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Mandelbrot in Real-Time: Fractal Shaders with P5js 

Barney Codes
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21 сен 2024

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Комментарии : 15   
@BarneyCodes
@BarneyCodes 7 месяцев назад
If you'd like to see what else I'm working on, it would be great if you could wishlist my game Star Mining Co. on Steam! s.team/a/2584800/
@StevesMakerspace
@StevesMakerspace Год назад
Another great video. Thanks, Barney! Congrats on the shout-out from Dan.
@BarneyCodes
@BarneyCodes Год назад
Thanks Steve, very kind! I was very surprised when I saw it!
@VincentWuAnimation
@VincentWuAnimation Год назад
I like your p5js video, plz keep making it!
@BarneyCodes
@BarneyCodes Год назад
Thank you, I will!
@sharknemesis5109
@sharknemesis5109 Год назад
Somehow on my algorithm. Great vid.
@BarneyCodes
@BarneyCodes Год назад
Thanks!
@TheSoylentGreen
@TheSoylentGreen Год назад
Great code and explanation, Barney!
@BarneyCodes
@BarneyCodes Год назад
Thanks!
@jordymottershead
@jordymottershead Год назад
there’s a cool game concept somewhere in this code..
@BarneyCodes
@BarneyCodes Год назад
I hadn't even thought of that! Maybe a sort of searching game? You get given a screenshot of a section of the Mandelbrot and you have to explore to find that section? If you make a game out of it, please let me know! I'd love to give it a try!
@nothappyz
@nothappyz 9 месяцев назад
Have you tried doubles? They are of course much slower tho
@BarneyCodes
@BarneyCodes 9 месяцев назад
I think WebGL doesn't support doubles unfortunately, but if/when I move this to WebGL 2 or WebGPU I'll definitely use doubles!
@nothappyz
@nothappyz 9 месяцев назад
@@BarneyCodes I see, interesting. Very nice channel by the way!
@BarneyCodes
@BarneyCodes 9 месяцев назад
Thank you!
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