4:12 you missed one... Don't worry, that happened to me when playing this... Overall great run, it still has the branching points at some areas, and some fun surprises... The hardest part in the final mission is the descent part... Due to the control and handling of the holding hook, practically it makes the player a sitting duck if they don't have any resources... At least you manage to get the good ending there! (Bad ending is the part you fail to escape the explosion and then end up in the hospital)
How the hell do you complete this games without dying I play these games a lot and it is virtually impossible to dodge all the enemy fire coming at you from every angle even if you know the enemies pattern
memorize the enemy patterns and stage layouts, and know when time you shoot/dodge/bomb practice makes perfect, I'm sure the player here had failed many times before getting the clear
@@cps1247 That's what I love about Metal Slug series. Very fair difficulty, as long as you memorize the paterns and discover the tricks to beat some of the game's stages/bosses...except 3. Metal Slug 3 can fuck right off.
The medal system follows on how fast you defeat enemies, mostly physical attacks build the gauge to full because getting 4 silver medals gives a metallise rank allowing a massive end of mission bonus, however, if you lose a life you lose the medal bonus. The highest bonus is the metallish rank, the metal slug, and saving 10 or more hostages (don't know which level but it may be possible)
They have Stahlhelms, American Uniform type and Italian backpacks along a tactical radio in their upper back. They are obviously inspired in that army, but their purpose is different: free the world from terrorism and corruption... Kinda ironic due to the Rebel Army being conformed solely of Terrorist forces and brainwashed followers.