I noted this in the rulebook: Note: In a 2-player game as part of fulfilling an Order, the active player must also remove one available Order from any surrounding town from the game. Then add a Classic mint and a new Order as though the removed Order had been taken by a player.
Hi, I have honestly no idea, havent played the game since this years old video was made, but great that you commented for other viewers to see! Thanks!
Great video. 2 quick rules correction. 1) Martin had more than 3 uncompleted orders. You can only have 3, or 4 if you get the ability (this is an easy oversight because it was missed from the original printing of the rules). 2) once you have the 'no frills' ability you can no longer carry red mints on your trucks.
Yes, I think it was missed out of the original rules and only added later to the pdf. I only found out because one of the abilities let's you have 4 active. I think it's mentioned in the solo rules just not the main rules.