Hi! A better way to store the questions would be creating a table and indexing it instead. So a better implementation would be: local QA = {{"Question", "Answer 1", "Answer 2", 2}, ...} Where the number would be the correct answer. Also a good practice is to store it all in a ModuleScript and require it from all scripts.
Game concept for fun:D The Night Before... Genre: Adventure / Mystery Setting: A small, eerie town during the night, filled with mysterious locations like an old haunted house, a dark forest, and an abandoned carnival. Objective: Players must uncover the secrets of the town before dawn, completing challenges and solving puzzles to reveal the story behind "The Night Before..." Gameplay Features: Character Customization: Allow players to create their own characters with various outfits and accessories that fit the spooky theme. Exploration: Players explore different locations in the town, each with unique challenges, clues, and lore. Puzzles and Challenges: Incorporate riddles and tasks that players must solve to unlock new areas and uncover the storyline. Nightmare Creatures: Introduce NPCs or creatures that players must avoid or interact with to gain hints or items. Multiplayer Interaction: Allow players to team up or compete against each other to see who can uncover the secrets fastest. Ending Variations: Depending on the players' choices and actions, there could be multiple endings, encouraging replayability. Storyline Ideas: Mystery of the Town: Players uncover what happened the night before, perhaps involving a missing person, a cursed artifact, or a town legend. Time Limit: Introduce a countdown timer that adds urgency, as players must solve the mystery before dawn. Collectibles: Hidden items that give backstory or unlock special abilities. Visual and Audio Elements: Atmospheric Graphics: Use dark, moody visuals with lighting effects to enhance the eerie vibe. Sound Design: Implement spooky sound effects and ambient music to immerse players in the experience. This concept can be a great starting point for your game! If you need more details or ideas, let me know!
Hi @dehappy ,I was wondering if you could do a tutorial on how to make the roll system like the one seen in "pets go" , you could title the video "i made pets go in 7 days" thanks! 😊
Video suggestion: make a pet simulator game but you’re the pet. basically you break the breakable and when you hatch eggs you get accessories for the pet or different pets to switch your avatar with (they give multis)
Hello DeHapy, I recently bought your pet package from your store and i want to use the pets in my game however i need to make a few more pets. Could you please do a tutorial on how you make your pets and all your models bacause they are amazing! Also, great video!
@@dehapyyo bro just been on the discord and seen the new pet asset pack you released. I plan to get it soon! Thank you so much for bringing out new pets!
hello BEHAPY :) can u make an horror game for me like and house and forest and a monster :) im know but idk if it get visit but it has an low change of it but please try it for me
@@dehapy I am not good at englich in Germany it means: Wände I am not good in englich sorry I mean walls I thing that’s the name or I have no Idee sorry 😭 But thanks that you replied
who let bro cook if it isnt a 20/20 ur teacher doesnt appriciate it as much as should. bdw can u do tycoon tuto 🙏 or help me out because i trully need help with my tycoon game im making it has lot of bugs to fix ive been a og fan and i have a fan with the display "dehapytoby" your og good fan too