I have to say, I love it how the dialogue options are written so they're pretty much what the characters WOULD say if you weren't playing them. (Like the first "Fuck's sake!" option.)
I was honestly not wanting to play as Origin characters because I felt like the dialogue choices would dilute their personalities, but seeing the way these options are written gives me reassurance. Although this is a specific encounter for Karlach so I’m not sure if the rest of the game is written the same way. Like, can Lae’zel just choose not to trust Vlaakith? I feel like it would be a major internal struggle for her but it wouldn’t be if the player can just choose for her.
@@DomebuddyPersonally, this has always been extremely weird to me. I get why Tav and Durge aren't voiced, since they're supposed to be the player... but it makes no sense for the Origin Characters.
When I cooled down Karlach's infernal engine and gave her a hug with my own wizard character, I wished I could be like "now go give Wyll a hug too, dude's got one more horn than you do cause he wouldn't hurt you no matter the cost once he knew you were innocent". Wyll's a great dude and Karlach's always awesome xD
This game was so successful I pray they add player voice lines in a future edition or something. Very unlikely though considering how much dialogue the player has. Having like 14 actors record hundreds of thousands of the same lines each sounds extreme, but them all being the same lines would actually make managing it a bit easier I imagine. I’m sure the actors wouldn’t mind having more work and they love playing these characters.
Way back in early access, they actually had all the origin characters voiced from the first person perspective. The reason it got scrapped was player power, the community didn’t like it. Me included, I have to admit. But I now think that was wrong. It would be awesome to play a voiced Karlach, or Wyll, or any of them really. I think what the player base was worried about was a voiced Tav, and they ended up throwing out the baby with the bathwater. Ah well. One small way the game could have been even better than it is.
The promise of playing as your favourite character is that you can understand them better, get extra cutscenes and dialogue options, but while all this is true it's still mostly an underwhelming experience because the characters themselves don't actively participate as much throughout the game. I hope that Larian will improve the origin stories in the future.
@@ChewFingers My view is that, all things considered, they should just cut playable origin characters. While I respect the effort, I think all that development time could have been better spent. I don't think playable origins improved BG3 all that much. The same goes for DOS2.
Imagine if Karlach could say that first line to Wyll, encouraging the child. "It's good advice child!" "You're on the right path, Umi... just as my friend here says- WAIT"
I lowkey want to do a Wyll play through, and have him romance Karlach because my head cannon is if my Tav or Durge doesn’t get with her, then Wyll definitely does, because given their relationship and personal stories are kinda perfect for eachother
I have done a Wyll run, and naturally I romanced Karlach. It’s very nice, and playing the game as him while searching for your father and interacting with Florrick is really neat.
At the ending party, Karlach says she's happy she gets to travel with someone she loves. (My tav convinced her to go with Wyll to hunt devils so she won't explode) My headcannon is she and him are a thing.
Came here to say this XD. You-know-who shows some mirth in response to a similar comment at the end of the game, so no doubt they were highly amused by this too. Also, it doesn't make sense to say "thank (historical figure)" instead of naming a god.
wyll: "the blade of the frontiers is a name others gave me, my friends call me wyll: also wyll" constantly introduces himself as the blade of the frontiers everytime you speak to him
@@eileenconway2966After googling "savage slur": BULLSHIT. Sure, if you call indigenous people "savages", then this is obviously meant as slur/insult, but it is a fucking matter of context. Many people don't seem to have the ability to understand context and thus try to make a word bad regardless of context.
My brain went "What if someone made a mod were after wyll says 'give me your best shot' the teifling child 1 shots him, and you know how this child instead of Wyll, that would be funy"
1:08 : I like to think that Option 2 is Karlach *genuinely* being nice about meeting Wyll. And, actually, it's probably how that line is meant to be read.
I actually kinda dislike that it doesnt rly matter what you say to try to convince him, he only beleives you bc of the tadpoles. Wish you actually had to either roll or make the right choices to conivnce him Karlach isnt evil. Like if ur with Wyll and meet Karlach normally only you see the truth thorugh the tadpole.
The only thing that's bother me why when we play as origin character it's still mute.... I thought when you play some origin character the dialogue you choose will be voiced.... It's kinda awkward when you used to hear flamboyant voice of asterion in first running then in the second times you play as him suddenly he is muted....
Kind of odd that he doesn’t mention the dire consequences of breaking his pact and what a sacrifice that is. That’s a lot clearer when you’re Wyll recruiting Karlach.
Huh, so there's scene, introducing Wyll. I found him in pile of corpses after I picked up funny idol that gave me buffs in stats that seems to not be usable AT ALL
I love Karlach as a character, but could never have her as tav. There is just something about hearing her call tav "Soldier" Not to mention that her attitude is pure, smouldering gold!
I think he already had doubts about her true nature, seeing as he'd already been after her for a while before they got abducted. The initial aggression was just his last act of denial before having all his doubts confirmed by the shared memories.
My personal headcanon is that Wyll is on the autism spectrum. That's not a diss; just an observation. Just the way he processes information and swing from one extreme thought or belief to another. He's like the reverse-Zuko, where he starts out on the side of good but occasionally finds the necessity for some straight assholery.
@@andrebetita Nah, he's just split between doing the right thing and the literal devil on his shoulder who would drag his soul to hell given to chance.
"I know what you are! A demon monster ive been hunting for years!" "Im just gonna let you run free now, among all these innocents. For the children's sake." A+ writing. Really, fantastic. Lmao
The worm is such a cheap thing. Every time: "The person is a complete and utter jerk to you, but suddenly the worm makes you see through each others eyes and now you are friends!" after a bit of narration. It feels lazy.
@@telphex4471 literally not the point mate. if you pick Karlach as your "tav" that means you picked her as a origin character, which removes Tav entirely. Not durge though, they'll SPOILER just lay dead in the "master" bedroom in bhaals temple.
Gotta fill up the narrative just that much more when You're not playing Tav, with you taking over a Origin character. Those extra handful of lines from Wyll filled up what Karlach would be saying in a Tav playthrough.
I think it makes some sense. With Tav there it's a different situation, there's someone else there that Wyll would ideally like to not fight with or potentially have on his side. So he'd be more diplomatic dealing with an intermediary.
Need to play more of the game, when I played in beta I thought I would hate Shadowheart, she just screamed 12yo edgelord character, but no she has allot of charm.
This is so much funnier to me then playing a Tav and having Wyll track down Karlach. Karlach instead just... bumping into him. Like dude you were hunting this "demon" and she just walked up to you and said Hi.
Not to be pedantic, but Demons and Devils are quite different and either would kill you for making the confusion. Tieflings are the classic example of Devilspawn, whereas Gnolls are Demonspawn.
The strangest thing about Wyll is that he is more focused on hunting Karlach than finding a cure for the mindflayer tadpole, but clearly more focused on training literal children to fight than hunting Karlach
It's not that strange, he's more interested in helping others and fulfilling his warlock pact than he is actually interested in survival. He's the classic self-sacrificial hero archetype.
The grove is a powderkeg at the start of the game, and even a little bit of violence could set it off. Plus, Wyll attacking someone who just a few minutes prior had helped save the grove almost certainly wouldn’t go over well with any of the Tieflings or with many of the Druids
I mean, Wyll very much values the lives of others over himself, which explains all three of those things. - He explicitly states that he needs to kill Karlach, as according to the (false) information he has received, if he doesn't many innocent people will die. - He doesn't make finding a cure for the infection his top priority, as time spent searching for a cure is time not spent hunting Karlach or protecting the people in the Emerald Grove. Besides, he can always take the rather morbid solution of ending himself so that he doesn't turn into a monster that risks the lives of others, as upsetting of an idea it is. The infection is a problem for later, Karlach and the goblins are a problem right now. - He trains children to fight so that in case they are attacked on the road by the goblins because the druids forced them out, or if the goblins succeed in breaching the grove's defences, they can at least buy enough time to run instead of them being killed or worse, captured and subject to horrifically cruel treatment by the goblins.
Beyond all the other listed reasons, he's pacted his *soul* to Mizora. The game points out a number of times that Ceremorphosis destroys the soul, and that the Hells are so interested in what's going on because of that. Mizora is likely invested in keeping Wyll pacted still, and he's probably correct in assuming she can cure him, likely reinforced when Raphael offers.
"If we ever become friends, I'll know what to call you." And here I am in act 3, where Shadowheart and Wyll are talking with each other all the time while we're exploring the city.
If you try to kill wyll in this situation karlach will stand up for him, but if you continue Karlach last words before the fight are "sorry wyll, I really tried."
@@ofanichan ya they are literally best friends after this encounter and wyll will even ask karlach for advice on horn care after he is turned into a devil
@@GustavoTiavo that's why he feels bad if you kill Karlach, you have the option to reassure him or let him rot with his decision knowing he served evil
its so tough, cuz I really think the origin characters are the way to go with this game. it makes you a part of the world. a custom character just feels so...separate and disconnected from the story. BUUUUT, since I (like many people) played a custom character first, the origin characters not being voice acted feels so WEIRD. and probably more importantly, I already know all their stories so I don't get to experience them properly for the first time :(