Тёмный

Making a modular stone wall with Zbrush, Maya, and Substance Painter 

3dEx
Подписаться 190 тыс.
Просмотров 49 тыс.
50% 1

Autodesk Maya 2020 - Stylized Modeling, UV mapping, and Texturing in Zbrush 2020, Substance Painter , and Maya 2020.
Learn how to Make an Outdoor Environment: gum.co/Outdoor...
Learn how to make the Stylized Material here : gumroad.com/l/...
This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.
Maya Tools : gumroad.com/a/...
Zbrush Tools : gumroad.com/a/...
------------------------------------------------------------------------------------------------------------
Computer I recommend: amzn.to/2HBoE8y
Drawing Tablet I recommend : amzn.to/2YjrwMr
__
Join the Premium group for more :3dex.net/premi...
Special Thanks to Premium Members!
Zheng /Egemen Yildirimcan /Juan /MoMonay
Gordon Winkelmann /sharooz /Ivan Car
Isabella de la hoz /Steven Zhu /Joran Vergoessen
Chuck McGee /Matei Giurgiu /Ruben Dandrea
Tayo Figueroa /Andrey /Sasha Alexandra
Mario Montero /Yaroslav Gorbachev /EJ Branagan
Nico Amani /Lewis Satini /Lucas Rampaud
Josef Furstenzeller /Seif Toktogoelov /RMN
Terry Mosier /Gabriel Santos /David Soriano
Brian Nicolucci /Craig Horne /Jacek Ackermann
Seven Dots /Anthony Peacock /Sergio Peixoto
Etienne Rabe /Yunfeng Dong /Charlie
Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger
Luca /Palloma Queiroz /Nelsinho Maior /Lito
Luiz Octavio Mulula /Wesley Chase /OkonoShy
Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado
Genie /David Tavan /Alexander /Akira
Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu
MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang
Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek
Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet
Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov
Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne
John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega
Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski
David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri
Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick
Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski
Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy
성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop
John Underhearty /Benjamin Thoma /Reason /Junhua Long
Nick /frederique loizeau /YUGO DE ARAUJO HARAGO
Guilherme Marconi /Maxim Shish /Pavel Zelenin
Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha
Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández
Даша Птицына /Schnitzmela /Renabelle /FlatLine
Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte
/Victor Lujan Orduña /Jan Thomas Lende /Dom Knight
and Counting! Your name will appear in the video credits!
-----------------------------------------
Learn the Fundamentals of 3D Modeling : www.amazon.com...
__
Get Maya at small discount:
Get Full Maya Sofware : aklam.io/AaOuC4
Get Maya LT : aklam.io/dl7MU9
Here's a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q - exit tool
b- soft selection
shift + . - grow selection
alt + b - change background color
f - fit to selection
ctrl + a - open attribute editor/channel box
ctrl + delete - deletes an edge loop
1 - standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 - shaded mode
6- texture mode
__Music :
--------------------------------------------------------------------------------------------------------------------
#Maya2020
#SubstancePainter
#Stylized
Disclaimer : The amazon links and the tools are affiliate links which means, at no extra cost to you, I make a small portion of the sale. Nonetheless, I use and recommend these items.

Опубликовано:

 

8 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 45   
@3dextrude
@3dextrude 4 года назад
Thank you Nick, Edu Ochoa Navarro, Kyle Bell, Feli Landero, LiViXi3, Pavel, Sontra Art for joining the Premium group recently!! To join the group: 3dex.net/premiumpage/
@prezadent1
@prezadent1 4 года назад
Hey, can you not use aweber for email marketing? I don't remember giving you permission to share my info with them.
@WildWolf_21
@WildWolf_21 4 года назад
Really loved the commentary...you should do more videos like that tbh...
@3dextrude
@3dextrude 4 года назад
Awesome, yeah I am thinking about doing more of these
@Gredran
@Gredran 4 года назад
Great video as always! I really enjoy the commentary videos, even if it's over a time-lapse! And for anyone who may be a beginner, whether you use Maya, 3DS, Blender, etc, all of these techniques are basic and universal. There's pros and cons of each and preferences for different artists, but all of the softwares let you extrude, scale, etc. Some just may have different tools, and some artists may be used to their respective softwares. I just think it's great there's so many choices! I learn a lot from your techniques always even though I use Blender! :D
@3dextrude
@3dextrude 4 года назад
Thank you and totally agree with what you said!
@MediumRareFully
@MediumRareFully 4 года назад
@@3dextrude Love the videos.. agree with the above.. commentary on what you're doing is best!!
@shost666
@shost666 4 года назад
You're my inspiration to become a 3D artist. I'm already using the knowledge I got from your videos to upload stylized 3d to my instagram! keep the nice work you do, thanks a lot!
@3dextrude
@3dextrude 4 года назад
Awesome!
@christianamendola8871
@christianamendola8871 4 года назад
Great video as always! Even better with the commentary!! 😄
@johnhauge2178
@johnhauge2178 4 года назад
Decided to sub for premium membership, your stuff is really great man and your stylized style is really amazing, looking forward to watching some of the more in depth vids =)
@3dextrude
@3dextrude 4 года назад
Awesome, thank you John!
@Sithwar777
@Sithwar777 4 года назад
Beautiful.
@user-mi6qb4pi3p
@user-mi6qb4pi3p 4 года назад
Пожалуйста больше роликов)
@3dextrude
@3dextrude 4 года назад
Будет больше! :)
@DenisMukhametshin
@DenisMukhametshin 2 года назад
Thanks for the tutorial, can you explain the logic of using trim smooth border?
@andrey_1703
@andrey_1703 3 года назад
Great video! I have a question about texturing an edges. Curvature generators are reveals UV seams even if I have perfect curvature map. Can you tell how to fix this?
@gabro766
@gabro766 4 года назад
really cool looking assets, as always !
@3dextrude
@3dextrude 4 года назад
Glad you like them!
@NinjaStreak
@NinjaStreak 4 года назад
👍
@ak497
@ak497 4 года назад
Please dont go as speed modelling bro. Love yours videos
@wilhelm992
@wilhelm992 4 года назад
You are so amazing, love the videos with audio and free tuts, I would pay for your tuts but I have no money rip
@3dextrude
@3dextrude 4 года назад
Thank you and no worries
@cleysom1059
@cleysom1059 4 месяца назад
Eu sempre fico me perguntando qual a técnica usada para fazer parades realistas, com blocos quebrados e concreto. Minha maior dificuldade é transferir tudo isso para o low poly.
@3dextrude
@3dextrude 4 месяца назад
Uma boa maneira é misturar uma parede ladrilhada com peças de borda exclusivas. Já vi muito isso ser feito.
@TheOssie98
@TheOssie98 4 года назад
ive heard this song on mario kart i think when you wait for multiplayer
@3dextrude
@3dextrude 4 года назад
yes, I have been playing it lately :)
@suyogsavle4719
@suyogsavle4719 3 года назад
Even though you didn't have cavities in the decimated/ retopo model...your bakes were amazing!.. I mostly retopo manually to match the high poly model fully ..still my bakes in look horrible..there are so many artefacts..even after keeping at 4k and anti-aliasing at 4x4...any suggestion anyone??
@3dextrude
@3dextrude 3 года назад
Could be an issue with uv's, are you leaving enough space between shells? Could also be an issue with your normals.
@suyogsavle4719
@suyogsavle4719 3 года назад
@@3dextrude Yeah..that may be one reason...but I found my mistake...I wasn't softening the edges in Maya..now the bakes are better...also I'll increase the space between the shells...Thanks!!
@onhas
@onhas 3 месяца назад
I have a Problem: I did my blockout in Maya and than import everything in ZBrush for the Details. The Problem is, when i want to import it back i lost my scale of all my objects, how can i fix that or what is the correct workflow?
@3dextrude
@3dextrude 3 месяца назад
That's odd, scale should stay the same. I would suggest exporting from Zbrush as .fbx file
@boekje88
@boekje88 4 года назад
Great video but i'm wondering why did u dynamesh and then decimate for the low poly? Couldn't you just use zremesh (till like 1k poly or how small u want) and project the details? Then u wouldnt have to clean up the low poly mesh.. Or is that a wrong workflow?
@3dextrude
@3dextrude 4 года назад
It's a perfectly valid way of doing it, I just usually find it hard to get a zremeshed model to adhere to the silhouette correctly even after projecting details; but honestly I haven't tried that workflow enough.
@boekje88
@boekje88 4 года назад
@@3dextrude Oh ok, lately i'm just not a fan of dynamesh anymore so I just use sculpturs pro and zremesher for everything. So I use the zremeshed high subdivided mesh (details projected from sculpturs pro mesh) for high poly and low subdivisions for low poly, guess its just a different workflow with both having pro's and con's.
@bdcollecter
@bdcollecter 2 года назад
How do you keep your MalletFast2 brush so smooth? Whenever I use mine to sculpt I always end up getting the square imprint of the alpha and have to spend half my time smoothing it back out!
@3dextrude
@3dextrude 2 года назад
Are you using a tablet? I just made sure not to apply too much pressure, the angle of your strokes can also make a difference.
@bdcollecter
@bdcollecter 2 года назад
@@3dextrude Yes, this happens to be both with tablet and mouse, both on different computers and with a fresh install! It's rather annoying tbh! Do you subdivide a lot before you start using this brush? Maybe that is part of my problem as I get a quite high poly count before i even start
@Jeep-vd6pd
@Jeep-vd6pd 4 года назад
Excellent video! May I ask you a question, do you know how to draw? and does it help you to make better models? thank you.
@3dextrude
@3dextrude 4 года назад
I haven't done much drawing in years, but that is how I got started; traditional drawing and painting. I think it helps a lot because many of the fundamentals translate into 3D. This is why a lot of 3D schools make students take art classes, traditional and digital.
@Jeep-vd6pd
@Jeep-vd6pd 4 года назад
@@3dextrude thank you!
@Arxontas10
@Arxontas10 4 года назад
i also liked the commentary on this vid. nicely done! I do have a question too, i see you bended the bricks to make this curved wall on the end presantation, did you do this with the same decimated bricks? did they have enough topology to look ok when bended?
@3dextrude
@3dextrude 4 года назад
Yes, that was done with the same bricks, same topology; used the bend tool in Maya for that.
@DMCFTW
@DMCFTW 4 года назад
Is there a way to get that 3dex material you use for almost all stylized stones?
@3dextrude
@3dextrude 4 года назад
gumroad.com/l/paintertut
Далее
Maya's Secret Weapon for 3D Artists - MASH
19:55
Просмотров 103 тыс.
Я ЖЕ БЕРЕМЕННА#cat
00:13
Просмотров 422 тыс.
Самое неинтересное видео
00:32
Просмотров 1,2 млн
ZBrush Tutorial: Arraymesh for tiling sculpts
9:48
Просмотров 65 тыс.
Sailboat | Autodesk Maya + Substance 3D Painter
1:18:44
Game Asset Workflow - All Parts (now Free!)
30:00
Просмотров 43 тыс.
Making Tileable Geometry Maps in ZBrush
16:20
Просмотров 59 тыс.