not for nothing, but you mentioned Phelia notably in this video, and i would like to offer an extra piece of advice, especially in the context of Legacy: Phelia blinks any nonland permanent, which can include your opponent's Marit Lage
A note, around 35:45, you mention that Bryant has no artifact to sacrifice, but bargain requires an artifact, creature token, or enchantment, such as the necrodominance in play.
Just occured to me that I *think* Bosh could have also used Karakas to bounce his own Nadu to "reset" the twice per turn ability for even more absurd value?
That would only apply on the Nadu itself, as it grants that ability to all creatures. So if he re-plays Nadu, that ability will not trigger on the other creatures again, as it has already triggered twice on them
Maybe having a witch enchanter in dnt would be a nice edition? It’s a land recruiter can get. Solitude can pitch it. Flickerwisp can change it from land to creature (not 100% sure but flickerwisp is permanent and I think dfc being flickered comes up at the front side?)
Is there any reason for the Oops list playing the old green and blue modal lands instead of the new ones? I don’t see anyone ever casting either of the green ones, but Sink into Stupor seems like it could be more useful than Fell the Profane.
Leonin arbiter seems good with the new white orchid card. You can just stone rain them if they dont pay. and can use aether vial to play it when they are tapped out too. just a thought.
I want to run a cleansing wildfire deck with this card, white and red now have rampant growth! (In combination with indestructible lands or flagstones)
Why old blue and green MDFC lands and why 4 Agadeem's awakening and 2 Boggart trawler instead of 2 Agadeem's awakening and 4 Boggart trawler? New MDFC lands look way better than old ones.
So legacy is just dead. If you were someone who was sick of having to buy new cards that will just be banned soon from a carelessly designed set, then mh3 just ended your mtg interest. This channel is fun to watch and has pretty much guaranteed that I don't need buy another magic gathering card ever again.
The "promise" of eternal formats was that they would have a much lower rate of cards being printed as playable in the game, meaning a deck would be able to be played "forever" with almost no change, since the cards introduced by standard should be on average at a lower power level. With all the modern horizons sets this promise has been broken, and i can understand people not wanting to invest more money than needed to continue playing the format.
@@opo33333 Exactly. When Modern horizons 1 was first being talked about, the idea was that it would primarily be a reprint set with a bunch of modern staples and the intention was that it was suppose to lower the cost of entry for new players with a few new cards for fun... but that isn't how it shook out, and it became much more profitable to print new crazy power level cards because they moved product, but they did not help the health of the game. Magic has always been accused of being pay to win, and now wizards, having shifted to a cannibalistic approach of revenue generation, has leaned into it. Any careless individual could design these sets. Kurd goyf, creature, 1/1 hexproof, 1 green mana, Kurd goyf gets +3/+3 if you control a basic land. Tombs of the Ancients, land, all lands gain tap add 2, you lose two life. Delver of truths, creature, 3/2 flying, 1 blue, comes with busty babe anime art Look at me, I'm a modern horizons card developer.
@@opo33333Who promised that? Sounds like an assumption people made based on the misguided notion that Wizards wouldn’t develop new products. The promise was only ever that your card would remain legal to play, not remain good in the format. This promise has been kept (outside of bans).