I really wish they just left it at that though. The kid reappearing in his dreams and such, didn't land all that well. Would've been better if Shepard had a heart-to-heart with his lover/best friend and talked about how he felt in that scene. That would've felt more meaningful.
@@writershard5065 The kid in the dreams was a stand in for everyone in the galaxy. Replacing them with someone Shep knew literally wouldn't have worked because it would have been a completely different context.
@@xyex true, but it just kinda felt odd the first time through. It makes sense when you think about it but I kinda just got annoyed chasing some little kid very slowly in my dreams.
@@writershard5065 I feel like it aged extremely well, seeing as we're put in shepherd's shoes, we still don't know which part about the child/catalyst is real, I feel like having another romance option would have been extremely weird and taken away from the whole ending.
The death of a child symbolizes there is no future... what ever tomorrow brings the seed of hope is crushed before your eyes... A Lot of power in that imagery...
The ME2 prologue surprises you, angers you, gives you a reason to want vengeance. The ME3 prologue shocks you, downright traumatises you, goes straight for your heart. Earth has fallen. Millions of humans are dying on Earth every single day that the war continues. It's a brutally effective opening, and it really sets the stage for the horror of the Reaper War.
One reason I love this franchise! You don't just play the game, you feel every twist turn and bump! The whole series you're feeling every emotion and realizing it's not just a game, it's an experience
Can I just say that, I'm sure the kid was on the first shuttle to get blown up, but if you look, he didn't die in the explosion or the crash of the shuttle, that kid was stood exactly where the reaper beam hit. THAT KID GOT ATOMIZED
It’s a very strong scene, the whole game tries to go out of its way to show the horrors of war, they do it perfectly to show how cruel war really can be
I remember playing ME3 for the first time and I forgot for some reason that you could upgrade your weapons. That was a long hard won nightmare slog to the beam and I developed a bit of PTSD for awhile after. That whole game series... saved the galaxy, drove straigh tto number one in my pantheon of games, got revered status in my house, and frankly I couldn't pick it up for ten years after that... too many memories. Rest in Peace Mordin
Mass effect is the game that turned me into a video game addict. I envy you cuz i wish i can experience the whole trilogy again for the first time. Still, I really enjoy watching you react to this masterpiece 🤣.
It's so good because it's so uncompromising and unafraid to show the main thrust of this game right off the bat. "The Reapers are here. We're playing for keeps. Expect no mercy."
Currently, as sad or painful as it may be to see such a scene, it is even sadder to understand that in reality that child does not exist, but only in the head of Shepard, who was slowly being indoctrinated by the Reapers. And that was the icing on the cake.
Its war.. in war, you wont be able to save every innocent from the slaughter. That scebe set the tone for the entire game for me, making me realose i would be losing squadmates, and maybe shepard wasnt coming back alive..
Bioware: *Casually kills kid* I applaud Bioware for killin the kid off. Too many studios place some type of unrealistic/cheesy divine protection so that they never die.
Yeah I still remember the first I saw this scene, it traumatized and then later saddened me. Seeing that boy and many other blown up inside that shuttle is painful, and to this day every time I saw this scene that same feeling came back to me.
I remember believing he was safe, then I remember feeling only anger. Can't see anything that'd outmatch Reapers by tech or numbers. Star Trek might come in even.
Ham-fisted is too kind a word for this attempt to get the audience to be sad. This is the first child in the entire series, it wouldn't have been so damn jarring otherwise.