of the head, instead of rotating normally?
@amoke8336
@amoke8336 2 года назад
i have same problem did you fix it ?
@KizmoBG
@KizmoBG 4 года назад
Awesome, Thank You very much!
@ireidemarfernandescosta8158
@ireidemarfernandescosta8158 4 года назад
Unity 3D is my favorite Engine, there are two things I wish I had in it; 1st - The correct way to orbit in the viewport is to just press the (mouse scroll), in SketchUp, this function already comes by default and in 3ds Max, you have to configure it, so it is much more practical to just press the mouse scroll to if orbiting, this is the way it is in several other software, unfortunately in Unity 3D ñ this is the way you have to press (Alt + left mouse button), you have to occupy both hands and this creates a certain discomfort, In other words, you do two jobs and you could only do one, so you want to do two jobs and you can only do one, not to mention that it will take more work and less productivity, this seems to be an insignificant thing ñ it is what it seems because this is one of the functions in which it will be most performed. 2nd - The correct way to zoom in on a certain part of the object, just position the (mouse arrow on a specific point on the object where you want to zoom in) and scroll it (mouse scroll forward), this is how q is in SketchUp and 3ds Max, so it’s much more practical to just position the (mouse arrow on a specific point on the object you want to zoom in) and scroll it (mouse scroll forward), this is how it is in several other software, unfortunately in Unity 3D ñ this is the way to do it you have to press (Alt) Position the (mouse arrow at the point you want to zoom in) and scroll the (mouse scroll), you have to occupy both hands and it generates a certain discomfort, that is, you do two jobs and you could only do one, you want to do two jobs and you can only do one, not to mention it will be more work and less productivity, this seems to be a insignificant thing ñ is what it seems because this is one of the functions in which more will be performed a, share this idea until you reach the developers of this excellent software.
@prajeethmuthukumaran9574
@prajeethmuthukumaran9574 4 года назад
I started working on unity by seeing your videos Iam just a student You inspire me After all I I couldn't find any solution to design a 2D portrait game that is same in all the mobiles with different solution
@22h8
@22h8 4 года назад
Thank you so much. this will help me a lot
@serj_1264
@serj_1264 4 года назад
Thanks for sharing!
@watercat1248
@watercat1248 4 года назад
I can wait to test this system
@sillbisgaralandi9416
@sillbisgaralandi9416 2 года назад
I really miss you guys please come back
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