Thats why its a question. Devs know what is and is not feasible within their game engine. We have over 80 game bans with 100% strike rate. Id be curious to what theyd say to this. I'd put it on a watch list and a wait and see type scenario but I like to be sure and would prefer to approach from an angle of 'this individual is not cheating' and look for patterns in the data rather than just assumptions.