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Making Flappy Bird In Godot In 18 Minutes 

GameDev with Drew
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28 сен 2024

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Комментарии : 11   
@gamedevwithdrew
@gamedevwithdrew 3 месяца назад
Let me know how you liked the video and prefer a faster paced content! Be sure to subscribe for more!
@GamerForLifeDrakunia
@GamerForLifeDrakunia 2 месяца назад
Hi there. I'd like to join your discord but it says invite invalid.
@Yacine_player
@Yacine_player 3 месяца назад
Bro, I was waiting for videos every second and finally you uploaded a video❤
@alexxgg9208
@alexxgg9208 3 месяца назад
#1. do i really need the void in func _physics_process(delta : float) -> void:? bc Chatgpt says: In GDScript, you do not need to explicitly declare void as a return type for functions. GDScript does not require or support explicit return type declarations like some other languages such as C++ or C#. if i need it why?
@gamedevwithdrew
@gamedevwithdrew 3 месяца назад
You do not need it! GDScript is a dynamically typed language, but I have type hints on automatically so that I know the default return type and check for errors! There is also an increase in speed when static typing I believe!
@spxcyinc
@spxcyinc 3 дня назад
This is cool I like the way you make this easy to follow and understand. Thank you!!
@ptrck_mgl
@ptrck_mgl 2 месяца назад
How did you configure it so that the autocomplete always include -> void? btw thanks for the video I learned a lot!
@gamedevwithdrew
@gamedevwithdrew 2 месяца назад
You can go into the editor settings and search for completion!
@V8-Production
@V8-Production 4 дня назад
hi bro can u make a simple fps tutorial
@ISamAtlas
@ISamAtlas 2 месяца назад
omg this was one of my first projects, making the actual game functional took a day, but guis and save states were horrible…. i started godot like a month ago. This is super cool
@ohadmamet
@ohadmamet Месяц назад
very cool drew!
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