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MAYA TUTORIAL | Topology Basics pt1 

Nexttut
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6 сен 2024

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Комментарии : 33   
@yashtripathy1829
@yashtripathy1829 2 года назад
You Guys are Awesome giving us so much knowledge that we need for our carrier
@Nexttut
@Nexttut 2 года назад
Thank you! Watch out for more.
@voltfxstudios
@voltfxstudios Месяц назад
career*
@vunguyen9803
@vunguyen9803 2 года назад
yeah. more topology tutorial sir !!
@Nexttut
@Nexttut 2 года назад
More to come! 😎
@mech_Denis
@mech_Denis 2 года назад
Hi always positive Abraham! Yes, I really love your videos, I look forward to continuing!
@Nexttut
@Nexttut 2 года назад
Awesome! Thank you! 🤟💕
@sameeha3761
@sameeha3761 2 года назад
just started learning about topology and i has such a hard time understanding what it is used for, but this helped me a lotttt so thank you!!
@Nexttut
@Nexttut 2 года назад
Glad it helped!
@BaoBao-gl6ok
@BaoBao-gl6ok 11 месяцев назад
WOW! Your explaination about how to topology quads and triangles is so clarify. The position of edges can make a huge different between 2 polygons, they must be balanced together, right! I have a question I hope you can help me: I know that in 3d modeling, polygon is the counting unit of size of a 3d file, so we should not waste the number of polygons; then what about the capacity of a triangle in computer data size? (ex: 1 triangle = 1 KB, 1 Quads = 2 KB) Are there any differences about the size in computer of a triangle and a quads? And are these sizes different from the counting unit in maya (or 3d software) I hope you can help me with this! Thank you!
@thegamejournalist24
@thegamejournalist24 Год назад
can you explain in easy terms for beginners for maya as 50% of your video is not understand by me
@nilexh3476
@nilexh3476 2 года назад
Black T-shirt really looks good in camera
@Nexttut
@Nexttut 2 года назад
Watch out for more 😁
@Ash-nq6gb
@Ash-nq6gb 2 года назад
Waiting For The Marvellous Tutorial☺☺☺
@Nexttut
@Nexttut 2 года назад
Coming soon! 😉
@farhanwarsi7366
@farhanwarsi7366 2 года назад
Aah! In a black today 😂🔥, btw this vid is very useful, thanks Dude! 🔥
@Nexttut
@Nexttut 2 года назад
My pleasure! 👊
@CLASHwithAARON
@CLASHwithAARON 2 года назад
Hey Make Some Free Tutorials On Stylized Modeling And Texturing And Also On Hardsurface Modeling, Substance Advance, Zbrush Advance. And Also Cartoon Character Modeling Much Support ❤
@Nexttut
@Nexttut 2 года назад
If you really want to support then kindly buy our premium courses. That will help us survive and make free tutorial for you.
@CLASHwithAARON
@CLASHwithAARON 2 года назад
@@Nexttut Ya i Bought Some Of Your Courses
@RVallespin-pc7nn
@RVallespin-pc7nn 2 месяца назад
hey abe is this you in other channelÉ
@uniksty
@uniksty 2 года назад
Tq...💖💖💎
@Nexttut
@Nexttut 2 года назад
👌💕
@CLASHwithAARON
@CLASHwithAARON 2 года назад
Does It Matters If You Have Ugly Topology Of Models Like With Triangles.. The Collapsw Part Which You Showed.. Coz I Really Don't Like That Type Topology 😅 I Always Choose Quads Over Triangles
@Nexttut
@Nexttut 2 года назад
yes triangles are fine! they are like a double edge sword, used in the wrong way they are ugly and create topology problems, however having them in flat areas or areas were they are hidden can be very useful, we use triangles in games all the time.
@deadend6399
@deadend6399 Год назад
Do you have a course on retopology
@OCanalDeVideoGames
@OCanalDeVideoGames 2 года назад
Sometimes its hard to maintain the topology. Then i make a ugly topology and retopologyse
@ariesaries101
@ariesaries101 Год назад
Hopefully,this is helpful ❤
@Nexttut
@Nexttut Год назад
Happy to help! ☺️
@evilotis01
@evilotis01 9 месяцев назад
ah, it sounds like you live in Melbourne
@subhamsarkar7765
@subhamsarkar7765 2 года назад
Noice 🌝
@Nexttut
@Nexttut 2 года назад
Stay tuned for more! 😎
@user-hr1ux3mb1f
@user-hr1ux3mb1f 11 месяцев назад
Hey, dude? Why do you talk so fast when you're teaching? I'm not a native speaker.
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