You know, I see Minit the opposite way. Minit is an otherwise unimpressive game made incredibly interesting by the additional 60 second restriction placed on the player. These puzzles are a lot more interesting when you can only try to piece them together 60 seconds at a time, and every time you step outside, you need to do it with a very specific plan on what you're going to try this time. And honestly, the fact that you can beat it in an hour and be done doesn't really bother me.
Trinity I completely lost my shit when that happened and missed a minit laughing. Then another minit finding your comment and posting this response too.
It's a game made quickly with a small team to experiment with a fun mechanic. Definitely a great game if you go into it with the right expectations, a fun interesting 2 hour long experience.
I loved the “Obligatory Dark Souls Reference”, it really shocked me and I love to see you changing stuff up (even in just minor ways). Your content is so solid and I always watch your videos the moment they’re out, keep up the good work!
That's a shame. I'd heard a lot of praise for the 60-second life mechanic, though I can't help but feel that it's from people getting too carried away with how the concept could be utilised, as opposed to how it's actually executed. Ah well, made for an interesting review anyway.
Hi, I just found your channel through your Hollow Knight analysis and Ive been binge watching all your videos, I hope you haven't abandoned your channel as I really enjoy your hour long reviews/analysis videos, I just wanted to say keep up the good work.
Don’t worry, he hasn’t abandoned his channel, the next video he is making is on the new god of war, his long videos just take a really long time to make
I've rarely run into a game where my initial reaction of "oh, this looks interesting" has turned to "this isn't for me" as quickly as it did with Minit. I haven't just played free games with more content than this, I've played a *dozen* free games with more content, and more interesting premises to boot. The closest thing I can think of to this was a very lightweight exploration game called Fairune that I bought for a couple of bucks to play on my 3DS. On the other hand we have a game like Kero Blaster, which I gladly paid ten bucks for and have played for something like ten hours at this point without getting bored. I don't think you're at all wrong to call this overpriced. To me this seems like an indie game for people who don't usually play indie games and expect very little of them. Princess Remedy in a World of Hurt was made in 72 hours and *it* feels more polished than this. What a letdown.
I really like when you offer suggestions to improve games. It’s often my favorite part about your videos. You have a great mind for improving many games in very interesting ways. If your books are half as interesting I would probably love reading those as well. The one thing I’m missing is the early viewing of videos. I don’t think you’ll ever stop everyone from sharing the early access link but it would be cool if we still got the benefit even if someone abuses it.
Normally never comment prior to watching a video but I made it here early and wanted to say that I’m looking forward to it! Love it when you upload and hope things are going well for you!
This was a really good video, I feel like your content is getting better with every video! I like watching super long game critics when I'm going to bed, and for awhile I always thought yours where ok but over the past handful of videos they've gotten way better thanks for the content man.
It would really be cool of you analysed the ins and outs of Terraria, but it would take you around 600 hours to even come close to doing everything that you can do in that game, so I understand if it never happens. However, I'm confident in saying it's the most *Game* you can get for $10 anywhere on the market, so you could try looking at it from that perspective.
If you like time loops, you should really check out Outer Wilds. It has a really really great story and gameplay mechanics that I think are worth reviewing.
Great review as always,i wonder if you could review the metro series next as i just finished metro 2033 and i have a few bits and pieces to complain about. I still enjoyed it though
Sorry for being unrelated. Do you plan on playing Snakebird soon? I love puzzles and I love your puzzle games critics. I'm eager to hear your opinion on it. Keep up the good work Joseph!
Sorry if i am wrong but am i immagining things or did Joseph have an Nier: Automata review that isn't there anymore? I am sure i saw a review of the game in the past but now i only can find his playthrough.
My favourite thing about this channel is the really great solutions you come with for mechanic of narrative issues in games that you're obliged to "admit" are not that great
Surely the plant continuing to grow after successively watering it each day is pretty obvious evidence that each minute of gameplay is indeed representative of a successive day in a linear time sequence? Whatever Joseph's argument for the contrary was seemed like pretty bad mental gymnastics.
Could you please do an analysis of "the beginner's guide" ? I would love to see your opinion and thoughts on it. Its made (and voiced) by the same dude who wrote the Stanley Parable. It is one hell of a game and I think you would enjoy it aswell.
At 1:21 there is a camera right above where the watering pot and sword go, I didn’t see this on the mobile version can someone please tell me what it is?