two things: Your use of colour for the museum was amaziiiing!! i loved the jungle wood pillars, and the dome was really good too. if you're willing to try, for texturing of shade on the dome or darker spots you can use mossy stone brick blocks, they look great with that shade of copper :3 and also for the truck (once again lol) for the headlights i find it better to use coloured beds with the pillows facing in, that's a cool trick i learned a long time ago. (you inspire me to make my own series
I never thought of using mossy bricks before with that shade of copper but I bet it does look good! And thank you for bringing up my truck again lol, I'm totally going to try the bed trick in my next video!
Ah, very nice! Always good when ye upload. I know Bdubs has some similar techniques, but I don't believe he has used glass like you did on the dome, so very good there, that might actually be an original application of this technique. What do you plan on doing for the alleyway between the penthouses/restaurant and the museum? And of course, we gotta have a big ol' dino skelly in the museum. Would look cool if it were basked in the natural light coming down from the dome, perhaps even with that light coming down all the way to the ground floor.
I've only ever seen bdubs use glass panes to make wall blocks stick out but never for a smoothing out effect like I did so I think it's an original idea, or at least I didn't learn it from anyone. As for the alleyway, I may have forgotten to mention this in the video but I put some space there so the museum wouldn't block the back windows of the townhouses. I don't have an idea yet for what to build there but I did leave enough room to do another townhouse if I wanted to. And you're totally on the same track as me with the dino skelly and the natural sun light! I just have to decide what dino I think would be best
Ive recently started a museum build and have been looking for inspiration, yet wasnt liking any of the directions I was seeing. Right on cue this video was dropped and recommended to me! I love the color palette and this is giving me some new inspiration! Thanks!
this was such an interesting video, i recently was watching the loosest of gooses videos on line and movement and i feel like the chiseled bookshelves add the line variation in your museum, super incredible!
really cool building tricks, especially the anti aliasing and chiseled bookshelf window frames. I'm definitely going to try to incorporate those in my own builds :)
I think part of it is having the knowledge of what blocks are out there, but then there's a lot of times where I'm just scrolling through the creative menu trying to find whatever looks closest to what I'm thinking of lol. I think with enough practice (and patience to scroll through the creative menu multiple times) anyone can come up with fun uses for blocks!
I like your building style great work. On the truck I think the Yellow glass is more realistic but the white glass fits better, so my idea was white glass in glowing item frames.
Hi, I just discovered your channel on my recommended page. I don't know if you don't like these ideas and you've already stated that, but the invisible item frame and armor stand plugins would help a lot with your builds. You could simply make everyting.
I've actually thought about this before and I have nothing against using either of those datapacks but I just haven't found a good opportunity yet because I've been able to do everything vanilla so far. Any suggestions on what I would use those data packs for? (not just "simply make everything")
@@cooltwo 1. You can place environmental decorations such as chests and barrels smaller than the original, diagonally and in a way that the blocks stand at the point you want (for example, in the middle of two blocks, which is against the nature of Minecraft) so that they look less blocky. Make more detailed streets by putting andesite and gravel halfway through full blocks. 2. Putting blocks or custom heads inside glass blocks can make many decorations possible such as shop windows, birds in cages, valuables in bowls. 3. Many NPCs such as vendors, miners, farm scarecrows, postmen, various citizens. You can create scenes that tell their own story, such as building a balloon and having an NPC watching it. 4. Fine architectural details that full blocks can't provide: Window frames, bed headboards, door frames, painting frames, pillows, chandeliers 5. Swords, sticks, balls, fruits lying on the ground. Axes, arrows stuck in trees or woodpiles. Apples and golden apples hanging on trees. Putting multiple foods on a single plate. 6. You can create illusions using only half of the items. For example, hide half of the swords inside blocks and use the sharp parts to make bread slicers and stone cutters. Invisible item frames can provide smaller item appearances than armor stands. For example, put an apple under a tree with an armor stand and an apple with an invisible item frame. You have the same item in 2 different sizes. The same goes for many things: tools, fruits, food, and ore blocks. Using invisible item frames is easier. You can make items on desks, items that look like they are hanging on walls in a blacksmith, fruits, stones, sticks... Cabinet handles using trapdoors.
@furquoise526 For some reason I can see the comment on my youtube studio phone app but not on desktop. You have a lot of cool ideas! I think making NPC's would be a great use and maybe using the armor stands in glass to make exhibits for the museum would be cool as well! I don't think I would use it in large exterior builds as that could get pretty laggy but it would be nice for some small interior details.
@@cooltwo Oh i forgot to mention but you can create your own paintings with the map plugin(?) whose name i don't remember. I took a screenshot of my treehouse and then turned it into a painting placing a map in an item frame. I think that's so cool and cute! Minecraft SSs look like pixel art when zoomed in. So they look like part of the vanilla game as a painting. But when added to the game, the colors are distorted, so it's a bit of a hassle. If you find it worth the effort, you can also add it as a resource pack for full quality. I saw that fwhip used the pixel art version of his castle as a resource pack.
I just discovered your channel and subscribed! Everything about it is so cool. I especially love your build style Also, is the museum based on St Peter's Basilica in the Vatican City?
St Peter's Basilica is one of the references I used, I think that building looks so cool. I honestly never thought someone would guess one of my references just from my build lol
Have you decided if you’re doing one or multiple dinosaurs? I’d love to see a triceratops or a pterodactyl alongside a traditional trex… not sure if there’s enough space tho! Great work as always
As a suggestion: I think you could make the titles more descriptive (like "Building a City Museum in Minecraft Survival"). I know people often search for "Minecraft Survival" so it might help people find your videos in the future!
That's a good thought! There are video tags though that can cover some of those search words without putting it in the title/description. And I usually like to keep my title short and simple but maybe that's not for the best, idk
and im sorry to tell you but the sides of museum shoul be more not so straight, i guess this vuilding will not have a wall on wall neighbour, so it should heve more interesting side walls, i imagine some semi circular pilars ending just before the roof
No need to worry about being harsh, I love hearing people's suggestions. For the museum I am planning on putting buildings on all sides except the front which is why the sides and back are so plain. I really should have mentioned that in the video, but I forgot while recording lol. And I like your reasoning for why the headlights should be white! I can't get enough of people's suggestions for my truck lol