@@nickr6160 Easier but very expensive than before, for new/mid player like me its very annoyed. better evolve system before than now. My material mons (*4 or *3) run out so fast
I feel like you are underestimating a key faction of the Summoners War community, also known as the people like me that build what we got with the runes that we got. And what we got ain't too great. Seriously though, it's sort of ridiculous the kind of wins that I've gotten with units that are maybe half runed, and that's half runed by my standard, which in other words is basically quarter runed. And those guys that you said were unruned, I doubt that, they look more like my units, in that they're just badly runed.
Idk how many times you gotta hear this but people watch for you majority of the time homie!❤ I didn't click off even if the damage was meh because you make such fun content and I watch for you so keep up the great work and know that you keep the content fun and engaging! Much love 😎
I just keep thinking the more he sticks with this one game and never strays away, or tries anything new. Eventually his channel will die. I loved it when he was doing more variation like MMEG, Calibria, heck even Raid. It was just more variation from the same old oh crap I lost because violent runes show. XD
I've been testing this unit out and unfortunately the passive resets each turn. Which is pretty disappointing! The most I'll be using him for is as a reliable brander for r5 and rifts like you showed. The s2 cycling at least guarantees that he uses s1 constantly for the brand. Also they gave him resist awakening??? So all in all the kits fine, passive needs a rework already, and awakening needs to be changed to crit!
Someone tested him and here's how his passive works: 1. His passive increases his attack every time he attacks/hits, up to 100% atk (base atk) 2. The bonus atk resets at the end of every turn Think of baleygr where he does more damage every consecutive hit.
I feel like the second part is unessecary and whats really screwing him over, only being able to stack 3(4)% and 6% respectively just for it to reset doesnt really do much in the grand scheme of things.
Oh man thanks for posting this! I am a newer player I was under the impression his attack kept stacking until the end of the round or dungeon. So I thought he would be good in DB12 due to ramping damage and again for beasts because the more he would hit the more he would turn into an unstoppable rage monster. Sad day.
I knew his multipliers were gonna be not great, so I just built him on Fatal Spd/CD/ATK with around +2k ATK and he DOES deal some damage even without DEF Breaks. He not good to use tho to be absolutely honest, can not really use him anywhere where you can't use other units like Twins....
yeah, feel the same way with mayasura... except if you plan to have a fight for ages, then his passive should put some nice atk power on him. Have him also on destroy for those long matches
I have him as well and was gonna say it doesnt feel like his attack is stacking, but that makes sense. Kinda upseting since he is a single target dd and not very tanky even when investing in his hp and def
Their s1 does more damage than s2 hah, their s2 multiplier is like 0.70 per hit so total 4.2 multiplier only lmao. Fire one seems more useful with s3 indeed. Only reason I'd see to use this is to oneshot laika but then again Stella exists and does it much better.
4:26 is the first fight.. I dunno why all the other battles are in here and u make us search for the content. C'mon Schizo :P If im comming back to Summoners war I expect you to make good videos :P
Pulled him off the last free SWC scroll from the event... I hope he gets buffed soon. At least I pulled Water Indra off of mystical scrolls, which was my most wanted monster, so I'm extremely happy with that. I'm hoping for Ganymede next.
I have wind and fire. If you have chance can you do fire? Id personally appreciate fire asura. I know you will do them both anyway eventually so now i can feel special when you do 😂❤
@@tastedivinefury2198 That's true but com2us gives compensations for that. Due to this I barely used any mana at all and got a lot of rainbowmons back. They are working on it.
I wrote review on him. I´ve tested him and his passive means that his dmg increases with each hit untill your turn ends so when he hits with his first hit, it deals less damage than the last hit from the bunch. It is very misleading..
I got Mayasura from my 1st _(or 2nd)_ ten-pull after the event launched. And, wouldn't you know it! I got Mayasura _again_ as the free event monster. It feels like something like that has happened before... Like, possibly, I feel like something like that has happened in pretty much EVERY new monster event I've ever summoned during. Weird...
I don't know it is luck or not but somehow I got water,wind and fire Asura on my sub account after just spending 50 scrolls but got none after spending like 150 scrolls on my main account..🥲
Looks proper to me. Looking again, it still looks like it's supposed to do more dmg per atb left? Are you saying regardless the actual dmg is higher than it should be?
It was clear that this wouldn't compare to Ryan since it doesn't have the Atk Buff and Def Debuff while also taking extra turns, but i dare say that Water Asura ain't that bad