UPDATE: as of 1.21.30 the bug shown at 2:55 is fixed. You need to use a hopper minecart under your spawner to collect loot now:) Thanka for watching!:D if you want them to spawn a bit faster you can make the lava area 3x3, like the spider farm i show later on. Little less mob drops but still:) Subscribe for more 1.21 farms!
There is this cool little feature on PlayStation called a guest account that has all of its data erased when you log out of it. You can abuse this by logging in as a guest, opening a vault, depositing the loot, logging out, and repeating
@OakHoax Each user profile has its own save data. No new Nintendo or Microsoft accounts are necessary for this. Make a 2nd switch account. (Either under system settings or the plus button when booting up a game) Load Minecraft with your main account. Before loading your world hit the pencil and turn online multiplayer off. Have your new account join locally as player 2. (Will activate split-screen mode) Once you do everything (open vaults and put the loot in a chest), you can have player 2 leave. You can delete the 2nd account later if you want (or make a 3rd and do it all over again.)
@@n.c.c4850 I only know this for PlayStation because I only have PlayStation, and all I have to do is go to guest and there is an option to not sign in
I've been farming the "zigzag chambers"--the vertical ones with the projectile mobs--by digging out the floors and putting a water trough leading to a magma floor below them. It practically runs itself. I've been thinking of installing a few allays to fetch keys.
@@yvettemontalvo7991 Neither, he only one that resets is the spawner, which means the only items you can get again in the trial chambers are: . Trial Keys . Cooker Chicken . Baked Potato . Regen Potion . Swiftness Potion
@@TomlinsTE Well thank you so much for clarifying that for me. I did do one Trial chamber and wondered why the vaults no longer worked lol ... Now I know! So I can get more keys from the trial chamber but I dont be able to use the same vaults over again, Gotcha!
If you didn’t know, the trial spawners were designed to spawn mobs only within the line of sight so no cave spawns, this means u don’t actually have to fill in the blocks that the trial spawner can’t find
I have a room with 3 zombie spawners. Made a water chamber with trapdoor floor they pathfind into, become Drowned, and drop their equipment. Been farming diamond swords and Protection IV trimmed helmets and chestplates. I disabled the breeze spawner with blocks but kept one attached to a sticky piston, so they don't mess up while farming the zombies. Don't know if this is intended behavior or a bug, but have been enjoying it so far
I have some ideas to use a mine cart to take me around and activate all the spawners and then funnel them all to one place to die and funnel all the loot to one place as well... We'll see if I get to it or not
I made this farm in my world because I really wanted the new mace weapon. I finished it in my first trial chamber, ran it a few hours and ended up with 37 ominous keys, went to my second trial chamber and got the heavy core on my first vault -_-
the problem isnt getting the keys, its that the chance of getting wind burst is 1.4% when opening a vault. That's 72 vaults in order to get a level 1 wind burst.
@@TyroRNG That's not how it works. Each time you open an ominous vault, you have a 1.4% chance of getting the book. The odds do not improve the more vaults you open.
The keys only do you good untill you run out of vults, and automating the trial chambers kind of takes the fun out of it. For those reasons, I don't think I will be making this farm.
I built these around on our nearest chamber in our bedrock server. I chose to use a 1-block lava method for baby zombies to directly kill them fast, but sometimes the baby zombies spawn outside the lava, meaning inside the glass. Idk how or why this is happening. I tried to fix it by expanding the lava to a 3x3, but for some reason, some baby zombies still end up spawning outside that lava area.
Anyone else having their trial chambers generating all bugged? The rooms in mine are getting split up and seperated, and arent really working. Like i find half the breeze chamber in one spot, and hallway on another spot, and it doesnt seem to work. Any ideas?
I don't think Mojang ever said that. They made sure there was a cooldown so you wouldn't be constantly fighting, but they also knew it would become a farm and didn't want it to be overpowered. Even Minecraft devs, including Jeb, use farms and different ideas that the players have come up with to make the game easier to play and collect resources.
Well as sm who enjoys making farms for everything, so i understand . But each vault is opened once, and if farm 10 keys, you need to go to different chambers =/ and you ll get new keys trying to reach the new vaults ... i mean after like 10 chambers, i had like 10 spare key of each kind, and i need to find another chamber to use them 😅
On Java you said that the mobs won't spawn if water or lava is nearby the spawners. What about a Redstone clock of a dispenser filled with Arrows? Could that help?
Not me ending up with a trial chamber attached to a cave right under my first 1.21 world and getting full diamond gear on one of my first mining runs. Idk as an old player diamond still feels like the crème de le crème and netherite feels mythical. Still get so hyper about finding diamonds
I’d like it if you made a brand new video about making a raid farm from scratch it’s a little difficult making one when I have to reference 3 other videos
Hey I saw a video on TikTok saying u can farm the mob loot but they have to be zombie and u make them drowned and they will drop their op loot is it true?
You can turn zombies into drowns and they drop armor full durability so for an ominous spawner you can essentially get free prot 4 diamond helmets and chestplates
Thanks for this. The only loot I need from an ominous vault is the wind burst so I need a lot of keys. I haven’t gotten the disc from the pots either, I’ve broken so many 😭
Not sure if this is known, but at least on bedrock you can “choose” what loot you get in the vaults. The items will flash inside the vault for about half a second on average. With incredibly quick reaction times you can get the item shown as it will always be the first item dispensed by the vault.
Also you can actually obtain the diamond armor from the trial mobs. So far in my own testing I’ve seen that turning the zombies spawned from the trials into drowned lets them drop their gear. This will probably be patched soon but I wanted to let people know :)
Mobs are spawning in the floor blocks halfway, any idea what my problem could be? Thanks! Edit: remove lava, and all glass except outside to form a spawning dome, replace floor with magma blocks. Also, this tutorial is bad because the “webbing” area effect potion can destroy lava blocks. Also, the mobs spawn in the outer layer, so add an extra block to the perimeter, OR, make the blocks under the glass out of magma
@@sevenann2340 I want to add how I fixed the problem when switching to hopper minecarts. I piston pushed a glass block to be in the same spot of the hopper minecart and everything worked. I did have one set of 3 close spawners causing me troubles (not related to the minecarts) and I was able to fix that by putting magma blocks underneath the bottom layer of glass. Only this 3 spawner part needed that, all the others work on their own without that.
Some things to note for bedrock's version of this farm: -You can use powdered snow instead of lava, but it's slower to kill. The trial chambers are on a timer, though, so time isn't exactly a huge factor here for most people using afk anyways... but snow rooms can spawn and if you forget lava its useful for getting the farm running -The ominous Trial effect (at least with level 2) can add a thing where if you're standing still, a potion of featherfalling or a windcharge will spawn above your head and fall on you. The wind charge obviously does not hurt, but it will move you. I dont remember if this has been a thing before, but it may be an update to prevent afk-ing while staying still. If you use his rail method, you're probably fine, but if you're afking in a single spot, it's a problem. An easy solution is to put a block directly above where you're afk-ing, and at least two blocks to the sides of you, making yourself a corner that youd be pushed into if a wind charge made it past your top block. This is especially important if you're doing a multi-spawner farm and need to stand in a specific spot for line of sight. -all colors of tinted glass can be used to allow for line of sight; which makes sense, but I wasn't sure if black tinted glass could act as a block for line of sight, so i tested it. -It is possible to build this setup with minimal items from outside the trial chamber. I got a chamber with a spider and breeze mural room, so I stole the tinted glass from there for Line of Sight windows and filled in the rest with copper and Tuff blocks from the structure. I also got lucky with having a powdered snow room and looted the dispensers in the chamber for buckets to fill them. A Zombie spawner has a chance of them dropping iron, so I farmed 2 of the ones I got for the iron for hoppers; and chests can be found everywhere, so thats easy enough. The ony other requirement is wood for signs; sticks are chest loot but i dont think wood is. TLDR for last note: Make sure you bring wood and hope your chamber generation is good because you might be able to build a farm immediately.
bro what abou the armors of some mobs, i have this thing where you put glass around the baby zombie spawner and fill it with water and they will turn into drowned and drop they're armor in the floor below the spawner. it was great a lot of protection 4 armors and enchanted swords and all trimmed iron, chestplate, and diamond armors too. but i haven't tried it in other spawners like husks or skeleton because im afraid
it was easy one but sometimes they spawn outside the spawner for some reason. but mostly inside, i want you to try and resolve this problem because getting these op armors are great and it's great for decoration too
Mojang: adds a new dungeon focused on combat and traps with strategic placing and weapon choosing. RU-vid: AFK farm. People: Minecraft is too exploitable devs be making low effort updates these days
in my case, I just surrounded my village with fences so zombies cant enter the village/doors during night and put some torches so no zombies can spawn inside the perimeter..
I want to add how I fixed the problem when switching to hopper minecarts. I piston pushed a glass block to be in the same spot of the hopper minecart and everything worked. I did have one set of 3 close spawners causing me troubles (not related to the minecarts) and I was able to fix that by putting magma blocks underneath the bottom layer of glass. Only this 3 spawner part needed that, all the others work on their own without that.
Man I don’t know why they didn’t give vaults a cooldown. It can be a long cooldown that part is fine, I’m just tired of running out of vaults and still having keys. If they don’t want it to be gamebreaking make it a game rule so it’s an opt in system.
Do i need to drink the potion to get bad omen? And whats the difference betwean keys? I found a golden one in a chest earlier and still got terrible loot.
This is an easy way to get trail keys, but I noticed a while ago when I was breaking blocks in trail chambers and noticed that regular mobs can spawn, a creeper surprised me and slimes to spiders, keep in mind to light up the area,
Hey SilentWisperer after 1.21 your crop farm design no longer works. And I don't know how to fix it. The problem is in the piston that lifts the farmland up and down. And I noticed the problem comes with the fact that redstone repeaters on level 3 can no longer flick
The farm works but it dont work on breeze means they dont drop key/rods in chest test it like 5 or 6 times they still dont drop would u mind making a new tutor on breeze??
I just get 6 enchanted apple, a diamond chestplate with protection 2, unbreaking 2 and Thorns 1, the two armor trims smithing and 1 diamond block from ceramic jar, It worth it.
@@vkllocalpanda I never heard of melting diamond armour to get diamonds I thought it only worked on gold, chain and iron armour which you get gold/iron nuggets
@@vkllocalpanda I've been playing since 2015 and never knew of that Actually no nvm you could never smelt diamonds as it is not a metal I remember trying on legacy console edition doesn't work bedrock edition doesn't work and java doesn't work
I tried to use the campfire method for a breeze rod farm but the breeze weren’t dropping the rods. I then switched it to a trident killer and they wouldn’t die to the trident. Any tips?
It’s useful to know this farm will not give you any breeze rods as breezes don’t drop any when killled by campfire. Built three of these before realizing they were absolutely useless because of this fact
Would love for someone to answer my questions. On bedrock edition, do these farms still work? Is glass still fine? saw another tutorial that said to not use glass at all. basically those two... Ive never built a farm but i thought this would be a smart first one
@@silentwisperer for me it used to work perfectly, but with the latest update, we need to replace hoppers by hopper minecarts and it breaks the farm because mobs spawn where the hopper minecart is (and small mobs stay there forever)
Meanwhile in my world, the trial chamber is only about 200 blocks away from a village. I can only imagine starting a raid as soon as I'm outside the trial chamber after drinking the bad omen potion.
My moss farm is not working The hopper minecart which is supposed to move when piston retract with fence gate but it's too fast for minecart to move please help
Does the breeze drop loot from lava kills it didn’t do that for me when I was testing it 4 months ago but it was 4 months ago so they now drop loot from lava kills.
For some reason your eye-height looks at the spawner when riding a minecraft, whilst mine looks at the bottom of the stairs. Any ideas why? I can’t understand
I tried to set up a breeze farm with a trident killer, it seems like they float above the trident though and wont take damage. requiring an auto clicker to collect breeze rods
@@BickSnarf no problem boblem! I JUST finished my 100% automated ominous trial key farm 10 mins ago dude, the only thing you have to do is drink the potions!! Think if I want breeze rods I’m gonna go to an untouched one and kill breezes manually since I don’t really need them and they stack so quick
For the people crying about extra keys ........ Use them in the next chamber you find and skip the mobs. I got 2 wind charge books and a core in the same chamber (2nd chamber ever) on extra keys.
Hey silent, why at my old world there is no trial chamber, the coordinates is right but no trial chamber? And how to fix that, if you know..please tell me :')
@@6Himiko9 No, but if you're a big explorer, you may have to go far out to find new structures. New structures added can't generate in areas you've already been to. That's how it's always been... If you want any of the new stuff to be close to your base then yeah, new world it is. Otherwise you need to go to areas that you've never been to. Think of the areas that you've been to as being in the past. All the new areas are the present time and have all the new features. Silent also has a video on how to trim your world down. It would essentially regenerate the area around wherever you trimmed off.
@@KamikaziiKidd ohh, is that so, thank you so much for explaining to me, i really appreciate that..thanks again for your time :) and i will check the video that you mention ( ◜‿◝ )♡