@@Uhr24 Is it possible to translate any object in maya after adding joint to it without changing objects shape. If yes then please give me some idea I am a beginner so I doesn't know a lot about it.
Thank you for this amazing tutorial, it helped me a lot to set up the cameras. However, I must say that I'm having problems with rendering from the camera and aim because the SkyDome always looks the same without changing perspectives. Did anyone know how to fix it?
Quick question. Could you explain for something like car animation where the wheels roll on the ground. How do I make it have gravity but still manage to be attached to a line and aniamted.