There's an easy fix to discourage quitting like this every time. As it is now, the game looks at a match and goes: Match start: nothing Match won: +1 win Match lost: +1 loss Opponent disconnected: nothing You rage quit or get disconnected: nothing A good way to go about this would be to rig it to catch quitters and punish their rating more harshly, like so: Match start: +1 loss Match win: -1 loss, +1 win Match loss: nothing Opponent disconnected: -1 loss (no change to rating) You rage quit or get disconnected: +1 loss (+2 overall)
I don't get it. Why did he do that? You both still had a lot of health and he had maybe half a bar on you. And he grabbed you, then decided to give up. Truly pathetic.