ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-SSzRSs3NsQ0.html I played the same build than him but i replaced some evade and quick sheath to use divine blessing its better i think ^^
I think i had partbreaker 1, good to have helps with the break but dont use partbreaker 3 i think it will break to soon to finish it before he flies away
Sometimes going for a full zsd as he's standing up can result in you getting fire coned. You have to be extremely careful with that lol. Amazing run nonetheless ❤
This is an awesome video man, congrats on the time too. Also I was wondering what equipment and skills did you have, if you could share some light into that it would be helpful for some general builds for this fight :)
Thank you man! I was using maximum might as i ddnt tenderize to get better time but if u want a good build to fight him i suggest u play 4 fatalis armor with kulve legs and fire res 3 + divine bless. Also use felyne moxie to not get oneshot while u are on his head (the fire res and kulve legs are to get 20 fire res preventing you to faint from fire after moxie proc) thn tool specialist for mantles evade window if it makes you better at the fight and full dmg skill agi, atk, crit eye etc
Very nice run, for anyone who wants to know the build from the linked video, what I see it should be: Skills: Transcendence, Inheritance Armor: Weapon> augments health + attack (2 x might/maintenance), Head> Dragonhead B (3 x might/maintenance), Chest> Dragonhide A (2 x crit/evasion, 1 x tenderizer), Arms> Escadora Armguards A (1 x critical, 1 x sheath), Waist> Dragonbarbs A (1 x challenger +4, 1 x earplug, 1 x phoenix/coalenscense), Legs> Dragonfeet B (1 x attack +4, 1 x expert +4, 1 x stonethrower/attack). Mantles: Rocksteady (2 x sheath), Temporal (2 x heavy artillery) Charm: Challenger lvl5 Giving: Agitator lvl7 Attack boost lvl6 Evade window lvl5 Critical eye lvl5 Maximum Might lvl5 Tool specialist lvl5 Stun resistance lvl3 Weakness exploit lvl3 Power prolonger lvl3 Critical boost lvl3 Quick sheath lvl1>3 Earplugs lvl1 Coalesence lvl1 Slinger capacity lvl1 Heavy artillery lvl2 (mantle activated) I personally would bring critical eye to lvl3 (as there is a 10% overcap now on affinity and fatty is enraged very easely) and throw in another coalesence lvl2 but that`s only my opinion, once again very nice run, keep them coming.
I think something isnt right here which is divine blessing, based on how often it activates its probably level 5 which is a chunk of slots used. If you pay attention to the notification in the video you will see "Damage taken reduced" every now and then which is from that.
pretty standard for switchaxe. focus don't change the sword charge rate (only the switch gauge passive fill rate), and once you're done charging your sword, you can't keep charging it before the timer elapse and you have to charge it again from zero (unlike charge blade where you continuously juggle your phials and gauges). so power prolonger is extremely valuable because you don't have to recharge your sword mode as often.
Weapon: True Fatalis End Augment: health regen, affinity, element Armor: dragonhead b dragonhide b escadora a dragonbarbs a dragonfeet b skills: agitator lv7 attack boost lv6 crit eye 5 maximum might 5 tool specialist 5 stun resist 3 critical boost 3 weakness exploit 3 power prolonger 3 destroyer 1 slinger capacity 1 coalescence 1 heavy artillery (2 in temporal) evade window (?) quick sheath (?) divine blessing (?) so this is what I figure your build is from ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-SSzRSs3NsQ0.html with a change of some evade and quick sheath to divine blessing please tell me what im miss somewhere
You are right m8 i have divine bless 3 on armor and 2 more on rocksteady to do 5. I cant remember about my eva window but not really important as i used smoke bomb to start phase 3 ^^
vraiment des guignols les mecs qui trashtalk sur le fait d'avir des talis potables, je suis sur la gout table et j'ai down +500 narwas pour avoir de la derms
Snap. I never thought of a health regen augment approach. I usually just augment the affinity to max on Fatalis weapons. Hmm....I guess I can sacrifice some affinity for health regen. I still beat solo before....it took longer though. Lolz
all you need on fatalis weapons for base affinity is 30%. you only really need a health aug and an affinity aug for around 25-30% affinity. with agitator level 7 and weakness exploit level 3, youll have around 95-100% affinity on a tenderized part when the monsters angry, which is almost always in iceborne. with health aug, youll be at peak performance while you're doing a ZSD.
for the exact full rundown: -fatalis weapons have -30% affinity -first affinity augment pass it to -20% -crit eye and lvl4 attack boost give a permanent +45% affinity, so you reach 25% -agitator secret add 20% affinity when active, so you go up to 45% -maxed weakness exploit add 30% affinity on weakspots, and an extra 20% on tenderized parts, for a final total of 95% affinity. you can top it off and reach 100% with a single point in latent power or peak performance, when you proc it.
@@ita9550 I think monster hunter on console is fine when i played a japanese guy used to hold most of the records on console but ye no idea about now ddnt play for almost 2years