Imagine your a young kid who just decided to play modern and made your jank deck with a weird but funny combo with your heart full of hope and then in your first game this is what happens
I mean, when I started modern, I got spanked by a storm deck and thought that it was cool. Getting double griefed on T1 would be way more disheartening, even if I didn't lose the game right away.
That was pretty much me last month. I quit MTG in 2007 and only got back into it two months ago. When I quit, Ravnica just came out and I had a half built little Golgari deck. I rebuilt it and took it to my LGS for a Modern night not expecting anything and was just hoping for some fun games to dredge some creatures. First match, Amulet Titan deck. While I'm not a kid anymore, my inner child absolutely got crushed. On the bright side, I discovered commander and am still playing magic and having fun in that format :)
But if you play modern you want play competetive. I mean cmon go play my little pony or something. I played to kids on grand prix what should i do? Let them win 🤣🤣.
Bro this is every modern deck. If you bring jank you are cooked no matter the deck. Ruby storm is very fast, losing to a real competitive deck when you have jank is universal.
It was actually grapeshot for 21, you accidently counted your mana pile not your storm count. But it's good to see how you could increase the storm count with reprieve. Excellent video. Looking forward to protour this weekend to see the powerhouses collide
"Past in Flames affects only cards in your graveyard at the time it resolves. Instant and sorcery cards put into your graveyard later in the turn won't gain flashback.(2021-03-19)"
As a yugioh player, most of our modern creature/monster decks can push for lethal on the first turn they can attack if their entire gameplay goes uninterrupted. Which is why we have dozens of different interaction cards.
Its very interesting seeing how an archetype like storm has evolved over the years. Back when i played modern Storm was an izzet deck with goblin electromancer, pyromancer's ascension and a bunch of 1 and 0 mana cantrips like serum visions and gitaxian probe. The end goal was still to just kill someone with grapeshot in one turn but it was a bit more inconsistent than this version. Its cool to see this new version and how its changed since then.
still waiting for the rest of the cards in the mail but ive been gofishing aspiringspike's list with drc and green/white splashes for static prison and pick your poison/veil of summer. fun deck, would love to see more content from you on it.
I lost to this theoretical T2 win on Wednesday. I was playing hollowvine, OTP and I put 10 power on board, thinking it was a pretty decent start then I immediately lost to them storming off. Notably didn't see my hate pieces but didn't want to mull too aggressively. I'm officially committing a couple slots to ROL effects now in each of my decks.
3:41 There is an advantage to playing Past in Flames BEFORE you play Ral here, because of the Ral Flip stack trick: With Past in Flames, you have access to all those instants in your graveyard. Respond to Ral's trigger by casting as many instants as you can. Put all those Ral triggers on the stack and flip that many coins in a row. Sure, you still take damage for each flip you lose, but as soon as you win a flip, you can flip Ral and the other coinflips can't hurt you once he's a planeswalker. This works especially well when you cast Ral before your 5th and 6th instant or sorcery, if you cast your 6th spell as an instant in response to Ral triggering off your 5th spell, you have a 75% chance to flip Ral instead of a 50% chance.
I know it’s your deck so you probably don’t want the info too out there, but I would love a video about how to stop a storm deck or what hate pieces shut things off. I see some options but I would love your perspective
As someone who plays it. The cards I have hardest time with are endurance, souless jailer, damping sphere, and some others like deafening silence. But this deck runs static prison in sb so you just hold your combo and use your life total as a resource and the turn you want to go off you static prison the hate price then proceed.
@@franslair2199yes. You play the cards by function: mana ritual, impulse draw, cost reducer, storm burn, flashback/recursion etc. You can't just take the whole play down by thoughtseizing it. Even pact of negation can't shut it down. But you really on drawing to keep the engine running
I love when a player says: “I’m already win” and I don’t get why… this happens for me with this video… I think I have to view it tons of times to get it
So would artist talent be good in this deck i know its expensive but i thibk it can do good like rummaging expecially if u have too many lands let me know
Stupid decks like this is the reason I run monoblack discard-aggro.... 1st Turn Inquisition/ Thoughtseize along with grief. 2nd Turn Persist to Grief and they are already 3 cards down... It wins games :)
Not really, most of the stuff it does it can do somewhat fine without Ral out. He definitely speed things up with the discount, and with the card advantage of the -8 it's a prime way to secure your victory. But otherwise it is still just as playable even if Ral gets pushed
You clicked on a video about a theoretical T2 win, and got mad when he presented the hand that allows you a T2 win… in a fictional setting with no opponent interaction… wild 😂