@@reterni799 yes, Neverwinter Nights 2, Pillars of Eternity 1 and 2, Tyranny, etc They are a legandary crpg giants it was founded by Black Isle Studios members: Fallout, Fallout 2, Icewind Dale, Planescape Torment and Baldur's Gate saga publisher (except 3)
I'm really happy with what MachineGames is doing with Indiana Jones. I was actually one of the people who thought they shouldn't just make it Uncharted with an Indy skin because those films were considerably less action-driven and focused more on the minutae of exploration and discovery. Hearing them talk about how they were emphasizing puzzle solving and stealth while only having action as something that moves the plot along was basically exactly what I wanted to hear
We'll see how the game turns out in the end, but yeah I'm definitely glad they went for a game that looks very authentic to the movies and decided to do something different in terms of perspective and gameplay than just making a third-person action game that would immediately invite comparisons to Tomb Raider or Uncharted, if not accusations that it was somehow ripping off those games and trying to be "Xbox's Uncharted" or something.
@@tonywatts2584 Todd Howard basically has nothing to do with this game outside producing it. This is all MachineGames otherwise so I don't even know why you even brought that up. Nobody from Bethesda Game Studios is actually involved in this outside of him
@@tonywatts2584 In what way has your conclusion been 'demonstrated'? lol. Todd Howard is an executive producer on the game. MachineGames are actually making the game - a game that appears to be nothing like Fallout or Starfield or Elder Scrolls, and isn't even open world. From that you employed all your cleverness to come up with "Indiana Fallout and the Temple of Starfield" because get it? Those are games Todd Howard directed! I'm surprised you didn't manage to cram in a "sixteen times the detail" somewhere, which is basically the free space on any bingo card of overused Todd Howard memes.
Finally, a connoiseur who understands how much I want an FPS starring Sgt Jones and his voice tricks. I want a espionage stage involving setting up parrots and communicating with them.
It's been 15 years since the last Indiana Jones game (minus LEGO Indy 2 and some mobile game). I had no expectations for this game, so believe me when I say I am very happy with what I saw! I actually like the first-person perspective. Making Uncharted but with Indy would have been the easy route, but they're trying something different, and I respect that.
Actually surprises the good treatment to the Mana series latelly has been recieving from SE to the point to give it a AAA project Maybe Redemption its still possible to them
They show their studios more than they show their games. Also, before you say that Max is biased against Xbox, I'll just let you know that Hi-fi rush was one of his top 5 games last year. Xbox is in the last place for a reason and it's not bad luck or media bias. Accept the truth. You'll be happier.
They showed enough gameplay for Hellblade 2, Avowed, Mana, and Indiana Jones. I don’t need a 30 min gameplay focus on each if the game isn’t a month away. If these games aren’t for you, cool. But they let the developers speak, instead of Microsoft executives, and showed enough gameplay without showing too much or little. Again if it wasn’t for you, cool.
@@Koustav_04 i enjoyed it🤷🏽♂️, I don’t think he’s biased I just think they aren’t his type of games, and I expect his audience to be similar and that’s fine
You should definitely give Hellblade a try is a great narrative experience, on a technical level is astounding and the combat (as simple as many claim it is) is quite entertaining, puzzles can be annoying at times, specially cause they get repetitive at times, but still worth it, would be a great stream!
lol 😂max just downplays anything Microsoft imagine having shown 4 triple A games coming 2024 and none of the ABK stuff when Sony keeps making remasters yet he says a C lol max is joke!
Max not knowing that the Mana series aside from 1 of them (Heroes of Mana) were always action rpgs shows he really didnt pay attention to anything square put out aside from FF.
Who cares? Doesn’t mean he likes FF doesn’t mean he has to like or play every single thing Square puts out. I don’t think anyone does….especially these days.
Visions of Mana looks so good! The Mana series has always been overlooked when it comes to SquareEnix properties, and it doesn't deserve to be. The games are not trying to break new ground, they just want to be charming and fun. They are like RPG comfort food, and you need a game like that between your Final Fantasy and Xenoblade and Dragon's Dogma games that take themselves way more seriously. Mana tells you to just relax and soak in the beauty of nature.
For what it's worth, the show totally opened up my excitement for Indiana Jones and Ara in a way that I never had before. As for Avowed, I'm still skeptical as they put out the same sort of presentation for Outer Worlds when that released and I can barely make it past the halfway point of that game. And Hellblade, I was always going to play anyway.. Although it doesn't present well as it's a game that you really just have to sit down and experience.
Very excited for Avowed and Indiana Jones. 4 solid first party releases so far this year is a pretty damn good year for the XBox. I hope Sony can bring something to the table this year because we really have no idea what they are doing. I think everyone assumes Nintendo is releasing their new console this year.
40: 15 "Dude...Indiana...just call him on your cellphone, bro. What are you doing?" >>> You do realize the Indiana Jones adventures/stories were set in the 1930's - 1940's, right? Of course there won't be any cellphones, Max. What are YOU doing? haha! 😂
The Mana series has always been an action rpg. They remade the first 3 Mana games, though Secret of Mana did get bad reviews, Adventures of Mana & Trials of Mana were pretty good.
Honestly the only game I'm seriously hyped for is the Indiana Jones one, I love the movies and the character X33 So glad MachineGames of all studios got the job, their games kick so much ass imo
personally I appreciate the variety of titles, there is something for all tastes and at least the focus not only on third-person cinematic action games... and I think there is also a decent quality in these titles. having said this, however, I personally must also admit that nothing has blown me away, nothing makes me think of something truly new, never seen or exciting. I think "yes I will gladly try it on the pass" and not "must buy can't wait"
Ninja theory is one of the strangest devs I've seen annouce a game in 2019 it's probably coming out this year they barely showed gameplay they keep showing snippets but will show a ton of everything else what? Also no physical edition the first made sense casue they were indies but their own by a billion dollar company
So much time explaining the game and how much work is put into it but they haven't shown that much of it. I think part of it is because it's a shorter game so they don't want to show too much but man I feel like they're just banking on it being a sleeper hit like AW2. The problem is AW2's marketing was pretty minimal but absolutely blew up by word of mouth.
@@dominicdunn2579AW2 still loss a lot of money. Epic keeps discounting the sucker and last I checked it was at $15. I gotta be honest, it seems like Remedy has become an alcoholic bum just dumped off to the next publisher who mistakingly gives them some cash.
im sure it has something to do with accuracy and being consistent. Shooting on location and the making sure that the information gathered to make her psychoses believable. then you know Covid.
Visions of Mana is also Playstation as well. They wasted a slot on what was announced already, but Square-Enix with Microsoft is a good step in the right direction
The mana game looks good. I have the one for PS4 that was a free download some months ago. I hope it's more than one person in a party like the other one was.
Good god, I had to stop during the Hellblade 2 presentation. Why are you *telling* us what we should experience? What the character is feeling? Why they feel the way they do? Why we should have a vested interest in their world and story? Let us *experience first hand* the world and the characters. And if you wrote them and made your game as good as you believe you have, we as the players will *get* the points and questions mentioned above.
It's self indulgence for the sake of it. Just show us some good gameplay and exposition story. I want them to do well and make a good experience (which I think will be good) but the presentation was so off-putting
Its so wild to say xbox is doing "safe" games when 3 of the 4 shown off are new IP (counting Indy) and only one game is a sequel. While Sony is literally putting out remasters of a 4 year old game.
Yeah Sony doesn’t have much besides Stellar blade, Silent hill, Metal gear, Rise of the ronin, hell divers, Granblue relink, phantom blade 0, sword of the sea, and pacific drive. Also not including anything we don’t know about yet. Besides that though yeah they don’t have anything. Guess I’ll have to go watch paint dry.
Uncharted will never replace Indiana Jones, it is much more action based, Indy should be like this game showed, much more exploration, puzzles and stealth with little action pieces between.
@@alexcrowley4557 No, you specifically state less set pieces is a good thing. Why? Why wouldn't you want an as memorable game as possible? Your whole internet argument sounds like a lazy attempt to shoot back. Give arguments that touch the raised subjet matter.
@@mikev8746 Because you misunderstood everything, I stated less is good because Indy should not be as actiony as Uncharted, simple as that, more puzzle solving and tombing, less pite action. Because Indy is not this one man army like Drake is. I want a game faithful to the character, which you interpreted as some cheapness because of less action scenes? Wtf?
@@alexcrowley4557 Set pieces don't have to mean just big exploding stuff. I'm not that big of an Indy fan but I've seen some movies and he has his moments dodging bullets, escaping tight situations and finding himself in crazy places. Why would you think that this would not lend itself to action set pieces? Anyway if you meant crazy over the top action moments like Drake, sure I give you that and if that was the point I misunderstood. But I don't want less set pieces in my games, I want more.
I miss the days when people just watched someone talk about things they’re passionate about and leave it at that. Now you have people saying “this felt like a stream for investors then players” for literally no reason. Not once did I feel like I was being sold a business product smh.
@@AlexSummaryi respect your opinion. i also disagree with it, you won't get growth without criticism. remember "giant enemy crab"? we won't be remembering any of what these guys are saying a decade later, i dont feel the passion. maybe "16 times the detail".
It is called developers direction, it is about what devs are doing and what ideas they put into games. Want pure advertisment of games whait summer presentations, there they consentrate is traylers to sell games to mass auditory
Nice Reaction Max. The Overall Xbox: Developer Direct I would say is around a C+/B-, only because of Indy n Hellblade. Indiana Jones I am on board regardless but have too see how the First-Person aspect is like, they are probably trying too get away from the Uncharted n Tomb Raider 3rd Person and having a different identity. The first Hellblade Game was Dope and definitely a Gaming Experience all Gamers should check out, if Hellblade 2 is better than the first then that'll be a Winner for sure. Senua needs too be Guest Character in a Fighting Game, that would be super cool. Visions of Mana is looking hella cool. Avowed is looking very solid and looks like it'll get a Score around the Mid-80's. Ara: History Untold looks an interesting Game.
Desculpa mas um jogo de aventura e exploração do estilo de Tomb Raider não dá p ser primeira pessoa.. e pra q compraram os direitos da imagem do rosto do Harrison Ford se na gameplay nem vão mostar a cara dele? Pra mim é um erro lançar dessa forma.
The one thing i dont like, is seeing too many buzzwords (every world they describe it as living). The Japanese dev is the only one that seems to speak more honestly. About Hellblade: Senua's Sacrifice, the first game really made her a disturbed person with major delusions. In medical terms Senua is a Psychopath with Bipolar, but on the EXTREME side. I do wonder all this dev talk about accepting the past means that we will see a different Senua. However the problems will dont go away, in fact they will be even stronger with her new quest. Not sure i buy that acceptance. Anyway the first game felt a bit flat. On the story department i disliked the fact that the developers lied about the 'curse' effects (it was a gameplay concession that was executed horribly & led to story problems. It would have been better if instead of text, the devs would have Senua say the effects, at least she was established as an unreliable narrator very early). As for the gameplay parts of Hellblade: Senua, the combat was mid (poor enemy variety) and the puzzles were mid as well. They really have to work on these fronts on Helleblade II. About Visions of Mana, Max you should do a bit of research first when you dont know about a franchise. The Mana series (or Seiken Densetsu in Japan) were always open world & action based, very much akin to Zelda. The time stops only when you access the menu. The first Mana game is actually Final Fantasy Adenture (or Seiken Densetsu: Final Fantasy Gaiden) released in 1991. About Indiana Jones, it seems decent enough, especially for a newish studio (Bethesda is just the producer, i guess they secured the rights). Probably wont hold to the Uncharted series or more importantly to Tomb Raider, but it seems good enough to be a success and possibly the start of an important franchise. The only problem for a strong IP like Indiana Jones is that the devs arent in control 100% and the IP rights must cost as well. Can it take risks as the Uncharted series (especially) or the Tomb Raider series did?
Visions would be their 4th attempt at translating the series to 3D. Dawn of Mana, which was just terrible all around, came out for PS2 in 2007 in the west. Then came Secret of Mana remake which too closely translated it so it felt jank and just in general lacked budget and ambition. This was in 2018 and farmed out to another studio. Then Trials of Mana remake which felt a lot better to play, though part of that would be because the original also felt better to play than Secret of Mana original. Generally, people are positive on this one. It's probably one of the the better SE remakes we've gotten until SO2 came out. Still, the bar was low there. This one came out in 2020 and was developed by Xeen. Visions of Mana is looking like Trials of Mana with more budget and ambition so I'm sure it'll look and feel great in the end. I imagine it got greenlit right after the positive reception from Trials and they iterated from there. We are not sure who is actually developing it that I've seen yet?
The Mana game was the only thing that peaked my interest. The Indiana game would have been cooler to me if it was in 3rd person and the combat didn’t look clunky, same with Avowed, just kinda looks like Skyrim
Damn, this is the first video from Max I fell asleep to 😂 not because of him, its just most of these games don't interest me. The Indiana Jones game seems ok; and the Mana game seems interesting, although thats coming out on PS5 too so its not really exclusive to XBox.
* sees Todd Howard * Well this game's fucked. 🤣 though I do admit, his style could work with a very linear story. Just keep him the fuck away from the next Fallout. It might actually have a chance then.
Bruh... I was really excited about Avowed when they first showed it off years ago, but now I don't even think i want to play it. It looks vastly downgraded than what they first showed
You need to stop talking about Blazblue (central fiction is my go to) every character is diverse on a Killer Instinct level) during the video. Maybe you got board and I agree. The civilizations like game doesn’t appeal to me either.
There were like 0 games that were even remotely makes me screaming “I want to play these games.” But, still enjoy seeing new games. I guess all my excitement went towards final fantasy.
The fact that most of these games are going to be added on game pass is insane. Microsoft knows how to make the players happy. I can't wait to play Hellblade 2 and Indiana
All these games also risk reduced scope and a AA production to fit the game pass model. Why are you people so naive to this? It reminds me of Sony fanboys gushing about ‘intense emotional moments’ and saying they actually prefer this to the spectacle of a boss fight like Kronos. They opt for that angle because its cheaper to develop man 😂
@@mikev8746ninja theory spend almost 7 years and made 2 new studios to make one game. There’s been no proof of reduced funding for games yet. Quite the opposite
@@22antricha Well maybe in that instance but I think its clear the subscription model really doesn't lend itself well to AAA like Sony does or like some big studios like CDPR or Rockstar like to do. It's just not feasible. Be realistic here.