@@aylinfernandez7845 That's a nice touch. It will progressively go from angry to happy as you progress through every step of purchasing the game until you finally do. Then, you're booted out by a happy shopping bag into your newly purchased game and you have to start youre file all over again.
The majority of data (models, scripts, maps, binaries) is in an lz11 compressed mess in chunks, messages are pretty easy to mess with as editors are present
I want an Anti-piracy video where the the system realizes it a mistake, goes “oh you purchased this legally, my bad” and everything immediately goes back to normal without anyone remembering anything
Yes! Dream Team is my favorite in the Mario and Luigi series, and I am glad it is finally here! Paper Jam next, we all know. Also, this is just Nightmare Team.
"Piracy is no dream Its a nightmare" If you went for that at the end it would of been a lot cooler. But you didnt it just ended up feeling like a rip off of the MPDS piracy screen.
@@SawBSketch Mario and Luigi: Dream Team was made by Alpha Dream. Mario Party DS was made by Hudson soft. They were only published by Nintendo. And even if they were made by the same company well how does that make it any less of a rip off?
Why didn’t you engage in combat with one of those Gombas? What would’ve happened if you just hit yes immediately and yes I know the screen will appear almost instantly but how would they react?
@@suconligma3498 So are you saying that Baldi’s Basics’ Piracy Check is not real with the creepy image and creepy music? Many people haveconfirmed that it’s real
I think it's a slowed down version of Neo Bowser Sunrise, or Adventure's End..? I may be wrong on both of those and this could be an original composition like "Piracy is No Party!".
The graphics were done by citra's texture loader. As for the text, I used msbt editor on files inside FMes.dat (BMes.dat for battle text). I removed the music from SoundData.arc manually and edited in my own. Finally for the boss, I changed the smoltergeiest's stats all to 7FFF (32627) inside the code.bin file. The problem is moreso there's no tool that are made for Dream Team's compression. The other M&L games also have compression (except Superstar Saga) it's just this one has a unique type. That being said, some of the files are not really compressed, but just a pain to extract manually.
@@KinTamashii Oh wow, I see! I've always wondered how to modify those things manually considering I've always been pretty interested in messing around with the game's enemy stats and whatnot and I remember SoundData.arc is one heck of a file to edit since there's no proper tool but I'm super happy you responded nonetheless!
@@KinTamashii hey by the way- silly question in general but is there a place where I can learn to mod games like this? It's something I've been really interested in but never really knew a clear way to reach out and find out these sorts of things.
@@purs3it @purseit it depends on what games you want to mod, but try gbatemp or romhacking.net. Also, if you're planning on modding 3ds i'd suggest learning about hex editing and common tools used to extract files like Kuriimu.
it took me a second to realise the creepy music was just a slowed down version if the song that plays on the large spiral just before antasma. never liked this meme but this is great stuff mate