As far as I've noticed, you can only make fire look like this when shooting on arri alexa, usually when shooting on most other cameras the fire would have more highlight and look bright as hell so you have to watch out for stuff like that.
It's crazy that even after 10 or so years of filmmaking, I still find myself coming back to film riot to get great solutions to things I'm stuck on. Thanks Ryan and company, you're an inspiration!
Cool stuff. Kind of wish this was done using Fusion inside DaVinci Resolve instead of After Effects just because in my head I have to translate everything over to Fusion when watching AE tutorials now. Nodes are far better for this sort of thing as well. My hope is to one day even switch to Nuke. AE with layers is the past and nodes are the future. Haha. Either way, cool compositing stuff. I'd be curious to see how much you could do with Fusion Particles for helping sell the fire when compositing the effect in Fusion.
It's really wild how these DIY shorts and FX examples created by Ryan and the gang often look BETTER than things I'm seeing in "big budget" Hollywood material.
The guys in the industry are pretty talented and dedicated. Too bad they just begun like us, for the love of the art, and ended up being under the harshness of little time and studio notes, when they get into the business.
And it is doable.... I've tried his few tuts and applied his suggestions to different softwares(fusion or nuke)... And instead of packs,i create fire or rain or anything by myself in blender
That's what happens when you let the finance department decide where the film's budget will go - "the movie will look so much better with Ryan's team on production" , "But we will have more box office sales if we pay Leonardi di caprio for a cameo" , "hmm, you're right, let's just hire some inexperienced PA's and low budget video editors from a freelancer marketplace and see if we can get Tom Cruise to make one too!" ~this happens to be my imagined answer scenario for why some Netflix series have those obscenely jarring CGI scenes that look like they came from the early 2000s or something
@@chi11estpanda it's not so much them going cheap as it is the VFX studio not being given the proper time and practical effect aid they need to make their VFX look like they belong in the scene, producers just think that VFX can pull off actual magic with only a green screen for everything when that's obviously not the case, so that makes for really phony looking effects in movies and stuff.
Your tutorials are seriously so good and always seem to come at the perfect time! I was literally just trying to figure out a compositing dilemma last night for my star wars short film and this just cleared it up. THANK. YOU. FILM RIOT. You're never allowed to retire!
I'm not a videographer nor a film maker but I've seen this channel grow throughout the years (since 2009) learned so much from it and glad that I did. Also I have to add that Ryan is the goat
I wish Ryan had a school I could attend. Dude is so knowledgeable, it sucks that you only get bits and pieces of what he has to offer from time to time.
Are there any alternative ways to create a smoke effect? I'm making a "forest fire" scene, so smoke machines outdoors aren't super effective. Any help would be greatly appreciated.
The best vfx/filmaking etc tuts for AE users! Thank you, keep it up! (...and please, if you ever consider moving to Nuke, try not to forget all of us who dont use Nuke!... just a thought...!)
I knew it was about fire effects, but the results are one of the most realistic examples I’ve ever seen. 👏 The only thing missing was an excuse to use turbulent displace. 😉
Minor fire science note: you won't see much of a heat shimmer in an enclosed fire because the distortion is caused by light bending as it moves between different densities of air which is caused by different temperatures. The higher the temperature gradient, the more the distortion. In a room, especially above the level of the fire itself, the air temperature gradient tends to be low so there isn't as much random light bending, thus reduced shimmering. That exact same fire outside, on the other hand, has the hot air above the fire mixing with the cold air around it, creating a stronger gradient that's always moving, thus the shimmer. So, if you were faking it digitally, you'd need a stronger effect for a medium sized campfire than you would for a blazing fire in an engulfed room.
"We can't shoot the fire practically" *Insert clip that looks like the office is genuinely on fire from only lighting and smoke. Also, to add a heat displacement, don't you need "TURBULENT DISPLACEMENT"?!!!
What we need from Triune is a Water VFX Pack. I know Action VFX has them, but they seem too... overpriced? I know we could probably make our own. It's not difficult to build a black room for the purpose of Blend Modes, but the problem is time.
Hey, sorry if this isn't relevant to this specific video but i was wondering if you had a video on how to mask a 3D object using element 3D or or how to place it behind masked footage 😬
You visual EFX geeks are ruining killing the Movie Industry. this is why people don’t take movies serious. there is no magic in visual FX, its like watching a magic trick done by a computer. it isn’t the same as watching a real life magician. if you can’t take the fire, don’t play with matches