It is entertaining seeing CGB showcase the power of Nadu. As a Brawl player, though I never want to play against Nadu. It goes infinite so easily, so quickly while being rewarded for playing tons of spells that protect it. It is such an uphill battle to win against Nadu and I usually have to sit through my opponent durdling for several minutes. I just scoop these games on sight and move on to the next opponent.
Fun to watch CGB absolutely terrible to play against. Everyone naming the worst things about the card failed to mention this monstrous value at 3 mana is just terrible card making. On a 3/4 body at that. Imoti crying atm
There are entirely too many stupid things about the card, but I'm going to go ahead and say two triggers per turn *per nadu on the field* is in fact worse
just play an hyperaggressive gruul deck with something like the 3 mana domri. you can then only concede if you don't have a perfect 1,2,3 curve because you kill them @ turn 4 xD
First there was Rusko and Ragavan, then they made Grenzo, now they do Tamiyo and Nadu... Commander after commander that's just so unfair, unfun, unbalanced to play against.... Yes they go to hell queue eventually but until then it's just so frustrating. Why do they do this?
You just described their business model. Those commanders are deliberately sheltered FROM hell queue and deliberately FED less-powerful opponents as an "early bird special" to those investing in that commander. Then, after months of purposefully unfair matchups, the comically-OP crutch commander is hell-tiered and the next comically-OP crutch commander is released (and deliberately matched against lesser competition) and the cycle continues.