Sup man, I don't use mods/shaders. The only modification I made was to remove the frame rate limit. I'm playing at 75hz which is what my monitor supports.
so you play on pc meaning you disable the auto aim right, cause higher the auto aim the more the gun tries to wrestle with you for control. Really wish they didn't add the stupid auto aim correction shit and functioned like it does on mgo3
Those are grade 11 UA-Drones. They are equipped with battery vaporization device which prevents the intruder from using night vision or bionic arm. This is what causes the sparking effect.
Hey man, those were soft alarms and dosen't trigger FOB defenses. Note that the white squares doesn't appear during the entire infiltration. What triggers it is: - Kill - Extract something - Destroy any security device - Infrared sensor contact - Being spotted, obviously. P.S. If the FOB owner has one or more nukes he will always receive an alarm as soon as you land. The same goes if it has SC enabled. P.S.2 You can destroy mines using your body or bubble without triggering the alarm, as long as nothing else is destroyed in the explosion as a side effect.
@@Flabras77 actually ghosting is defined as sneaking through an area without taking a single guy out, so while you did a perfect stealth infiltration it wasn’t what people would refer to as a ghost playthrough in the wider world of the stealth genre. Nice stuff though.
Which path do you take at the main platform? When I don't see where the camera is located I prefer to "waste" feel seconds to turn off the powerbox, to avoid surprises. The drone got in the way a little bit too, normally I do the ghostings under 7 minutes on R&Ds.