I made a spell before that I used with react if I got hit. I know it would do atleast 12 thousand damage without heal negating. Because I would 1 shot a boss called "the leviathan" in one modpack. I just started a new modpack so I will see if I can recreate it
Ok, nevermind... you CAN get the first op spell I shown to get over 2k damage by using Chain. Do it like this: Self, wall, sensitive, AOE, Chain, Propergate homing, Split, Heal, Harm, Flare. Managed to reach over 5k DPS. However for low end PC users I advise not doing it like this because the only thing that spell will kill faster then your enemy is your FPS. I also imagine Chain could make the 3rd spell I showed off be even more dangerous but considering how much I lagged I won't do it. I'll let somebody more crazier then me do it. I'm beginning to realise how chain on sensitive seems to majorly increase how many projectiles we are able to make. Bit of an update, I re-created the trap spell like this: Projectile, Orbit, Wall, Chain, Orbit, split, split, heal, harm, flare and the results were NOT what I was expecting, not only did we get the damage over 2k (as well as lots of lag) but this time it didn't just multiple orbits in one area, it created multiple orbits near the area it was casted making it a very destructive spell to take out way more then just one target. I wonder if it's possible to create a spell where orbits could maybe spread and consume the world.
There's also another way to bypass the i-frame by using freeze with ars elemental's spell focus of cold, you got any idea how to make a spell that uses this tech?
@@madhattermaker622 alright, also one last thing if you were to bypass s without using heal, would that result in even more damage without heal sabotaging your damage output?
@IceeFish Nah, I could've looked it up or searched for it but I just never had a reason to since my main projectile spell seems to kill most my enemies with minimal effort.