One more tip: when you die be Obi Wan and point out any information that you see that others do not. For instance, you had severely damaged an enemy mech before dying. A stealth flea had backstabbing you in B4. Once dead you can lead your team by switching between players and finding opponents who are about to die or communicating for players without microphones who need help.
I've been playing for 7 years now. Very well done video, thank you for doing it so well!....If you think it appropriate, Please do one about the MEGA-Holy power of hitting the "R" button and how that helps the whole team. Thanks again!
I seem to have been mistaken about earning more c-bills if you stick around. You WILL get the c-bills for a win if you die and leave the match early, but apparently you won't get c-bills for kill assists if you damaged a mech that is then killed by a teammate after you have left the match. I'm still unsure on all of this so would appreciate anyone who can clarify!
Testing grounds tip is okay, but tbh it pales in comparison to actual combat since the bots in testing grounds aren't minmaxing their armor to make your weapons seem like they're just plinking them.
I seem to have been mistaken about earning more c-bills if you stick around. You WILL get the c-bills for a win if you die and leave the match early, but apparently you won't get c-bills for kill assists if you damaged a mech that is then killed by a teammate after you have left the match. I'm still unsure on all of this so would appreciate anyone who can clarify!
"watch what happens when I lag too far behind and get caught on the wrong side of an enemy push." HAHAHAHA GOOD ONE. So that's what you call NASCAR these days? An enemy push?
The Nascar rear is usually littered with sweating assault pilots. A good push is often into these unfortunate mechs. Another tip is "Always check your mini-map" and "do not leave your assaults behind".