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MI OPINION DE LA ACTUALIZACION MINECRAFT 1.21 Tricky Trials - MINECRAFT BEDROCK Y JAVA 

Luich404
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8 окт 2024

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Комментарии : 52   
@luisQ844
@luisQ844 3 месяца назад
En mi opinion es de las mejores actualizaciones, creo que iniciare un nuevo mundo jajajaja, tengo mucho tiempo que no juego ya toca regresar
@yaniiiup4377
@yaniiiup4377 3 месяца назад
En esta no estoy contigo luich a mi si me gusto la nueva estructura y los nuevos bloques esta chulos y lo mejor es darle mas usos a los bloques que ya estaban😅, ero para gusto los colores
@PulpiSuper3246
@PulpiSuper3246 3 месяца назад
Yo creo que la actualización a sido muy buena y le ha gustado a mucha gente. Veo que es poco contenido para una actualización de pos 15 años de Minecraft y que algo como un nuevo jefe o un nuevo combate hubiera estado bien. Los bloques yo los veo bien la verdad, estan muy hermosos en mi opinión y le dan mas usos a materiales inútiles. La estructura es buenísima, es la mejor del juego por su loot y porque es divertida sobretodo con amigos, tú en el vídeo dices que te la raideas en 10 minutos pero no te creas, por lo menos tienes que estar 1 hora para hacertela entera abriendo todos los cofres con llave y encima aunque te lo hagas no te asegura que tengas el mazo por lo cual tienes que explorar muchas y eso es mucho tiempo. En mi opinión pienso que lo que tu dijiste de una nueva dimensión no es necesario porque sería puro relleno y no aportaría nada al avance del juego, es mejor actualizar el end y tener todas las dimensiones completas que tener 100 dimensiones y que a todas les falte algo, de echo aporta mas la nueva estructura que todo lo uqe sería una nueva dimensión. La actualización para ser la de 15 años no está bien pero para ser una actualización normal sí, y encima llevamos una mala racha de actualizaciones seguida, esto es algo bueno que aporta mucho mas que las 4 actualizaciones pasadas.
@alansoto7282
@alansoto7282 3 месяца назад
Si haces un video de opinión de algo y no sabes ni la mitad de cosas que trae pues entonces el video se trata de llorar y tirar hate porque no añadieron lo que tu querias por que la actualización si esta muy buena
@ThomasAguirreperez-lm2ws
@ThomasAguirreperez-lm2ws 3 месяца назад
Hola luich, me llamo Thomas tal vez no me acuerdes porque tal vez hace 3-4 años no hablo en este canal y yo empecé en tus Lives en ese tiempo y me conocías como thomasito y aunque no podía jugar con ustedes por mi Pc de kk almenos hablaba contigo y aveces había muchas risas, hace tiempo me acorde de ti y lo feliz que era y no me acordaba del canal KAJDJAJS pero ahora PORFIN lo encontré y volví a mi infancia
@EMMANUELFLORENCIOLOPEZ_1754
@EMMANUELFLORENCIOLOPEZ_1754 3 месяца назад
Hola buenas noches como estás Excelente video para mojang y Minecrasoft
@yaniiiup4377
@yaniiiup4377 3 месяца назад
Pa mi esta genial, muchooooooo mejor que la anterior de los cerezos😅
@OrlandoCV0107
@OrlandoCV0107 3 месяца назад
Hola Luich404 , primero que nada te agradezco por tu contenido y la forma de ensenar , gracias a ti logre entender muchas cosas y todo sobre Minecraft realmente, es primera vez que hago un comentario, ahora si voy a la siguiente pregunta que posiblemente te sea sumamente bizarra, Como se llama el tema música que colocar al final de cada vídeo ?, Nuevamente Gracias por tu contenido . Explicas de Maravilla.
@wordle_23
@wordle_23 3 месяца назад
hola buenas, yo jugué muchp en la 1.16. fui al nedeer por escombros ancestrales, en la capa 15 siempre encontré lo normal. logre hacerme de los los escombros ancestrales y logre hacer mi armadura de netherite, ahora estoy jugando en la 1.20 y casi no encuentro escombros ancestrales en la capa 15. mi pregunta es.. si a habido cambios de ubicación en las capas.
@PulpiSuper3246
@PulpiSuper3246 3 месяца назад
Si, desde la 1.18 pero no sé si afectó al nether. De todas formas sabes que en la 1.20 necesitas una plantilla que obtienes en las bastiones no?
@sergiodiazparedes4729
@sergiodiazparedes4729 3 месяца назад
No, solamente as tenido una racha de mala suerte
@fer_tcipriani13
@fer_tcipriani13 3 месяца назад
Mentira eso de raidear en 10 minutos, a veces ni salen las llaves y tienes que hacer más rondas, yo me tardo 1 hora en raidear una de esas
@PulpiSuper3246
@PulpiSuper3246 3 месяца назад
Una o más depende de en qué punto estás del juego y con cuánta gente la juegas.Y al 100% ni te imaginas. Encima para obtener el mazo demasiado tardas
@El_Caiman_Fachero
@El_Caiman_Fachero 3 месяца назад
Y si te tomas esa poción que no me acuerdo su nombre la estructura se vuelve considerablemente más difícil , incluso para alguien con full netherita encantado
@Mrjulioexdi
@Mrjulioexdi Месяц назад
Normalmente el gameplay es como de 50 o 1 hora si uno también la raidea con la pocion ominosa xd
@orlandodennysaguirrecopa7698
@orlandodennysaguirrecopa7698 3 месяца назад
Yo empece a jugar de nuevo no se mucho estaba viendo tus videos y estaba muy animado pero ya me desanime como no sr mucho si me gusto la actualización bueno quita tiempo lo mejor sera dejarlo gracias Luich404 👍🏼
@marcodailans
@marcodailans 3 месяца назад
Nah, el tipo literalmente te esta hablando de que se raidea una estructura con una armadura de Boss Final. Cuando esta estructura es de juego temprano o medio, yo te recomendaria que primero la juegues antes de juzgarla.
@orlandodennysaguirrecopa7698
@orlandodennysaguirrecopa7698 3 месяца назад
@@marcodailans tienes toda la razón deberia conocer un poco mas del juego ya le estaba empesando agarrar la onda muchas gracias seguire tu consejo 👍🏼👌
@peakguitar5921
@peakguitar5921 3 месяца назад
Si no tenías ganas de hacer un vídeo haciendo un resumen o una opinión hazla con ganas y carisma de hacerla dislike
@PulpiSuper3246
@PulpiSuper3246 3 месяца назад
En verdad si, parece que el vídeo lo hace por cumplir el subir videos a su canal. Porque ni siquiera le interesa la actualización, no se ha visto el desarrollo, ni siquiera la ha probado del todo (tampoco la ha jugado).
@J0RGEJose
@J0RGEJose 3 месяца назад
Si no tenias ganas de hacer un video , no lo hubieras hecho ,
@tarikchesta1264
@tarikchesta1264 3 месяца назад
Pregunta: si abres un baúl, lo puedes abrir otra ves luego de x tiempo, o si abres un baúl nunca mas vas a poder abrir uno? (Lo digo acá porque es el video más reciente para que me puedan responder)
@marcodailans
@marcodailans 3 месяца назад
Nop, lo abres una vez y ya no se puede volver a abrir. La cosa con el Vault es que lo pueden abrir otros jugadores que no lo hayan abierto, esto para que la estructura sea posible jugarla aunque otros ya hayan entrado en ella. Las Trial Chambers están más diseñadas para el multijugador que para el singleplayer, se pueden jugar y disfrutar en singleplayer, pero su potencial real está en el multi.
@GUSTAVOPEDRODIAZPAREDES
@GUSTAVOPEDRODIAZPAREDES 3 месяца назад
ya paso de moda eso de estar criticando a (minecraft),por cierto solo deberias opinion si sabes de todo y si analisas todo para dar una opinion certera.
@juangodzilla8059
@juangodzilla8059 3 месяца назад
Aun asi la opnion es libre de darse
@yaniiiup4377
@yaniiiup4377 3 месяца назад
Libre expresión, no más amigo
@marcodailans
@marcodailans 3 месяца назад
Concuerdo, no me importa si la opinión es negativa o positiva, pero si es a base de una primera impresión sin analisis y prueba, pues que opinión de mrda.
@cjps92
@cjps92 3 месяца назад
A nadie le importa lo que piensas
@PulpiSuper3246
@PulpiSuper3246 3 месяца назад
Pienso que el mensaje del comentario está muy bien pero la manera de decirlo hace que se pierda un poco la intención. Decir que criticar a mojang es una moda que ya a pasado y por eso no hay que criticarla y aplaudir todo lo que hace no es una buena forma de comenzar un comentario la verdad 😅
@mohamedelreda8779
@mohamedelreda8779 3 месяца назад
yo creo que tu problema no es con la actualizacion, si no con el mismo juego en si, quizas ya te quemaste de minecraft, en mi opnion es una gran adicion, jugando minecraft con todo lo que tiene ahora y las aventuras que estan creando el equipo de mojan tiene sentido para mi, y tiene atencion al detalle en las actualizacion, que un moder de 15 años la pueda hacer en su casa en una hora no significa que la haga al nivel que entragan el juego, que aparte tienen que pensar 10 veces antes de meter una locura como no se (montar al dragon entrar en un portal interdimensional que te permita conseguir el martillo de thor), para eso estan los mods y add-on y todas las cosas extras que puedes meterle al juego, para eso existen, si lo hacen juego base haria que se pierda el sentido simple que es minecraft (MI OPINION). Tranquilo se viene la actualizacion del end o lo del portal de la acient city, saludos me gustan tus videos, pero llamar porqueria esta actualizacion se oyo como un comentario hater, mas que una critica objetiva, es mas tu canal es de enseñarle a la gente nueva a jugar, que nuevo suscriptor le daran ganas de jugar despues de semejante review sin fundamentos aparte porque te pones a decir " vi a un directo de alguien que le tomo 15 min jugarlo y ya" JUEGALO TU! da tu opinion con base no? a mi me toma como hora y pico esas trial y me la paso genial.
@Golem-Basadisimo-nm4ny
@Golem-Basadisimo-nm4ny 3 месяца назад
el verdadero problema es que ese sujeto ni siquiera se informó o jugó la actualización 🗿
@tonyturboturbo5773
@tonyturboturbo5773 3 месяца назад
Asisierto nuebas botellas obtimus de raids nuevas pinturas
@miguelmartines-qk9po
@miguelmartines-qk9po 3 месяца назад
luich404 te reto pvp en abato
@marcodailans
@marcodailans 3 месяца назад
Bueno, que video poco productivo la verdad.
@Luich404
@Luich404 3 месяца назад
Por qué?
@PulpiSuper3246
@PulpiSuper3246 3 месяца назад
​​​@@Luich404Cuando se da una opinión sobre un tema tienes que saber de el, haberlo probado al menos o jugado (en el caso de los videojuegos) y también saber todo lo que engloba al tema.En tu caso no probaste ni viste siquiera la mitad de la actualización, no la has jugado en tema de gameplay survival y has ido como si fuera primeras impresiones.Cada uno tiene libre opinión sobre un tema pero si no lo has visto, probado y jugado del todo por ti mismo estás diciendo prejuicios sin más. Simplemente solo con decir que son primeras impresiones en la miniatura ya está bien y se soluciona todo.
@Golem-Basadisimo-nm4ny
@Golem-Basadisimo-nm4ny 3 месяца назад
este canal ya no es lo mismo , el simple hecho de cortar un pedazo de un stream de twitch ya dice bastante 🗿
@J0RGEJose
@J0RGEJose 3 месяца назад
Enserio ? En lo personal me a gustado mucho la nueva actualización. Tiene cosas nuevas para explorar a diferencia de otras versiones donde solo agregan cosas para crear . Me gustó mucho el nuevo esqueleto de pantano 👌👌🤣
@Maltomer-ok
@Maltomer-ok 3 месяца назад
HOLA LUICH SOY MALTOMER EL DE NAUTIC ME SALUDAS PORFA
@miguelmartines-qk9po
@miguelmartines-qk9po 3 месяца назад
buen video amigo
@damianlaurela-qz5yq
@damianlaurela-qz5yq 3 месяца назад
como estas bien flojo para informarte y opinas sin saber aquí te dejo (LA MITAD) de las cosas que agrega esa update te recomiendo cambiar el nombre de el video a "primeras impresiónes" porque no podes opinar de algo que ni sabes que tiene NEW FEATURES Added a new underground structure called the Trial Chambers Added 2 new mobs Breeze Bogged Added a new weapon, the Mace Added 3 new enchantments exclusive to the Mace Density Breach Wind Burst Added the following blocks: Crafter Trial Spawner Ominous Trial Spawner Vault Ominous Vault New variants in the Copper Family New variants in the Tuff Family Heavy Core Added the following items: Trial Explorer Map Ominous Bottle Wind Charge Trial Key Ominous Trial Key Breeze Rod 3 new Pottery Sherds 2 new Banner Patterns 2 new Armor Trims 4 new Potions Potion of Infestation Potion of Oozing Potion of Weaving Potion of Wind Charging 4 new Tipped Arrows Arrow of Infestation Arrow of Oozing Arrow of Weaving Arrow of Wind Charging Added 3 new Music Discs by Aaron Cherof and Lena Raine Added 20 new Paintings 5 by artist Sarah Boeving 15 by artist Kristoffer Zetterstrand Redesigned Bad Omen to give access to Ominous Events Added 6 new Status Effects Infested Oozing Weaving Wind Charged Raid Omen Trial Omen Added 9 new music tracks by Aaron Cherof, Kumi Tanioka, and Lena Raine Added 8 new Advancements Added 4 new cave ambient sounds Boats are now leashable STRUCTURES TRIAL CHAMBERS Trial Chambers are a new structure in the Overworld where players can explore and take on combat challenges Made out of a variety of Copper and Tuff blocks, and can be found in different sizes A relatively common find throughout the Deepslate layer of the underground Natural mob spawning does not occur inside, similar to Ancient Cities Never starts inside a Deep Dark biome, but can sometimes overlap it The layout of each Trial Chamber is procedurally generated, and can include traps, rewards and a variety of combat areas Decorated Pots line the corridors and hold hidden treasures Supply Barrels can be found between different rooms, and give you blocks and items which help you navigate your trials Vaults are guarded by challenges in each room, and can be a source of many high level Enchanted Books and equipment including a very rare chance to receive a Trident Ominous Vaults can be found in harder to reach places and give even better loot than standard Vaults, including some items which are exclusive to Ominous Vaults Each Trial Chamber will include Trial Spawners with a melee, small melee, or ranged category: Melee Zombie Husk Spider Small Melee Slime Cave Spider Baby Zombie Silverfish Ranged Skeleton Stray Bogged Each Trial Spawner category will only use one mob for the entire structure when generated, and these mobs are randomized for each Trial Chamber For example, one Trial Chamber might only spawn Zombies, Cave Spiders and Strays, while another might only spawn Spiders, Silverfish and Skeletons The exceptions to this are some Trial Spawners in unique rooms which always spawn Breezes MOBS BREEZE A cunning hostile mob spawned by some Trial Spawners in Trial Chamber rooms Drops 1-2 Breeze Rods when killed by a player The number of Breeze Rods dropped is affected by looting enchantments Moves primarily by leaping around its target Deflects almost all projectiles, making it immune to ranged combat With one notable exception: it cannot deflect Wind Charges An aggressive adversary, it shoots volatile wind energy in the form of Wind Charge projectiles at its target After colliding with an entity or a block, Wind Charge projectiles produce a Wind Burst, which knocks back entities in the area Wind Charges deal a small amount of damage when colliding directly with an entity Wind Charges break decorated pots and chorus flower blocks upon collision Wind Bursts have the effect of 'activating' certain blocks: Non-Iron Doors and Trapdoors are flipped Fence Gates are flipped Buttons are pressed Levers are flipped Bells are rung and swung Lit Candles are extinguished Wind Bursts do not have any effect on Iron Doors, Iron Trapdoors, or any block being held in its position by a Redstone signal Will not retaliate against attacks from the following mobs: Skeletons, Strays, Bogged, Zombies, Husks, Spiders, Cave Spiders and Slimes The same mobs will not retaliate against a Breeze when hurt by its Wind Charge projectile BOGGED A new variant of Skeletons that shoots poisonous arrows They're easier to take down with 16 health instead of 20 health They attack at a slower interval of 3.5 seconds instead of 2 seconds Has a chance to drop Arrows of Poison when killed by players These mossy and mushroom covered Skeletons spawn naturally in Swamps and Mangrove Swamps Can also be found spawning from Trial Spawners in some Trial Chambers Drops 2 mushrooms when sheared (either both red, both brown, or one of each) WEAPONS MACE A new heavy weapon to smash your enemies! Has a base damage of 5 Can be crafted with a Breeze Rod and a Heavy Core Using it will decrease its durability like any other weapon; can be repaired with Breeze Rods at an Anvil Has a unique attack called the smash attack. When the player falls more than 1.5 blocks before hitting, a smash attack is triggered which has multiple effects: Safe Fall: Resets all vertical momentum and negates any fall damage accumulated from the fall Extra Damage: Does more damage the further the player fell before hitting the target with it: For the first 3 blocks fallen: Add 4 damage per block For the next 5 blocks fallen: Add 2 damage per block For any blocks fallen after: Add 1 damage per block Great Knockback: Other entities near the struck enemy will be knocked back by the immense force of the Mace Can be used in combination with Wind Charges to launch up and deliver devastating smash attacks to enemies These existing enchantments can be applied to the Mace: Mending Unbreaking Smite Bane of Arthropods Fire Aspect Curse of Vanishing The Mace also has 3 exclusive enchantments: Density, Breach and Wind Burst ENCHANTMENTS Three new enchantments have been added which are exclusive to the Mace Density Common Enchantment, accessible in the Enchanting Table and on Enchanted Books in random loot chests Has 5 levels Maces enchanted with Density do more damage per fallen block per Density level Damage dealt per fallen block is increased by 0.5 per level of Density Mutually exclusive with Breach, Smite, and Bane of Arthropods Breach Rare Enchantment, accessible in the Enchanting Table and on Enchanted Books in random loot chests Has 4 levels Maces enchanted with Breach reduce the effectiveness of armor on the target The effectiveness of the armor is reduced by 15% per Breach level Mutually exclusive with Density, Smite, and Bane of Arthropods Wind Burst Unique enchantment which can only be found in Ominous Vaults Only Wind Burst I can be found, higher levels must be obtained by combining them in an Anvil Has 3 levels Maces enchanted with Wind Burst will emit a Wind Burst upon hitting an enemy, launching the attacker upward and enabling the linking of smash attacks one after the other Successfully landing a Wind Burst attack causes the player to lose the fall damage protection they would otherwise have from landing a successful smash attack Each level will bounce the attacker an additional 7 blocks into the air BLOCKS CRAFTER A new block that enables the crafting of items and blocks via Redstone Can be crafted with 5 Iron Ingots, 2 Redstone Dust, 1 Crafting Table and 1 Dropper Will eject one crafting result at a time when powered by a Redstone pulse Its current powered state is indicated by Redstone crystals on its back face, which will light up The crafting grid on its top face will light up red when it successfully crafts a recipe Upon receiving a signal, it will eject the recipe result from the front face If the recipe output has any remainder items (such as a Bucket), the result and remainder items will be ejected together When placed, the front face of the Crafter will face towards the player Crafter User Interface Has a 3x3 interactable crafting grid The crafting grid slots are toggleable, meaning that the player can change the behavior of a slot by interacting with it while not holding an item A slot that is ‘toggled’ cannot hold any items Other blocks such as Hoppers and Droppers also cannot place items into them Unlike the Crafting Table, the Crafter displays a preview of the crafted item which will be crafted and ejected on the next Redstone pulse, but cannot be manually taken out by the player The arrow pointing out from the recipe grid will light up red when the Crafter is currently powered The Crafter User Interface is shared between all players interacting with it, meaning that multiple players can interact with the Crafter at the same time, similar to Chests and Hoppers Crafter Interaction with Other Blocks The signal strength of a Comparator reading a Crafter is 0-9, where each non-empty or toggled slot adds 1 strength Hoppers and Minecarts with Hoppers can be used to both insert and extract items from the Crafter Droppers can be used to insert items into the
@damianlaurela-qz5yq
@damianlaurela-qz5yq 3 месяца назад
Droppers can be used to insert items into the Crafter Items inserted from another block (ex: Hopper, Dropper) will fill the Crafter's slots based on these rules: Prioritize the first empty slot (from left-to-right, top-to-bottom) If there are no empty slots then prioritize the smallest stack of the same item (pick the first if there are multiple) If there is a toggled slot it will be skipped. The item will then be moved into the container If the item cannot be moved, it will be ejected into the world Items are removed from Crafters by Hoppers and Minecarts with Hoppers in the same order as from other containers like Chests TRIAL SPAWNER A new variant of Monster Spawners that ejects rewards upon defeat Cannot be crafted nor obtained by players in Survival - instead, they can be found naturally throughout Trial Chambers Very slow to mine and resistant to explosions, and will not drop even with Silk Touch Cannot be moved by Pistons The challenge level will increase for each new player a Trial Spawner notices nearby The challenge level will not decrease until it is reset during a Trial Spawner's cooldown Trial Spawners can only notice players which are in line of sight, and will ignore Creative and Spectator players Unlike normal Spawners, a Trial Spawner will spawn a limited number of mobs proportional to its current challenge level It can only spawn a mob at positions that are within line of sight It can spawn a mob regardless of any light level requirement the mob has Spawned mobs are persistent Once all mobs are defeated, the Trial Spawner will eject a number of rewards which is proportional to the current challenge level After the rewards have been ejected, the Trial Spawner goes into cooldown for 30 minutes, during which it will no longer spawn mobs When placed in Creative, Trial Spawners have no mob type set by default The mob type can be set by interacting with it while holding a Spawn Egg Has an Ominous Trial Spawner variant, accessible through an Ominous Trial VAULT A block that holds locked treasure and loot - players must find the right key to eject its rewards Can be found throughout Trial Chambers, containing the structures' most valuable loot Vaults in Trial Chambers require a Trial Key to be unlocked Cannot be crafted nor obtained in Survival, and does not drop anything when mined Explosion resistant and cannot be moved by Pistons Can be unlocked by an unlimited number of players After a player has unlocked a Vault, they cannot personally unlock that Vault again If a player has not unlocked a particular Vault before, this can be seen by an orange stream of particles that flow from the player to that Vault when nearby Has a keyhole that will be open or closed depending on the players nearby If any nearby player has not unlocked that Vault, the keyhole will be open If all nearby players have unlocked that Vault, the keyhole will be closed Within its cage, it will cycle through and display items which are possible to eject from its loot table Players cannot time their unlocks to eject the item that is currently displayed in the cage The loot it ejects is randomized each time it is unlocked Has an Ominous Vault variant, unlockable through an Ominous Trial
@damianlaurela-qz5yq
@damianlaurela-qz5yq 3 месяца назад
COPPER FAMILY The Copper family of blocks has been expanded to add: Chiseled Copper Copper Grate Copper Bulb Copper Door Copper Trapdoor Oxidized and waxed variants of all of the above Chiseled Copper Crafted with 2 Cut Copper Slabs of a shared oxidation level Can be crafted in the Stonecutter Copper Grate A new type of decorative block unique to the Copper family Crafted with 4 Copper Blocks of a shared oxidation level Stonecutting a Copper Block into Copper Grates outputs 4 Copper Grates Properties: Transparent and allows light to pass through Mobs cannot suffocate inside them Cannot conduct Redstone Hostile mobs cannot naturally spawn on them Can hold water Copper Bulb A light-emitting block that can toggle its light emission through Redstone pulses Oxidizes like other Copper blocks, and emits light based on oxidation level Copper Bulb: Light level 15 Exposed Copper Bulb: Light level 12 Weathered Copper Bulb: Light level 8 Oxidized Copper Bulb: Light level 4 When placed, its light is off by default While it is unpowered, it will toggle its light on or off when it receives a Redstone pulse Its light will stay on even when the Redstone source is removed, and will only toggle off when it receives another Redstone pulse A Redstone crystal can be seen in its center while it is powered by a Redstone signal Similar to Glass Blocks, it does not conduct Redstone power Comparators reading a Copper Bulb will output a signal strength of 15 if the Copper Bulb's light is on The crafting recipe for 4 Copper Bulbs is: 3 Copper Blocks of a shared oxidation level 1 Blaze Rod 1 Redstone Dust Copper Doors and Trapdoors Copper variants of Doors and Trapdoors that can oxidize over time and be waxed Behaves like wooden doors, meaning they can be opened and closed with interaction as well as Redstone Can be opened by mobs that have the ability to open doors Crafted with Copper Ingots TUFF FAMILY Tuff has been expanded to have its own family of blocks: Stair, Slab, Wall and Chiseled variants Tuff Bricks with Stair, Slab, Wall and Chiseled variants Polished Tuff with Stair, Slab and Wall variants All Tuff variants can be crafted in the Stonecutter HEAVY CORE A mysterious, dense block which can be combined with a Breeze Rod to craft the Mace Can only be obtained from Ominous Vaults ITEMS TRIAL EXPLORER MAP Used to locate a nearby Trial Chamber Level up a Cartographer Villager to Journeyman for the opportunity to trade for this map OMINOUS BOTTLE An item which can be consumed by players to receive the Bad Omen effect for 1 hour and 40 minutes Comes in 5 variations, one for each Bad Omen level The bottle breaks when consumed Can be stacked to 64 Ominous Bottles can be found uncommonly in any Vaults, and are dropped by Raid Captains which are defeated outside a Raid WIND CHARGE Become the Breeze! Using this item will fire off a Wind Charge projectile similar to the Breeze's Can be used to launch entities away from the impact of the Wind Burst Grants 10% more knockback than a Breeze's, but has a much smaller area of impact Deals damage if it hits an entity directly Has a half-second cooldown after each use Can be fired from a dispenser Players can use Wind Charges to propel themselves high into the air Players that launch themselves with a Wind Charge only accumulate fall damage below the height of where they collided with the Wind Burst As an example, if a player uses a Wind Charge to launch themselves 9 blocks into the air, and they do not land lower than where they initially launched, they will take 0 damage TRIAL KEY An item that can only be obtained from Trial Spawners Can be used to unlock Vaults
@damianlaurela-qz5yq
@damianlaurela-qz5yq 3 месяца назад
TRIAL KEY An item that can only be obtained from Trial Spawners Can be used to unlock Vaults BREEZE ROD An item dropped by a Breeze that can be crafted into 4 Wind Charges, or used with the Heavy Core to craft a Mace POTTERY SHERDS Added Flow, Guster, and Scrape Pottery Sherds These can be obtained by breaking Decorated Pots that display them in Trial Chambers BANNER PATTERNS Added Flow Banner Pattern, found in Vaults Added Guster Banner Pattern, found in Ominous Vaults ARMOR TRIMS Added Bolt Armor Trim and Smithing Template, found in Vaults Can be duplicated using a Copper Block or Waxed Copper Added Flow Armor Trim and Smithing Template, found in Ominous Vaults Can be duplicated using a Breeze Rod MUSIC DISCS Added 3 new music discs: "Precipice" by Aaron Cherof. Can be found rarely in standard Vaults, and has a comparator output of 13 when played in a Jukebox "Creator" by Lena Raine. Can be found rarely in Ominous Vaults, and has a comparator output of 12 when played in a Jukebox "Creator (Music Box)" by Lena Raine. Can be found rarely in Decorated Pots broken in Trial Chambers, and has a comparator output of 11 when played in a Jukebox PAINTINGS Added five new paintings by artist Sarah Boeving: Baroque Humble Meditative Prairie Ride Unpacked Added fifteen new paintings by artist Kristoffer Zetterstrand: Backyard Bouquet Cavebird Changing Cotan Fern Endboss Finding Lowmist Orb Owlemons Passage Pond Sunflowers Tides OMINOUS EVENTS Bad Omen has been expanded to give access to an optional experience in Trial Chambers These optional experiences can be accessed through Bad Omen, and are now known as Ominous Events They are more challenging than usual, and are designed to shake up the experience in unique ways Raids are an example of an existing Ominous Event As a result, Bad Omen has a new, shadowy icon and a sound for being applied to the player It is no longer given to players that defeat a Raid Captain outside a Raid Instead, players can gain access to Bad Omen by consuming the new Ominous Bottle item RAIDS Bad Omen no longer triggers a Raid directly when entering a Village Instead, it will transform into a Raid Omen variant with a duration of 30 seconds Once the Raid Omen expires, a Raid will start at the location the player gained the Raid Omen Like any other effect, players can drink a Bucket of Milk to clear the Raid Omen, preventing the Raid from starting OMINOUS TRIALS A new Ominous Event that can be accessed by exploring a Trial Chamber while Bad Omen is active This event will have players facing more powerful Ominous Trial Spawners, if they dare Trial Omen A variant that Bad Omen can transform into This occurs when the player is within detection range of a Trial Spawner that is not Ominous The Trial Omen will have a duration of 15 minutes multiplied by the transformed Bad Omen's level Players that have Trial Omen are surrounded by ominous particles Ominous Trial Spawner A more powerful active phase of the Trial Spawner with unique challenges and rewards Provides a more challenging experience that combat-loving players can opt into for better rewards If a Trial Spawner detects a player that has the Trial Omen effect, the spawner will become Ominous if: It is not in cooldown Or, it is in cooldown but was not Ominous during its last activation Making it Ominous this way will bypass the cooldown While active, it will: Glow blue instead of orange Emit soul flames instead of normal flames Periodically spawn potions and projectiles on top of unsuspecting players and mobs Based on their location, spawners in an area will select a random set of projectiles to spawn These projectiles will always include a single type of Lingering Potion from a set of possible effects The mobs it spawns are more powerful than usual: Mobs that can wear equipment will often spawn with enchanted weapons and armor The armor these mobs wear have Armor Trims applied from the Trial Chambers All 3 of the following armor enchantments are applied to each piece: Protection IV Projectile Protection IV Fire Protection IV Sword enchantments can be either of the two: Sharpness I Knockback I Bow enchantments can be either of the two: Power I Punch I Mobs that cannot wear equipment will instead be spawned at double the total mob count over the course of the challenge The spawners for these mobs will also have an additional mob out at once during its challenge Becoming Ominous will despawn any existing mobs it spawned and reset its challenge If those mobs picked up or equipped any items on the floor, those items will be dropped when they despawn It will stay Ominous until it has been defeated and its cooldown has finished When defeated, it will eject a different set of loot to normal Trial Spawners Ominous Vault A variant of Vaults that have a more menacing looking and emit soul flames instead of normal flames These hold a more valuable set of rewards than the standard Vaults that are unlocked by Trial Keys Can be found throughout Trial Chambers in harder to reach places, and require an Ominous Trial Key to unlock Ominous Trial Key A variant of the Trial Key which has a 30% chance to eject when defeating an Ominous Trial Spawner Can be used to unlock Ominous Vaults
@damianlaurela-qz5yq
@damianlaurela-qz5yq 3 месяца назад
STATUS EFFECTS The following status effects have been added: Wind Charged Affected entities will emit a wind burst upon death Can be brewed as a Potion with an Awkward Potion and a Breeze Rod Weaving Affected entities will spread Cobweb blocks upon death Affected entities can move through Cobweb with 50% of their normal speed instead of 25% Can be brewed as a Potion with an Awkward Potion and a Cobweb block Oozing Affected entities will spawn two Slimes upon death Can be brewed as a Potion with an Awkward Potion and a Slime Block Infested Affected entities have a 10% chance to spawn 1-2 Silverfish when hurt Can be brewed as a Potion with an Awkward Potion and a Stone block Splash Potions, Lingering Potions and Tipped Arrows can be made with these effects These effects can be encountered while taking on an Ominous Trial Spawner Some mobs are immune to these effects Slimes are immune to Oozing Silverfish are immune to Infested Whenever a mob with Oozing dies, it will check within a 5x5x5 area how many Slimes there are If the amount exceeds the max entity cramming cap (24 by default), it will not spawn any Slimes If it does not exceed it, it will attempt to spawn 2 Slimes up until the max entity cramming cap MUSIC Added 9 new background music tracks which will all play in the main menu: "Featherfall" by Aaron Cherof Plays in Badlands, Cherry Grove, Flower Forest, and Lush Caves Biomes "Deeper" by Lena Raine Plays in Deep Dark and Dripstone Caves Biomes "Eld Unknown" by Lena Raine Plays in Dripstone Caves, Grove, Jagged Peaks, and Stony Peaks Biomes "Endless" by Lena Raine Plays in Dripstone Caves, Grove, Jagged Peaks, and Stony Peaks Biomes "pokopoko" by Kumi Tanioka Plays in Dripstone Caves, Grove, Jagged Peaks, and Snow Slopes Biomes The following have been added to the pool of songs which play in Overworld Biomes that do not have biome-specific music: "Featherfall" by Aaron Cherof "komorebi" by Kumi Tanioka "Puzzlebox" by Aaron Cherof "Watcher" by Aaron Cherof "yakusoku" by Kumi Tanioka ADVANCEMENTS Added 8 new advancements "Minecraft: Trial(s) Edition" - Step foot in a Trial Chamber "Under Lock & Key" - Unlock a Vault using a Trial Key "Revaulting" - Unlock an Ominous Vault with an Ominous Trial Key "Blowback" - Kill a Breeze with a deflected Wind Charge Challenge Advancement - rewards 40 experience "Who Needs Rockets?" - Use a Wind Charge to launch yourself upward at least 8 blocks "Crafters Crafting Crafters" - Be near a Crafter when it crafts a Crafter "Lighten Up" - Scrape a Copper Bulb with an Axe to make it brighter "Over-Overkill" - Deal 50 hearts of damage in a single hit using the Mace
@damianlaurela-qz5yq
@damianlaurela-qz5yq 3 месяца назад
listo esos son la mitad de las cosas agregadas ,el resto son cosas de comandos y balances , te voy a dar dislike por tu falta de compromiso y hablar con tanta seguridad sin tener ni p*ta idea , aclaro que la update no me parece lo mejor y yo tambien esperaba una dimención pero no tapé el sol con un dedo,si no te gusta el juego o la update es una cosa pero no opines de lo que no te informaste , como los lobos , les hicieron un rework y ni te enteraste
@Luis_Perez783
@Luis_Perez783 3 месяца назад
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