Can maybe do a review of the 10 best ekg (Bl u can put in the elemental slots) and can u maybe explain why they would be for an example 4rd place Ur vids are creative and very infomative keep up the good work
nah the first move is at least at the very good tier its not really that predictable bc alot of moves have 2 handsigns the only way for it to be predictble is if the oppenent has only 1 2 handsigns moves its almost instant (after casting the handsings) it does 40k+ if all the hits land which is good for a blockbreaker it has a little bit of stun as you showed in the video it has enough stun for you to cast the deva rengoku second move and its a true combo btw you can also put it on element slot which is a big plus 2. second move is only good imo the move is good but only in a delayed m1 combo and i cant even land a m1 combo these days but if you dont use it in m1 its really predictble its a really good stun and a really good damager but the nerf rellgames gave to it ruined the whole purpose of the move being instant i think its still usuable but not as good as it was 3. i agree about the third move its bad lol mode: first mode is really underrated imo q spec is bad i prefer equipping a sword or something but the z spec the z spec is a move with really long range as you said but not only you can run away with it as u said it is predictable ppl can counter it easily but it only has 12 cooldown so it can be used as counter bait now youre prob asking how and its because its free damage all you gotta do is press z and bc its predictable the oppenent would block it like every normal person or counter it but if he blocks it you can just go behind him now if he has like that extended dash or whatever it would be kind of difficult but it would still work and the second mode is terrible dont use it
mecha 1st has kind of fell off, and so has the bloodline in general, it used to be known was one of the "underrated" bloodlines but now its just overshadowed by stuff like strange 3rd, which does more damage, combos better, and has 1 less handsign (although it isn't in elemental slots). the first move is like barely very good or just good nowadays, due to it having more hand signs than the average combo starter. the second move is not very good. The damage is random, which is kind of bad considering today's meta where u have to be precise on how much damage u to to get the most out of combos, aka 200k+ combos. Plus, the move is just a worse ember entry if u try to use it outside of combos. so, its like decent but flawed in combos and has barely any usage outside of combos, its like decent. the 3rd move i wouldn't say is just flat out bad, maybe bad-decent. yeah, all its good for is mobility, but mobility is almost always underrated, except for when ur at 1 HP fighting a sweat. yeah, now days almost every move has some type of mobility, and a select few can easily cross maps in just a few uses, but its never a bad thing to add another move to that list. id say the modes are only decent. the first mode is just not good, i mean it doesn't have knock back m1s and it only drains 20 md per second, but minus that its just not good, i mean with the low stats and bad specs. the 2nd mode has good m1s for if you wanna "annoy" your opponent and constantly force them to not charge chi, but they arent rlly the best when it comes to combos, and m1s are rlly important when it comes to combos so that's not very good, but at least u can get rid of them. it takes WAY TOO MUCH MD which cowardcat didn't mention, the stats are still below average, and the q spec is pretty good but the z spec isn't. the main reason the 2nd stage is bad is because it has NO REASON to warrant taking so much md, i mean at least u get a full heal in competitive, but minus that its just not good. so, the first stage is literally just better if ur looking for a quick stat boost with no knockback m1s and don't care about specs. overall, the first move is good (bloodline is b tier so far), the second move is only decent (brings it down to c tier), the 3rd move is bad-decent (brings it down to c- tier), and the mode is only decent (keeps it at c- tier).
Mecha isn't bad bruh, 1st Move best blockbreaker in the game, 2nd Move good damage and good to extend, 3rd Move nice to travel and bait counters. 1st Mode Z Spec can be used to run or extend since it has no endlag, Q Spec can be used as a finisher. 2nd Mode Z Spec is good if you caught someone off guard or charging their chi, Q Spec is a nice range block breaker and good damage output. 2nd Mode M1s can be used to keep distance from your opponent and the Stats Boost aren't that bad too.
@@watchinstarz nah pretty avoidable like I said the moves are fine the move isn't it really needs a rework since look at the animation there's better modes than Mecha there's better moves than Mecha it's just left in the dust know since all I see in competitive is a bunch of vengeance shindai akuma renshiki ragnar shindai ren yang spammers no Mecha users whats so ever
@@CowardCat i didnt know it can be changed to look like that my pc can run it on high graph but lower seems to run faster for you but if i do that i can see the map