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Monster Hunter Rise - Sword and Shield Guide (with Timestamps) 

Rurikhan
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15 окт 2024

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Комментарии : 334   
@tennisartist22
@tennisartist22 3 года назад
Rise is my 7th attempt at a MH game. I've only tried so many times due to friends and family pushing me to try each new iteration. But I've always had a lot of critiques I won't get into here. That said, thanks to the fun that came with riding on a dog, the Wirebug grapple hook, a decent amount of friends who are helping add to the social aspect of the game, and finally: this 10/10 tutorial: I'm actually playing through a Monster Hunter game for the first time and loving every minute of it. Thanks to your tutorial, I've risen through the ranks from noob hunter to HR 7. I've even recently switched out the Advancing Slash for the Sliding Slash, and it's a lot of fun! Absolutely love SnS, and learning it at the beginning of the game with the help of this tutorial has helped me gain confidence in my hunting skills, and has helped me enjoy the game to the fullest. Thank you so much!
@shmekelfreckles8157
@shmekelfreckles8157 7 месяцев назад
Old comment, but I’m actually interested in your critiques
@smokyjo5245
@smokyjo5245 3 года назад
Just one thing that wasn't mentioned about backhop: what happens what you don't press/hold any button outside the initial input. No additional input results in advancing slash, which was shown. If you keep holding backwards, however, your hunter will neither jump or advancing slash forward, but instead stay back and slash upward. It can be useful for repositioning or not committing to the attack if moving forward puts you in danger.
@innerbeast415
@innerbeast415 3 года назад
I can sense JoCat wiggling with joy somewhere.
@mikehawk8984
@mikehawk8984 4 месяца назад
What a fantastic way to phrase that, and I agree 😂
@SpiritLegion
@SpiritLegion 2 года назад
I spent around a 1000 hours in world/iceborne only playing bow, I finally decided its time to learn all the weapons in rise and these guides have been a godsend. Perfect explanation of all the basics to just pick up a weapon and start hunting without feeling lost, thanks.
@pockystyx4087
@pockystyx4087 3 года назад
Honestly the best the SnS has ever been. So versatile, and ridiculously fun to use. Honestly, its practically a perfectly realized weapon in Rise. It would be perfect if they brought back Oils though.
@prophetmuhammad3890
@prophetmuhammad3890 3 года назад
It's a weapon that have identity crisis rn. Oils would actually be perfect but yeah no way oils will be back ever.
@MatyFattyDaddy
@MatyFattyDaddy 3 года назад
I'm a scrub and new from World. What oils? I'm assuming they'd add elemental damage or something? Similar to coats for bow? That would be cool but why won't they come back from whichever game they were in?
@smashbrolink
@smashbrolink 3 года назад
@@MatyFattyDaddy Oils were from Generations & Gen Ultimate; there were 4 initial types, Affinity [30% affinity], Destroyer [same as the part breaker armor skill], mind's eye [same as the skill, no weapon bounces] and Exhaust [KO damage to ALL of your attacks, lots of stuns on monsters]. There was a 5th type, chaos oil, that basically added all the oil types at once for a little while, and STACKED with one more oil of any other type that you applied while it was active. The catch was that Chaos Oil wasn't an item; it was a skill that you had to build meter to apply. If it were in Rise, it'd be equivalent to a 2-bug-use Wirebug skill. Anyways, oils were AMAZING. They drastically upped the roles an SnS could play in a hunt, and made them stand toe to toe with bigger, harder-hitting weapons in the right hands. If Oils returned in Rise, I shudder to think of how strong SnS players would become...
@pockystyx4087
@pockystyx4087 3 года назад
@@MatyFattyDaddy Oils are from Generations and Generations Ultimate. There were no elemental types, but they did modify your damage in interesting ways. There was Mind's Eye; Stun, Part Breaker, and Affinity Oils that could be applied for a short time. These were like coatings too, since you had to buy/craft them. In GenU you got access to the Chaos Oil Hunter Art (basically Silkbind skills older brother). Chaos Oil let you apply all Oils at once; while also doing a dash attack on activation. It was amazingly powerful; but to get the best version of the skill (level III) you needed to fight a duo hunt with Hyper Gold Rathian and Hyper Silver Rathalos. Needless to say, they made it a challenge to get it! lol
@MatyFattyDaddy
@MatyFattyDaddy 3 года назад
@@smashbrolink lmao that sounds awesome. They should bring it back! Once I get to a stopping point in Rise and need to wait a little for dlc, I'll probly give Gen U another try. That game kicked my ass in the learning curve but I never tried SnS there. Thanks for the info. I'd love to have oils in Rise to try. Mannnnnnnnn.
@zoruasnivy
@zoruasnivy 3 года назад
I'm new to the series with this game and I've been button mashing up until now... This is *incredibly* helpful, thank you.
@mdjv
@mdjv 3 года назад
we all do that at some point, welcome here hunter !
@chikenmorris7170
@chikenmorris7170 3 года назад
Oh my god, I finally understand this weapon now, the perfect rush bro, I could never understand how it was supposed to work, I didn’t realise how few inputs it needed to actually perform, I thought you literally had to perfectly time every single slash
@yogscastfan626
@yogscastfan626 3 года назад
"Gunlance is the only weapon that'll be 50 minutes" - A man we all know and love
@MatyFattyDaddy
@MatyFattyDaddy 3 года назад
Lmao he could get technical and claim its only 47:41. I love these long in depth videos. Idk nothin about SnS so the beginner stuff helps.
@reignofzippy
@reignofzippy 3 года назад
@@MatyFattyDaddy i'm brand new to monster hunter and his videos are more helpful to me then arekkz's are
@ajaafive1384
@ajaafive1384 3 года назад
I think they once said that the longsword is the new beginner weapon, "since the SNS has evolved into a more complex weapon, it's hard to recommend to new players" It also explains why the longsword has more emphasis in the begining (character creation voice tests, starting off with LS) As well as story (the hand-me-down LS) So the LS is the new beginner weapon imo
@twistedxxninja
@twistedxxninja 3 года назад
I started with MH world and I felt like that since then cuz it seemed so forgiving with the, what feels like 100 foresight slash. Then the Iai spirit slash not consuming a charge anymore if you miss and still boosting you one if you connect.... ultimate offensive and defensive weapon 🤷
@KidBowsur
@KidBowsur 3 года назад
It's been that way for a while tbh.
@Tahu33446
@Tahu33446 3 года назад
More like the intro into tripping your team mates 010. Matter of fact all weapons expect GS seem to fall into that as well as CB since I seem to be the only CB user
@petrie911
@petrie911 3 года назад
SnS still has all the properties that made it a good beginner weapon: fast noncommital attacks, access to a block if you need it, and using items without sheathing. It just now has additional options to use as you become more skilled. But yes, the game seems to be pushing longsword as the default weapon now.
@QwertYuiop-yt3uh
@QwertYuiop-yt3uh 3 года назад
I think they do that mostly because of the Japanese theme of the game and how the LS is based off the katana. Like how in previous games they start you off with SnS in this game it's LS. Also they know that LS is just straight up the most popular weapon. However, based on what experienced learning as much as I can about every weapon, I would have to say it's HH thats the easiest now in Rise. The LS actually imo used to be way easier in previous games and now it has the tricky special sheathe and foresight slash/Iai round slash countering shenanigans that is definitely not easy for beginners. Sure you don't need those to play the weapon you can just press buttons but you could say that for any weapon too. The easiest weapon by far has been HH. It has been dramatically simplified in Rise so you don't even have to think about the notes, just press buttons and that's it. Just your attacks that auto play without any complex note patterns just XX, AA, XA XA. Like you have the moves and that's it, all you gotta know is what is magnificent trio and infernal melody lol and those are very simple mechanics
@AkantorCZ
@AkantorCZ 3 года назад
Here are a few tips I know about and probably wasn't mention in the video. Shield attacks - does KO and exhaust damage, doesn't bounce AND doesn't consume sharpness. Drill Slash - deal more elemental and status damage (1.5) but less part break damage (0.5) Windmill - deal less elemental (0.7), status (0.5) and part break damage. Doesn't matter thou... still very strong skill for cutting tails and dealing elemental damage. Sliding Slash - has 1 or maybe even 2 invincibility frames. One of them happens before the jump when you connect with the target. Metsu Shoryugeki - does insane amount of KO damage with potential to KO several monster with just on execution. Also multiple hits on counter always hit the part you've countered even if the monster has moved away.
@innerbeast415
@innerbeast415 3 года назад
14:55 Just wanted to confirm that the Falling Bash used out of Charged Slash CANNOT hit twice. Only the bashes out of Perfect Rush and Falling Shadow get the second hit. Combined with the fact that you can’t use Piercing Thrust out of Charged Slash, it seems Capcom wanted to make the Charged Slash route a strictly worse finisher compared to Perfect Rush. It’s basically only for those situations where you think that you can greed for a little more damage than a Spinning Reaper finish but don’t have enough time for even a rushed Perfect Rush combo. The numbers aren’t great, but blunt damage to the head is still blunt damage to the head.
@JayImmortalTV
@JayImmortalTV Год назад
This was the tutorial that unlocked my SnS potential. Very impactful to my transition from bugsticking to shieldslapping.
@SuperRamos619
@SuperRamos619 3 года назад
First time hunter here. SnS has been my favorite weapon so far. The high flying has naturally led me to my next weapon I want to learn, the insect glaive.
@nw1090
@nw1090 3 года назад
Those 2 weapons were the exact 2 that I learned back in world lol. Great choices 👌🏾
@Draphia
@Draphia 3 года назад
With kinsects more streamlined in rise, there is no better time to try glaive
@MatyFattyDaddy
@MatyFattyDaddy 3 года назад
@@Draphia how was it streamlined? I got fairly decent in World and I felt so weird trying it again in Rise. I couldn't put my finger on what felt different and haven't researched yet lol.
@Draphia
@Draphia 3 года назад
@@MatyFattyDaddy you used to upgrade kinsects like a weapon.
@MatyFattyDaddy
@MatyFattyDaddy 3 года назад
@@Draphia oh you don't for Rise? Interesting. I'll end up checking that out when I have time. After I try out SnS lol. So hard not to bounce around weapons a bunch.
@CJack14dt
@CJack14dt 3 года назад
I've watched your videos for years and I never picked up on the fact that we both have the same favorite 1st and 2nd weapon types. I appreciate you even more now. :)
@cpicard6561
@cpicard6561 3 года назад
Not an SnS main here but i got to say, high level SnS hunters are hands down the most impressive. So much respect for you out there!
@riemaennchen
@riemaennchen 3 года назад
While SnS is only my secondary weapon (main is Switch-Axe) I gotta say that Metsu Shoryugeki is easily my favorite Switchskill. It so satisfying to knock the Raths out of sky with it.
@Raptchur
@Raptchur 3 года назад
My Switch arrives tomorrow. Bought Rise and a controller yesterday. And now you put this out. I'm a diehard SnS main. I am ready.
@alexradice8163
@alexradice8163 3 года назад
I got a switch just for rise too lmao. I'm a charge blade main and it's amazing but I tried sns for an arena quest and I was just blown away by how versatile it is. You're gonna love it bro
@Raptchur
@Raptchur 3 года назад
@@alexradice8163 Yeah i mean i've been watching vids and i can't resist anymore lol. Looking forward to it. CB and SA were my 2a and b to the SnS in world. Had about 2400 SnS runs, 800 or so of each the CB and SA so i will def be using them in Rise as well.
@Pancho942
@Pancho942 3 года назад
Super excited to see someone go this in-depth with weapon tutorials. Your Gunlance video made it a favorite for me, this one’ll no doubt improve my SnS.
@markstout4376
@markstout4376 3 года назад
Both tutorials have been great! So in depth
@SeteProject
@SeteProject Год назад
I just started to learn SnS and omg this video has so much info that others just gloss over.... I can't believe I've been doing perfect rush wrong this whole time. You just earned yourself a sub! 10/10 tutorial
@Ocean5ix
@Ocean5ix 3 года назад
A cool trick I'll share is that you can place a bomb, hit it and counter the damage with Shoryugeki. Which means you can activate the full potential of Shoryugeki on a downed monster + the damage of the bomb.
@JpegDog
@JpegDog 3 года назад
Are you serious? Awesome, this brings back the bomb + SnS combo from older games!
@cosmic3982
@cosmic3982 3 года назад
I add information, if you use large bomb, you should press x to explode bomb befor Shoryugeki. if u use small bomb, press x, spin slash(x+a)to the back, and use shoryugeki forward to monster. Of course you don't have to do the combo, but this combo will save you from having to count the time until the bomb detonates.large bomb deal more domage and easier. small is handy. Big one is best. When you get used to this combo, you can detonate big bomb without hit monster and hit only your shoryugeki to the monster. This technic is usefull when monster sleeping. From Japan and sorry for my broken English.
@JpegDog
@JpegDog 3 года назад
@@cosmic3982 Your English is good! Thank you!
@Ocean5ix
@Ocean5ix 3 года назад
@@JpegDog Yea, it really gave me old school Bombing SnS back..
@Ocean5ix
@Ocean5ix 3 года назад
@@cosmic3982 Great tips, your english is great!
@xzrtrain7181
@xzrtrain7181 3 года назад
Sliding slash has 2 i frame moments, when you slide and swing your sword and when you make contact to jump in the air for shield bash or slash. So back hop I frame and sliding slash i-frame combo is so satisfying to pull off, very rewarding
@Raglandguy
@Raglandguy 3 года назад
Awesome video! So succinct and eloquently spoken. I'm really looking forward to your coverage of the bow!
@Lanzetsu
@Lanzetsu 3 года назад
You forgot the Long Sword tutorial as well hahaha
@kirbyofthestars2269
@kirbyofthestars2269 3 года назад
Honest to god, I want that shit. As an SnS main who has become infatuated with this Gunlance, I wanna know why he doesn't like the bow, one of my other faves.
@johnk1448
@johnk1448 3 года назад
@@kirbyofthestars2269 bc dwarves don’t use silly elf weapons 🤣🤣
@drought9
@drought9 3 года назад
I love these guides. I watch them 3x and practice along against the dummy, low rank monster, and high rank and it makes the progression of never playing a weapon to feeling proficient so smooth
@freddywright4239
@freddywright4239 3 года назад
The falling bash now only gives a second hit when used after the wire bug attack and after hitting the final hit of perfect rush
@MrMachupichu1992
@MrMachupichu1992 3 года назад
I noticed this as well! You don't seem to get as much air time from the back hop charge+ scaling slash either. Not that the air time is important, I figure it's their way of telling you it's a lesser falling bash.
@ProphitDesigns
@ProphitDesigns 3 года назад
Came to the comments section to say the same thing. You GOTTA WORK for that second falling bash hit lol
@prophetmuhammad3890
@prophetmuhammad3890 3 года назад
which renders Backhop follow up useless. Now Backhop is purely for dodging purpose instead of a counter mechanic. Pretty dumb i'd say.
@MrMachupichu1992
@MrMachupichu1992 3 года назад
@@prophetmuhammad3890 i mean...it can still be used that way? Just cause you don't get stronger shield dunk on it doesn't mean you're never gonna use it. It's less commitment and doesn't cost you a wire bug. And you could still evade and follow up with perfect rush, unless you'd prefer to add guard to your build to purely rely on guard points for perfect rush?
@smashbrolink
@smashbrolink 3 года назад
@@prophetmuhammad3890 It can still be used as a repositioning tool as well as a lead-in to Perfect Rush, though. It's still useful.
@xkayne
@xkayne 3 года назад
Metsu Shoryugeki guard point also triggers Offensive Guard, increasing the damage. All hits going up seem to be KO damage, not just Falling Bash, to clarify. It's a ton of KO damage in a small window. It can also be used on roars and projectiles for the hardcore.
@TripleB87
@TripleB87 3 года назад
This is how I use it. I swapped the shield bash combo out for drill bash, but I run anja gloves (AB2 + ... 2 levels in slugger iirc), so I use metsu for the stun damage. Even if I'm not guard pointing something, it can still be weaved into the end of a perfect rush combo just for extra KO damage. I use it a lot on the last boss when it falls down to try to fish for the KO. Of course, I'll usually slide in into falling shield slam and do a two-hit A combo into XA slash into drill slash into spinning reaper into backhop perfect rush into non-guarded metsu. It stays down long enough to do all that, it's ridiculous, and I'll *usually* (not always) get a KO after that and that lets me usually do another entire rotation on it's head minus the metsu at the end. Also, it usually just instantly KOs whatever I use it on if I hit their head with the opener and slam. Anjanath especially is susceptible to this. I metsu when he does his breath attack, which always parries it, hits the head a ton, and then into the shield slam, of course. (Disclaimer: only for the first KO in a hunt). I also did it in a pile of monsters once and I swear I sat on the ground for a solid three seconds just hitting everything around me before actually shooting into the air lol. The windmill might be better for damage (use on CD vs fish for easy parry), but goddamn does metsu feel good when you pull it off.
@Mike-er5ws
@Mike-er5ws 3 года назад
I'm having a blast with SNS in Rise, to my surprise actually, I honestly was one of those who thought this was a very basic, boring beginner-weapon and just ignored it kinda. I tried and played around with all of the other weapons for multiple hunts in the lower ranks first but kept going back to SNS out of curiosity. Now it's my main for sure and it is so much fun and super versatile when you actually start to get the hang of all the moves and everything you can do with it ^^
@kassspittle4985
@kassspittle4985 3 года назад
I love how much detail you go into with your guides. Great work.
@ominai1877
@ominai1877 2 года назад
THIS BY FAR IS THE LONGEST AND BEST WEAPON TUTORIAL I HAVE EVER USED!!!!! Most guides are quick and to the point AND LACKING vital info. This guide was wonderfully done. All my questions were answered and I learned shit I didn't even know existed. I refused to use anything but bow in mhw and mhr b/c I hated melee so much. But you have made me into a s/s alt. TYVN Sir.
@BrianHernandez-ll4qp
@BrianHernandez-ll4qp Год назад
Just want to point out if you're having trouble with the timing of perfect rush after back step, you can hold B(xbox controls) and anytime before the second charge press Y to reliably use perfect rush
@Ezerhoden950
@Ezerhoden950 3 года назад
Ive played World off and on, mostly Charge Blade, Been playing roughly 10 hours in Rise and had no idea about perfect rush! oh man have i been missing out! Thanks for the great video.
@SenseiArgo
@SenseiArgo 3 года назад
YES FINALLY SNS MAINS RISE UP!!
@paulh.6087
@paulh.6087 3 года назад
Lbg Mains rise up!
@sakuragi1062
@sakuragi1062 3 года назад
Rise up,rise up Rise up,take back control Rise up,take back control
@Bacher108
@Bacher108 3 года назад
I switched from hammer in world to sns in Rise. It's just too much fun in Rise.
@giveme53y
@giveme53y 3 года назад
🙌🏾🙌🏾🙌🏾
@kevine9474
@kevine9474 3 года назад
🖐
@joshmay2944
@joshmay2944 3 года назад
This is the perfect rush guide I have needed all my life (or since Iceborne at least.) I still have never been able to figure out how to time the inputs perfectly but this video explains it better than anywhere I’ve seen. I haven’t picked up sns yet in Rise but am very much looking forward to it. Thanks for the best weapon guides on the internet Ruri!
@devv197
@devv197 3 года назад
Btw Sliding Slash actually has I-frames in the beginning of the slide. You can basically slide “under” certain attacks like fireballs. Also if you’re good at using the Falling Bash and Metsu Shoryugeki for stunning you won’t need to use the shield bash, meaning you can run drill which does more damage (higher motion values) than the shield combo.
@50Personas
@50Personas 3 года назад
All of this is exactly why I ended up settling with Sliding Slash, Drill and Metsu regardless of the monster or weapon. Metsu does lots of stunning damage and the Drill is still good for raw damage. Not to mention that, with Sliding and Metsu, you have two more ways to jump up and get a wyvern ride faster. The only disadvantage I've seen with the Sliding Slash is that sometimes you don't want to unsheathe with it, like when you're going for the tail cut and the monster falls over a bit away from you. Most of those times, if you run to the tail and draw into a slide, the time it takes to go up and back down is enough for the following Perfect Rush not to finish before the monster gets up and moves. I'm trying to readjust, but when you're used to just draw into the advancing slash and then do the Rush, it's kinda hard to remember stopping for a second before drawing. I thought about disabling the auto-sheathing when you run, but then you'd just take a little bit more to get to the tail anyways.
@devv197
@devv197 3 года назад
@@50Personas yeah getting tails with sliding slash can be a lil annoying with how long the animation takes.
@GavinLIVE715
@GavinLIVE715 3 года назад
SnS is at its peak right now. The combos and new switch skills are so good. I’ve been using it primarily. Another thing about the guard slash, I couldn’t find if you had mentioned it in your section on it, but it regardless of if you land it or not, it can be used mid combo. Guarding on SnS has a slower animation coming out of a combo so it’s something you need to pull up with some warning. With guard slash, don’t know if it’s always done this before in old games, but it instantly puts you in block, much faster than a normal block. It also can be used mid combo(except perfect rush, since it’s animation locked except for dodges), for instance if you have over commited on a combo and the monster is about to retaliate. You can pull up that guard so fast and it works well with Offensive guard. But what really makes that guard slash guard/parry so good is that it’s easy to learn coming off other weapons. Right Trigger and A shares a similar role in two other weapons, lance with its counter thrust is the exact same use, Longsword has its foresight on that key bind, 3 if you include guard reload on Gunlance. Love this weapon now, if it’s like in all future titles, I may take it as my new main, even though in Tri I said I’d never main this weapon. In Rise it also is particularly strong because of all the pouch items/endemic life you can use mid combat.
@anzarudo
@anzarudo 3 года назад
whoa if it has guard (parry) cancel that's huge :O nice find
@Trundlez
@Trundlez 2 года назад
I like the incredible build-up to the reveal that you can backhop by holding guard. It's not like it had been shown on screen a bunch of times already.
@stbauch1
@stbauch1 3 года назад
SnS is so fun to use, but for me the biggest thing is, that it doesn't require certain skills to be fun. (Like Lamce needs guard or Greatsword needs focus). It has become my go to weapon for the fun stuff like bubbly dance or hellfire.
@rugbymanz2979
@rugbymanz2979 3 года назад
Best MH guides on RU-vid!!! Thank you!!! Now I'm gonna try SnS as a secondary weapon to my Gunlance 😁
@argusplays5912
@argusplays5912 Год назад
Dude as a newer player in general this was an amazing tutorial. I've got just under 120 hours played and this is going to make playing SnS a lot more fun. Also the gun lance video was on point
@Ic37r011
@Ic37r011 3 года назад
I've just started seeing your content. I love your Third Fleet Podcast. Much love and appreciation for your hard work
@markstout4376
@markstout4376 3 года назад
Great video, I’m loving SnS in rise. One other thing to consider with when choosing shield bash or metzu shoriugeki (sp?) is sharpness. In my opinion, sharpness management is a big deal when trying to keep the pressure up with SnS. That shield bash and metzu can be done over and over without dulling your weapon. Then you can save sharpness for the spinning reaper and perfect rush. There are so many ways to play the weapon, but this has been a way I enjoy playing lately. I feel like those shield attacks hep you stay in the fight
@zackschofield4240
@zackschofield4240 11 месяцев назад
I have noticed as a new player 2 years removed from the vid that you can use items while guarding without having to sheath the weapon. Seems to be kinda nice if you either don’t run a Doggo or don’t want to run too far away. But it’s definitely my preference to keep the shield bash and use the windmill wire skill since I don’t really like having to sharpen very often if I don’t need to.
@joshrey789
@joshrey789 3 года назад
I've played monster hunter since 3 ultimate and always played long sword and great sword. I wanted to try something different this game and tried sword and shield and holy shit im in love
@LUPITHE0NZ
@LUPITHE0NZ 3 года назад
OH IVE BEEN WAITING FOR THIS monster hunter rise is my first monster hunter game and ive been enjoying the sns quite a lot, im 20hrs into the game, and obviously there are lots of things im not aware of yet so this vid, if its anything like the gunlance one, its gonna be great 4 me
@YourHumbleNarrator
@YourHumbleNarrator 3 года назад
Welcome to the series!
@LUPITHE0NZ
@LUPITHE0NZ 3 года назад
@@YourHumbleNarrator thank you! im having tons of fun with it right now
@LetOutTheRush
@LetOutTheRush 3 года назад
One thing to note about Perfect Rush, if you happen to be caught off guard whilst in animation and cancelling into a roll is too risky you can cancel into any of the silkbinds skills. e.g. you can power your way through an attack with Windmill or counter the monsters move with Metsu. If you really wanted to you could just yeet yourself out of there (or close distance) with Falling Shadow.
@aalacer398
@aalacer398 3 года назад
Remember to say one important thing: shield attacks won't reduce your sharpness. Every new sns player should know that, it sure makes a difference! Btw, Metsu Shoryugeki would be way too overpowered if it only used 1 wirebug. You would be untouchable haha
@devv197
@devv197 3 года назад
Yeah if it only took one SnS would basically become LS.
@aalacer398
@aalacer398 3 года назад
@@devv197 Pretty much, but with bash and stun
@lightning0938
@lightning0938 3 года назад
I know you hate it ruri but if anyone wants to try dual blades, rise probably has the best dual blades moveset. I've been using the other switch skill that the demon blade furry has. Instead of a link style spin attack you essentially become generations aerial style dual blades. You leap forward slightly and if you hit you leap up making it very easy to go into a beyblade attack. If you time the leaps correctly you can dodge moves and roars. When in demon mode you can press X in midair and get a few more hits in while lifting you slightly. And the beyblade always goes off while in demon mode And please use the dashing forward silkbind move it's basically the adept dodge and you hit the monster repeatedly until you land. Idk y capcom decided to merge aerial style and adept style dual blades said that wasn't enough and add a little bit of wolf's maw in there and add the ludicrous speed of world into one fantastic weapon.
@AkantorCZ
@AkantorCZ 3 года назад
I love "infinite combo". For me it's not about executing prepared combo but about being able to react to monster behaviour after every hit and that's what makes it special.
@Neloch4
@Neloch4 3 года назад
The demo was my first time playing Monster Hunter the SnS felt amazing to use, and my brain kept getting bigger as i figured out how to do air attacks and jump back attack
@justffun1616
@justffun1616 3 года назад
I've already completed the story and played all the way through with only the sword and shield. I even mained it on mhw, but I still just enjoy watching you explaining what I already know and how appreciate the weapon.
@RoseFielden
@RoseFielden 3 года назад
This weapon is so cool. Its come so far from being just a run of the Mill sword. I'm glad I still play this weapon to this day.
@soarvivalist
@soarvivalist 3 года назад
Shield for when you are caught off guard? More like... on guard.
@JodyBrownIV
@JodyBrownIV 3 года назад
more like..en garde ! 🤺
@basst7366
@basst7366 3 года назад
In my case sns was the stepping stone to cb (which I hope you will make a guide for too ☺) But you're completely right, there are sooo many details that make this weapon way more complex than people expect
@devv197
@devv197 3 года назад
Lol u jumped from least complicated to most complicated weapon. Big respect
@basst7366
@basst7366 3 года назад
@@devv197 and now cb is my best weapon, because I actually have the combos in muscle memory, where other "easier" weapons feel clunky to me And thank you!!
@50Personas
@50Personas 3 года назад
@@devv197 I'd say the dual blades and the lance are actually less complicated, and the bowguns and bow only get more complicated than the SnS thanks to mods and ammo/coatings. But it is still a nice jump, yeah. Funny thing is that, since I suspected Village quests would be a bit too easy after tons of hours on World and GU, I decided to start Rise with one of my least used weapons and ended up landing on CB with a dash of gunlance on the side. Thought I was doing good until I hit Zinogre, which took me almost double the usual time (20 instead of 10-ish) to beat using CB. Then I switched to the SnS and ended up staying for good, never hitting the 10 minute mark again until high rank Hub. I think I'm with Ruri on the CB - he said in one of the podcasts that the weapon somehow feels a bit slower in Rise, and it seems that way to me.
@devv197
@devv197 3 года назад
@@50Personas actually forgot about Lance and DBs lol. I’ve been trying to get good at CB since GU and I just couldn’t do it though. I can get a sub 10 against almost any monster with any weapon other than CB. Gave up after a while tho lol. Maybe I’ll get good at it in World 2
@gamesbymanuel
@gamesbymanuel 3 года назад
Excellent guide! I remember trying Sword and Shield way back in Monster Hunter Tri and didn't realize how powerful and fast it could be. Thank you for this video.
@glitchmeister1177
@glitchmeister1177 3 года назад
my first choice in this game was dual blades. then i went back to bow and found out how busted it can be with pierce element (element bow has always been my choice of how to play the weapon even though darkside slayed the final boss in sub 5 with the nargacuga bow) and then i was looking at how the insect glaive had changed and it changed GOOD with the variety of kinsects you get to choose from. and then i picked up hammer which is just a hell of a fun time with bashing monster faces in. and THEN i picked up SnS after watching you play through on a second character as well as watching this guide. let me tell you: what i like to call Basher SnS is a wild ride. you give yourself guard 5, stamina thief 3 and slugger 3 and you just go nuts. even basic hits with the shield not hitting the face exhausts monsters very effectively giving you a lot more openings and that guard slash counter and metsu shoryugeki are just beautiful to pull off. i highly recommend people pick up this weapon and learn how to master it because youll just be dancing across the battlefield and the monsters 24/7 as you lock them down
@Djax111
@Djax111 2 года назад
I really appreciate these videos. I picked up Gunlance for MHR thanks to these guides for really the first time in the series. Usually been a chargeblade or LS main. S&S is my next big build!
@AladdinCassim
@AladdinCassim 3 года назад
For the double-hits on the Falling Bash (mid-air A) the double-hits occur after either finishing a Perfect Rush with X or after using the Falling Shadow (ZL + X). After a charged Backhop or the Sliding Slash, it will only hit once.
@shizo66
@shizo66 3 года назад
SnS is my fav weapon by far played DS/GS in OG MH, IG/SA in 4u to SnS in the last few games and i have no regrets
@zackschofield4240
@zackschofield4240 11 месяцев назад
I know this is a super old video, and let me first start by saying thank you because this vid really helped me understand the weapon much better. MHR is my first game in the series and I just started. The only thing that might be cool to know as well about it that wasn’t shown in the vid was how you can guard and use an item without the weapon needing to be sheathed. But other than that this is an amazing helpful guide so thank you!
@Tsaab13211
@Tsaab13211 3 года назад
The Metsu Shoryugeki allowed me to stun a flipping rathian in midair. Shit is hella baller.
@yojimbo311
@yojimbo311 3 года назад
Shoryugeki puts the clown makeup on Rathian, and to a lesser extent Rathalos
@ajhippolyte
@ajhippolyte 3 года назад
For perfect rush you don't have to time the x while backing up just hold x after back + a and it will begin it
@BeardGrizzly
@BeardGrizzly 3 года назад
Gave a like for calling out the BS misconception the weapon set has. Thanks, Ruri.
@lukefinley6660
@lukefinley6660 3 года назад
Nice video! Something else i feel important was left out, on SnS ANY shield attack does not consume sharpness, which makes a big difference on the overall sharpness maintenance on the course of a hunt. And with Metsu Shoryugeki, i usually use the A follow for shield cuz the X follow up EATS sharpness lol Also, something important about Metsu Shoryugeki, it can be used to cancel out of ANY animation commitment on SnS. Realllllly good to use to cancel out of a whiffed Sliding slash. Also, its crazy easy to use a bomb to trigger your own counter from metsu shoryugeki, especially on a downed monster.
@colclark87
@colclark87 3 года назад
It is worth it to note that the Windmill refreshes faster than Metsu Shoryugeki. I'm waiting for them to tune it better. I LOVE the animation but it needs either a faster refresh or more damage. Sliding Slash also gives decent s. I've slid into monster attacks so many times. Pairing it with my Narga gear and I go ham the entire fight with s galore.
@TheDBrigner
@TheDBrigner 3 года назад
20:05 Once you get good at landing the perfect rush, it gets harder and harder to NOT land the perfect rush.
@colclark87
@colclark87 3 года назад
Wombo combos for DAYS with SnS. By far my favorite weapon. I feel like I'm playing a fighting game when I hunt with it.
@TripleB87
@TripleB87 3 года назад
Helps that Metsu Shoryugeki is literally a shoryuken.
@xoawolf
@xoawolf 3 года назад
Im a bit late here, so you might already know this, but the reason you aren't doing 2 hits on your Falling Bash is because they changed it from World to Rise, where the 2nd hit only triggers when you use your wire bug, or when you use Perfect Rush. Charged Back Step, and Slide Slash will not trigger it.
@Jfree7791
@Jfree7791 3 года назад
SNS has been my main forever. i love it in rise
@mikesanders5433
@mikesanders5433 3 года назад
Brilliant, I’m a long term Horn main who for Rise and for the very first time has switched to SnS and whilst I’m loving it I’m sure there’s much more I can do with the weapon AJ’s play style that I currently am not
@speedygus2564
@speedygus2564 2 года назад
Thank you for this video! I've been using it for a bit after wanting to learn more weapons for Sunbreak but I've felt like I don't know how to effectively get in on the monster without getting hit, I didn't even know the charged slash from backhop launched you into the air, had I-frames, or was even worth using.
@Rjurok
@Rjurok 2 года назад
This is huge, im a super new player. Coming from FPS games learning combos is super difficult, at least for me. Appreciate the video!
@HarryPotter-uv8yp
@HarryPotter-uv8yp 3 года назад
Advanced Back Hop Technique: Backhop Cancel While you hop back and before your character reached max distance, hold back on the control stick and release the A button. Instead of rushing in, your character should swing their sword where they landed and not rush back in. Application: This allows you to use the backhop as an evasive tactic rather than a combo link or evasion counter. Sometimes a monster is attacking multiple times, so you don’t want to evade one attack only to eat a second attack. Maybe you were planning to do a combo loop on a downed monster, but the critter is getting back up and you don’t want to close in now that it’s aggressive. Use wisely.
@TheeBellSpirit
@TheeBellSpirit Год назад
Another good note that either you missed or I missed was that the shield bash also counts as blunt dmg so it’s really good at breaking parts like horns and tough shells.
@touchthebacon5447
@touchthebacon5447 2 года назад
I'm a new convert to the church of sword and shield so this guide is a god send. How did I never notice this weapon before? I went from being a gunner main to trying switch axe and don't get me wrong I love switch axe but SNS I thunk is my new love. It just so versatile, so I guess from here on out it's shield up for me.
@connorryan2715
@connorryan2715 3 года назад
I just picked up SnS yesterday because I thought the Kushala soul skill for his weapons sounded like a ton of fun. I’ve barely played SnS in all the years I’ve played the game and found myself having a ton of fun more or less discovering SnS for the first time. Checking this vid to see if I’m missing anything
@HourglassPlay
@HourglassPlay 3 года назад
One thing to note: shield attacks don't eat away at your sharpness. Unlike World, the shield bash combo has become a very viable combo. It's very useful in getting stuns when targeting the monster's head and when it's used in conjunction with metsu shoryugeki, you can take monsters to knock out city.
@JCFRESHNO559
@JCFRESHNO559 Год назад
See I always like that about your video. I remember your first sword and shield video on monster hunter world that I first heard you got me all pumped up the way through it out there and it’s true. This weapon in the right hand could be a very devastating dangerous weapon.
@placeholder24678
@placeholder24678 3 года назад
Never played SnS before. Thanks for the informative guide delivered at an easy pace for my slow brain to digest.
@ASAINsensation
@ASAINsensation 3 года назад
great guide! Are you planning on doing a guide for all the weapons? Would love to see a greatsword guide!
@fuuwad
@fuuwad 2 месяца назад
LOVE this video, ty for explaining things in such a simple way to a newcomer like myself!
@MysticBoudha
@MysticBoudha 3 года назад
About Shield bash versus Drills slash. If you opt for Metsu Shoryugeki ( which does a Shit Ton of Stun ) you should always use it with Shield Bash. S&S can do ridiculous amount of stun now with those two. I tend to stun monster 4 or 5 times with those two paired with Falling Shadow which has only 5 seconds cooldown. So you can even with 2 bugs do Falling Shadow with falling bash followup with one X into Shield Bash combo into reaper into Metsu. ( Do metsu early if monster decides to strike ) I played with Drill slash till HR 6 but now I play full stun build with S&S. You should really try it. In the end, I go drill if Elemental and always Shield Bash if I go raw. The other thing is that u can always immediately cancel any animation with your Metsu so even if the monster start attacking you can always cancel into Metsu on reaction. It takes a bit of getting used to but its REALLY powerful. The other advantage of the Metsu is the you can cancel its recovery with any attack. You can't do that with Windmill so you get stuck in a very long recovery animation. I do agree that Windmill is definitely the best choice for beginners but at this stage of the game I hardly can imagine Windmill being better than Metsu if you're not into high Elemental build that's for sure. Oh and another little thing. Maybe I missed it but an another advantage of going shield bashy as hell is that shield strikes don't eat up your sharpness. That's also a very very big plus in my opinion.
@KnightCyld
@KnightCyld 3 года назад
I kept getting tripped up not being able to perform the perfect rush during rise demo and iceborne. Finally I figured out its because you have to hit that x button as you are jumping back not after you have landed. Just wanted to point that out because in many guides I would miss that part of the instructions. Ruri does mention it here. Just figured since it gave me such a headache : )
@Revoltine
@Revoltine 3 года назад
You don't get the 2 hits for Falling Bash via the 2nd Switch Skill (Advancing Slash and whatever its alternate is named) because of the altitude of the launch, at least from my observation. You can get it consistently from the true Perfect Rush ender (sword stab) and Falling Shadow (ZL+X) because it sends you way up high.
@vipetvipet
@vipetvipet 3 года назад
You mention elemental damage every video it seems, and I still make sense of it! I started playing with rise but it dosn't explain in the game really. What's the benifits of going say, 20 'water element' with max 'water attack' instead of boosting say raw attack and affinity and getting a non element weapon? Will you make a video one day going into depth with elemental damage?
@douglaswyatt1429
@douglaswyatt1429 3 года назад
Excellent! Thanks for putting this together. One-stop shop to get started in SnS.
@marvikv2505
@marvikv2505 3 года назад
(Hold ZR X,X,X Unhold ZR A,A,A Hold ZR X,X,X Unhold ZR A,A,A) and so on. Infinite combo v2, thank me later
@dragantha
@dragantha 2 года назад
Thank you Ruri for this awesome Tutorial on SNS helped me a lot to understand the Key Points and making it useful in combat. Keep up the good work :)
@zachjennings5320
@zachjennings5320 3 года назад
I've found there's lots of moves the metsu shoryugeki can't counter even when timed perfectly like tetronodons grab and khezus aoe shock attack where the windmill of timed correctly would protect you
@Yaharrr
@Yaharrr 3 года назад
Your guides are the fucking best, I like how you split the video into categories you can see in the "play-bar" Are you gonna do every weapon or you are gonna stop there considering SnS and GLance were your favorites ?
@AysarAburrub
@AysarAburrub 3 года назад
in Rise I mained the big boy sword and shield the Charge Blade. But i really need to give the real SnS a fair shot at some point, it's still my least used weapon of all 14 weapons. This guide might just be what i needed :D
@SigmaGuardian66
@SigmaGuardian66 3 года назад
Yeah same here. Ironically despite the complex nature of the charge blade I main, I feel daunted in trying to figure out a good SnS combat flow. Quite silly isn't it?
@AysarAburrub
@AysarAburrub 3 года назад
@@SigmaGuardian66 yeah i know the feeling lol
@claydawg003
@claydawg003 3 года назад
Picked a new weapon for me in rise and went with the sns, good to know I've been doing it mostly right on my own. Did not know about the neutral b hop or the parry, might have to practice those. Only move I can think of that was skipped is the upswing from block which is niche use case. like if you wanted a grounded opener and switched advancing slash.
@cmar601
@cmar601 3 года назад
Awesome guide. Fell back in love with SnS since Ultimate
@ajhippolyte
@ajhippolyte 3 года назад
I frigging live for sns, thank you for this video, I thought it was pretty strong but you made it stronger, I appreciate the video.
@saturatedphat9409
@saturatedphat9409 3 года назад
One thing to take into consideration. Shield attacks do not use any sharpness. If you make a raw build you can do mostly shield combos and your sharpness can last like 3x longer and you get a lot of stun damage. This is the current meta for many speedrunners mainly because building elemental sets takes a lot of skills and skills are pretty hard to come by right now and many of the good SNS elemental attacks eat sharpness really fast so it makes investing in sharpness skills also pretty important. Just a suggestion feel free to try out whatever builds you think are fun. I hope that the next updates add some better armor options for elemental as well as maybe making some of the attacks use a bit less sharpness to catch it up with raw builds.
@ace052330
@ace052330 3 года назад
Next to IG this is my favorite weapon! Even in World I mained IG, SnS, and LBG. Same in Rise. I play all 14 weapons a lot but love those 3. Don’t care what’s the best. SnS is so fun, is great with raw, status, and element, deals a ton of damage both serving and ko, has some of the most badass looking animations and attacks, is fast, can use items while drawn, and with guard lvl 5 the shield can actually block almost anything. You can even use guard counter into perfect rush from most any attack with guard lvl5. Amazing amazing weapon. The dps is insane and it can KO incredibly incredibly well. Keep in mind the back dash you don’t have to charge fully. There is no benefit to doing so. Just charge it a split second and you can go straight into it, into falling bash or whatever. It NEVER hits twice from a back dash. Falling bash only this twice if you do it from a silk bind attack or a perfect rush combo. A good way to know when falling bash will hit twice is anytime you can do plunging thrust you can do a duel hit falling bash. Perfect rush is simple to do, soon as you glow red, hear the noise it makes, or feel the controller vibrate press the button. The red glow plus noise it makes is super easy to see and hear. Thing with perfect rush is people trying to use it all the damn time. It’s too long for that. Use it when you have knockdowns, KO, status openings, exhaust, etc is when you land a big perfect rush into plunging thrust or falling bash combo for huge damage. The parry timing might seem hard to most people because you are doing it too late. You can actually use it a lot earlier than it appears. Press it before the attack hits and it will still counter it just fine. Advancing slash has knock back/flinch free built in as well. Also the Metsu Shoryugeki is pretty easy to time and use. The timing is very generous imo and it deals more damage than windmill. Windmill is great for having invincibility frames and for status/elemental. However the best SnS sets currently are for raw and Metsu Shoryugeki deals way more damage with a raw setup. On top of doing KO and not expanding sharpness near as much. SnS is amazing in status and elemental which is what I prefer with drill slash. However hard bash combo and Metsu with a good raw SnS is super potent right now.
@Axryuu
@Axryuu 3 года назад
you can use the spinin reaper at the end of the A combo as well, if you look closely the roundslash of the spining reaper is diferent than the normal spining reaper in animation, so yea you can do it
@TripleB87
@TripleB87 3 года назад
X+X+XA(roundslash)+A+A+A(drill slash)+XA(spinning reaper)+perfect rush is probably the ideal combo given a massive window to attack inside of (I can think of one elder dragon I can do this combo on tho, and I do a non-guarded metsu at the end to fish for a KO).
@Robodob0
@Robodob0 3 года назад
@Ruri, you could demonstrate the invincibility frames by enabling either the stomp or the projectile attacks of the Toadversary.
@BrunoTorellidg
@BrunoTorellidg 3 года назад
Tutorial completinho hein? Abraços do Brasil! (agora que sei que você é de Portugal hahaha)
@huntonion
@huntonion 3 года назад
At first in iceborn I couldn't get perfect rush right, I always messed up. Now I never get it wrong, it feels like muscle memory lol
@justsomejojo
@justsomejojo 3 года назад
In World, I fell in love with the shield bash combo and would build sets specifically around it, because it felt so damn impactful (pun intended). I still need to really play around with it in Rise though. For one, the demo not having rumble kinda turned me off the same combo, but I just didn't get to it yet between all the other weapons. Metsu Shoryugeki looks hype as hell for that playstyle though. I wanna shield punch monsters in the face!
@marshthemushling333
@marshthemushling333 2 года назад
So, I must say first off, that these guides explain the weapon so well, that if I wasn’t already a main, I probably would main one of them, but I have to say this as a Lover of the SNS… it’s not called Helm Breaker, it’s called Helm Splitter. You could only preform the move after using your advancing slash on a wall you can run up. Again, Live this vid, it’s great, but it just irked me when you said it has Helm Breaker.
@pedroguerra4956
@pedroguerra4956 3 года назад
Who’s here after the Akuma dlc update? I didn’t know sword and shield was this fun I gotta put respect on it from now on
@marvikv2505
@marvikv2505 3 года назад
(Hold ZR X,X,X Unhold ZR A,A,A Hold ZR X,X,X Unhold ZR A,A,A) and so on. Infinite combo v2, thank me later
@pedroguerra4956
@pedroguerra4956 3 года назад
@@marvikv2505 thank you king!
@marvikv2505
@marvikv2505 3 года назад
@@pedroguerra4956 did you try it? what do you think?
@DashXero
@DashXero 3 года назад
The funny thing about Metsu Shoryugeki is that when the guard-point hits, you get that damage upfront. Even on fast-moving targets. For some reason, the first four hits are instant. So, even on that Mizutsune example, the only part you'd miss is the follow-up shield bash/helm breaker. As long as you land the guard-point, you're getting most of your shoryugeki in on the monster. Also, and I need confirmation on this, it seems like the move deals pretty decent stun even if you don't land it on the head. I've had instances where I've hit the guard point on a jyura tail whip, ran up to the head afterwards, and after a shield bash combo, scored a KO. There is a LOT of Metsu Shoryugeki fuckery in this game, and I LOVE IT. *ding dong* Excuse me, sir. Do you have time to talk about our savior: Metsu Shoryugeki? EDIT: Also, I find it useful to interrupt my combos with Shoryugeki if I feel the monster is about to attack while I'm attacking. This comes in handy especially during Perfect Rush as a "Get out of Jail Free" card.
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