Luigi Sinkhole Moo Moo Mountain Mushroom Hill Toads Tall Factory Mario Sinkhole Coconut Fall DK Pit Warios Gold Pit Daisy Sinkhole Koopa Drop Tall Maple Tree (Way) Grumble Mountain Dry Dry (Is) Ruined Moonhigh Highway Bowsers Big Castle Rainbow Drop
Coconut fall remembered me of a meme in which you changed a letter of a random anime's title and you ended up with things like Word Art Online Fairy Fail Your die in April Lol Good comment
The physics in this game are really weird. Sometimes you were able to get up those high angled slops and sometimes it's impossible. I definitely would have gone lost in some of those texture mazes.
how it works is that there is a type of track terrain that just lets you stick to it its not usually noticable but its used a lot for stuff like the first jump in bowser's castle
You should play the distorted tracks mod for Mario kart wii. Twd98 did a video on it about a year ago, and they looked super cool and challenging. Think it would be a cool video.
4:30 Chain Chomps aren’t scary when they’re just on the track as usual, but when they’re stuck in one position and just suspended in midair, they’re terrifying.
Coconut mall is the closest thing Oh wait.. Mario circuit, Wario goldmine, daisy circuit, maple treeway, moonvieuw highway, gba peach beach (I stop searching for any houses or other things that are like houses, like huts)
The reason why there are some invisible walls and weird invisible collisions is because some objects in Mario kart Wii don't scale properly, like the model could scale correctly but its collision will scale incorrectly or vice versa, or neither model nor collision scale properly
BN: While we fall, let's learn some Spanish. Also BN: ¿Cómo estás? I learned that in five years. As a Latin American who learned fluid English in three years, this is weird. Hope you're not exaggerating. Edit: Ok I'm obviously not learning fluid English in three years, but I guess I'm pretty good at it.