Hey Alex, Thanks for the great review.The super quick run through of the game made a LOT of sense and spares a lot of time for people like me who don't need to see a full 2 hours of what it's like and just need to understand how it plays.
I'm surprised with how well they translated the video game mechanics to the board game. The Low Rank/High Rank monster escalation is a great touch Edit: in the video game sometimes other monsters would invade the quests and fight the monster you are hunting or attack you. It would be cool to have something like this as a Time Card
Hearing Alex sing a little bit from Pocahontas made my morning and I haven't had my tea yet. I skipped Primal because there was something missing for me. Fan of Monster Hunter and have friends who are too so I'm looking forward to this.
I must admit, I am loving seeing boardgame versions of these fantastic video games. Great video games are wonderful combinations of thoughtful mechanics leading to fun player engagement, interesting themes, and beautiful art with an adequate challenge. It just makes sense that this would translate well to board gaming. I am somewhat new to board gaming, so the lightness of this game is a positive for me, for now. With that being said, I don't really want one shot games and am looking for a campaign style experience. I'ts a wonderful time to be alive ;-)
I think the monster hunter genre lends itself well to board games because board games do big boss fights well. There are some games like Darkest Dungeon that I did not back and slay the spire that I will probably not back because those games feel like they could have started off as board games and got refined into streamlined video games, so putting them into board game form seems like a step backwards.
Is there any chance on an update review given this finally released? Especially with mhw iceborn coming out and a comparison between the two if you have the opportunity?
Seems like one of those games where the video game is going to continue giving me the experience i want in a faster way. With Primal, Zombicide DoA, and Descent Legends of the Dark coming over the next year, I just don’t know if I’ll have time to get it to the table. Kind of a shame with how much a fan i am of the video games. Might have to resist backing for the minis alone
Seeing as this is Steamforged I'm extremely skeptical. It's probably going to be something like a 130-150$ ENTRY pledge level with 30$ shipping on top of that, with a couple of monsters in the core box, those being, very early level monsters like the great Jagras. They will of course have 9 different expansions each for 40-60$. I was pretty bummed when I heard that Steamforged was doing the game. It's one of my favorite video game series, and I just feel like they'll mess it up somehow. They'll find a way. Time will tell.
It bothers me - more than it probably should - that there's not a full 5 slots to put cards on the stamina row. Putting the first cards down half on and half off of the player board is so clunky looking to me. Not sure if this is actually a big deal during play.
I backed Primal and can't wait for it. It looks so darn cool and I know my 8 year old niece is gonna get us killed XD. If I didn't need to buy a car I'd probably get MHW too.
The biggest question I've seen people having is what will the final model build quality be like. I know some of their other games have had build quality issues. And its far too early to say with resin prototypes. But the sculpts look really good!
Can't wait to see your comparison video between Primal and Monster Hunter. I already know that I'm not getting MH since I backed Primal already, but I'm eager to know your opinion on these two games. I always been a huge fan of Monster Hunter, but Primal campaign went first so they have my money now XD. It is funny that the smaller map between the two games seems to matter way more, don't you think?
@@estilniap Yea my only complains about the map in MH is that it feels like the monster can reach you nonetheless of where you are on the map. I would also love to see more terrain element, but they might be reveal during the campaign, so we'll see.
@@Renegade_KT Not always is gonna be the case. It will be based on the behaviour card and you have hints of which attack is coming (body part and target), the more you fight the monster the better you can predict the attacks. Although, the size map it´s made on purpose in order to give the claustrophobia and continuous danger of fighting such a terrific and reckless monsters. So hunters can´t sit and relax far away from the monster and just hitting from there the entire game. We´ll see some terrain element for sure and monsters interacting with it as well.
What about Entry Pledge then at half the price? Cuz that's _partly_ what's on display here, not the Core! :) Core is a whooping 9 (!) monsters, 8 hunters and 1200+ cards with two game boards! That's what I'm going for myself and I definitely thinks that it's worth the money (especially with 50-60 hours of gameplay!) :D
I always have fomo with entry pledges though... Good point though on the amount of content already in the campaign at the $140 level. I need to learn more about how much variability you get with each monster
@@rawkyle9385 I recommend having a look at the official blog, which will also tell you a lot about the differences in what weapon you're using! Lots of good stuffs to read up on there, with everything from Monster Behavior to Crafting and Weapon Handling :D steamforged.com/blog
SF published Horizon Zero Dawn, which I backed. I was pleased by the minis, but the gameplay was lacking. I think if they had went the campaign route with HZD it would have been a hit. Thanks for sharing. I'm going to definitely give this KS a look.
I was disappointed with HZD and resident evil 2. I haven't played devil may cry yet, but I heard its good. I'm really scared to back SFG projects. Because they are usually misses or just good enough. I haven't seen a must have review on sFG.
@@TheErnieforss Yeah. I'm right there with you. Not sure they can develop a game that hits on all cylinders, so to speak. There are so many choices today. Games on KS all over the place, so we can be selective. Which means I doubt I'll back this SFG game, because my $$ is probably better spent on another game. Back to HZD, I'm okay with my purchase for two reasons. I'm a fan of the video game, so having the board game is neat. Plus, the minis in HZD are very nice. (I have a Thunderjaw on the way, but have no idea when it will arrive)
Thanks Alex...I love your videos...I backed Primal after watching your should you back it video...but from what I have seen in this campaign there is still something missing...and the daily logins reveals are not attracting, at least for me. Again, love your videos!
Good video. Nice to see it’s not as fiddly as It looked. Artwork is definitely an issue for me. I get it’s from the game but the amount of money this thing is gonna bring in based on the license alone aside from the minis makes me think they could have afforded to do something different then reuse the 3D assets ripped from the game.
Did you see this is only a nine day campaign, with daily unlocks, and the first two revealed add no game play content! They shared an image of a Palico mini stretch goal before the campaign launched, and the day one unlock is an alternate scope. That means 22% of the stretch goals already add no value other than aesthetics! It’s already a better value to do a primal late pledge for the core and do the monster hunter core and get 22 monsters and 12 heroes and 3 core box campaigns.
Mmm. If you have an elemental damage deck that amounts to different damage on the card, isn't that just a fancy dice that pretends not to be? I also gotta say, I am glad you voice your criticisms even if in theory, expansions and whatnot can fix these. That is very much similar to... Dark Souls. And that is not neccessarily a good thing. My copy of Dark Souls only felt like a complete game 5 expansions in. That's very bad, actually. It took that long until a proper mage class, for example. The first truly good boss of that game that really utilizes their map really well came out last year. What is one going to do until one has all these expansions? :D I am glad the base game of MHW seems like at least a good package you very much like. It seems in that they learned of Dark Souls at least some.
@@BoardGameCo I agree. The game seems pretty fun, solid and streamlined, always easier to get it on the table and teach to newcomers in comparison with Primal which is more fiddly for instance. Hopefully, the expansions will add more depth and extra mechanics for the ones who want to dig in and dedicate more time. IMO the only aspect missing to give this game 5 out of 5 stars is the artstyle on the cards, right now they look quite bland to me for such a thematic game.
One thing I liked when I saw this is they had several entry points for people. A really small version of the Gamez the core game then everything else. I really like this idea 😃
Thre is no rage mode for monsters? Like on the dark souls game from SFG? Because monster have that in the video game, and is one of the most important aspects I think. Like the monsters get more aggressive, and with less recovery time (bigger attacks, harder to avoid). Part of mastering the video game, is knowing what can you do on both monster states.
Thank you for your review, much appreciated! I really wanted to liked primal, but it just was t there for me, because of that, I ended up not backing it; mainly because I didn’t really see a narrative especially of the game as I do with MHW.
@@BoardGameCo I felt that in order to progress in primal, you just pick which ever creature you want to face, then fight against it, as if there’s no rhyme or reason to progress otherwise. At least based o what I have seen from it.
I'm still in doubt on what to get in the pledge manager for Monster hunter... Especially because of all the comments on the reliability of SFG as a company. I want the all-in, but I don't want to pay that amount for a product with massive delivery problems/delays :(
Alex, do whatever you need to do to get a preview copy for the Rainbow Six Siege game by Mythic Games! Im VERY curios what that game will look like and the play like. That is even if they would send out a preview copy.
Great video, thanks for the rundown. A tip for better videos would be to turn off your cameras autofocus feature. It freaked out a bit during the entire video and it was a little annoying :)
Any chance you plan on playing this and Primal with Rikki before your play this and not that? Would like to hear a variant of what you’d prefer (which sounds like the weight and choices you get in Primal) to what Rikki would prefer (which I’m thinking would be the streamlined, less fiddly Monster Hunter World). My primary gaming buddy is my 10 year old daughter, been playing boardgames with her since she was 3. And now the wife is starting to play with too. So love seeing the family aspect in your videos from both the wife’s and daughters perspective. PS they should do a video on Adventure Tactics Domianne’s Tower! Could be your first video with all three of you!!
@@BoardGameCo I guess it will depend on if you fancy something more streamlined (Monster Hunter) or something more fiddly (Primal). Both have their target, so it depends your likes and gaming group. Although, Monster Hunter will have more chances to see table and of course the fans of the videogame will love it.
Weird pairing to try and compare tbh, Primal is a deck building card game with very minimal tactical miniature elements. In fact, It isn't a miniatures game at all. Whereas Monster Hunter World is clearly trying to be a revised and deeper version of HZ:D and a lighter part of the CABB genre alongside stuff like Kingdom Death, Aeon Trespass, Townsfolk Tussle and Sankokushin. Primal just isn't in the same genre as the others. It's closer to Thunderstone with miniatures.
I played a Demo of Primal and hated it, found it very underwhelming there is a huge lack on movement and choices. KDM still kings any other board game in many ways. I would like a comparison between MHW & Primal, this looks a little more appealing, I love the MH games so I might be biased.
I backed Primal fully and am really hoping this is worth backing as well. Monster Hunter is by far my favorite video game I've played. Have you played the video game yourself? I've played every one of them and loved them all and so I am opposite in my stance to how you feel about the artwork as it is very true to the video game. I like the idea of the campaign and the feeling of the hunt better than what I've seen from Primal and I think the play area is a lot more exciting than Primal's simple 4 directional positioning of the monster in relation to the hunters. I pretty much already know I'm going to back it but I appreciate your reviews so much! Thank you!
@@BoardGameCo Yeah, I was wondering what it was. I'm looking for a table mat for games, but they are all so expansive. I was wondering what you were using!
Be strong :) And actually...I don't know which one is better for you? Primal is excellent but more fiddly...which might make it harder for you to table.
I'd like to hear a comparison between this and Horizon, as we know Horizon was pretty bad from SFG. I wonder if they learned stuff from it, or they simply abandoned that game.
Its weird I went all in on Darkest Dungeon cause I love the Ip, and loved the art they applied to everything. I love this Ip as well but with the art taken directly from the game its really turning me away from it. I also just got Primal, but I still think I would have had gotten Primal instead of this, if Monster Hunter World was first.
@@BoardGameCo well, primal had something similar to the MH game. Im looking for some kind of progression. A few monster pieces for me to get some set of wepons (cards) related to that monster. Something that bring the video game to the board Ps: sorry, i forgot the tell you that this is a great video!
@@RevoltzRetrogaming Every time you slay a monster, you carve pieces off the carcass just like in the game! You also pick some stuff up during the questing phase, just like he said in the video. These resources are then spent on upgrading your weapon AND crafting armor! Weapons have a flow-chart, just like in the video game, whereas armour pieces can be crafted and mixed more freely - again just like in the video game! :) I recommend checking out the official blog to read up on how this all works! steamforged.com/blog/hunter-upgrades-monster-hunter-world-board-game
Elemental dmg are exactly what is in the game soooooo for fans i believe it doesn't matter. I think we need good streamline game. Thanks Alex you just make it clear for me that i need that over Primal ;) *huge MH fan 500h in MHW
See the new update with the 2 added hero’s and announcement that there will be no stretch goals, but only daily unlocks. But now that all hero’s are available from the beginning I hope that means more monsters! Link to update steamforged.com/blog/lance-hunting-horn-added-mhw-board-game?Monster%20Hunter%20World%3A%20The%20Board%20Game&hss_channel=fbp-333902433315725
Looks pretty good but from a design standpoint Primal speaks to me more. Also I really dislike the aesthetics here but I have never been into the video game so that's probably why. I tried them but they were too slow for my taste.
@@BoardGameCo If I could make a request of you, just as a MonHun fan wanting to see how your feelings about the game change with that new layer of knowledge/familiarity, I'd ask you to play Monster Hunter World (the actual video game) at least up to the Anjanath hunt. It is definitely pleasant/refreshing to see a perspective that's completely impassive/fresh, judging it purely on its merits as a boardgame, but now that we've gotten that from you it'd also be nice to see the other angle.
I don't mind the Time cards not having "enough" variation to them, as there's always a risk of adding TOO much randomness that could then greatly affect the tactics and choices you make! Wouldn't really go well with how the video game works. But for those who DO want more stuff going on here, an easy house rule would be to NOT use 1/3 or so of the "basic" Time cards and the simply reshuffle the deck if it runs out too quickly because you suddenly don't have enough cards to build a proper deck according to the scenario! As for the monsters, there's MUCH more variety to their behavior and what impact breaking body parts has on the monster's behavior deck when you get past the "introductory" monsters like the Great Jagras!
I love monster hunter the videogame. But the stuff you complain about, sounds more like what Kingdom Death Monster got right. I'm still backing this game... and I backed primal, and I own Kindom Death Monster. But I dont think monster hunter will knock KDM off the throne... but we do need a cheaper version for people who cant afford it. Hopefully this game or primal will be the cheaper verison, easier to get your hands on, of KDM
I was pretty sold on your impressions of Primal and Wild Assent and was a little more cold on this, but this looks like it may be a reasonable addition if you can afford it. I'm a big fan of MH, but if the actual MH board game is the weakest of the bunch, that will be disappointing. I just don't wanna drop $300 on getting a cool Kushala Daora figure and a meh game
@@BoardGameCo unless dragon ball z, townsfolk tussell Expansion, and mkx materialize I think I'm good for the year. I say this as I actively avoid kickstarter news
@@liesureleeminis8268 Haha, IMO Alex has some of the best Board Game content on YT; but one thing that he is *not* good at is helping you *avoid* KS news 😂---my wallet can attest to this :P
Thanks for the review, Alex. I think Primal is the better game for me, as it seems to have more depth. This is fortuitous, as I've already gone all-in on Primal. I'd be kicking myself right now if Monster Hunter looked like the better game for me. :-)
hi thy for the Review. The Game looks awsome and i pledged al in. Do you sell this prototyp? i hope so much they gonna translate it in german. Will be hard for me and friends/family if not.
In order to manage your stamina they are encouraging you to faint? Fainting in the video game is pretty much the last thing you want to do. It decreases your rewards at the end of the hunt to almost nothing. I wonder if this is something they're going to change over time because fainting should be discouraged and not exploited. I appreciate what they're trying to do with the systems but monster hunter is not a streamlined video game. It has quite the barrier to entry for anybody new to it. I don't think there's any way to make this IP streamlined no matter what medium it's on. Just those monster cards alone cause so much cringe with the amount of information that's on them. This is a major pass for me. I'm a fan of the ip, but I'd rather play the video game. If I want a board game about fighting monsters I'll play massive darkness or gloomhaven or something. If I want big epic boss fights, I'm sure there's other games for that. Aeons End comes to mind.
Yeah I can't speak for the video game, and I can't speak for their intent, but practically speaking I found that one of the strategic choices was balancing when you take that final blow in order to clear your stamina line.
How would you compare this to the Horizon Zero Dawn board game? Being another video game adaption I'm leaning towards Horizon due to the co op and the fact that my niece really likes the video game.
I've heard quite some negative things about HZD, so I would stay away from that. You can see No Pun's Included review to see what I mean. Do mind I find them in general quite critical, though fair.
HZD is a lot better than the reviews have been claiming. However, the core game just doesn't have the depth of experience, so it's the kind of thing you want to pick up with a bunch of expansions.
I suspect this game will make millions based on the huge fan base the video game has. Maybe that's why the game is streamlined - to welcome video game fans who may not be as familiar with board games. But maybe not. Bardsung is streamlined from what I understand, so maybe it's just what Steamforged is going for these days. For me, after backing Primal, I'll almost certainly pass on this one. If Monster Hunter had hit Kickstarter at the same time or before Primal, my decision might have gone the other way. I definitely don't need both!
I'm a bit late to watching this video, but I am kinda disappointed with this game. I love Monster Hunter and this board game looks like it could be interesting, but the way they handled the separation of content is infuriating. Why on Earth would they separate the different weapon styles across the different box sets? So basically if I want to play Switch Axe, my wife wants to play Bow, and my buddy wants to play Long Sword, I have to go all in? That's ridiculous. No thanks.
hey Alex! big fan of the channel. im just popping in to say that i think you are awesome, and are simultaneously the bees knees. that is all. good day :)
@@BoardGameCo Maybe both...? Non-painted Miniatures are just plastics for me, and if I really want, I can print them out with my 3D printer. I just want to buy games but I have to buy those plastics to have the game, and also having miniatures raises the cost. The deluxificatikn these days ruins my board game life. Plastics plastics plastics............ I wish we could have some options.... 1. Meeple(or chip) version with smaller map 2. Figures with a huge map(and it cost more)
@@Nddiejebnduc I agree but sadly, plastic models sells and boosts the hype, especially big ones :/ I myself wouldn't mind cardboard figures like the ones in Gloomhaven. That way we'd not only get an even better price point, but also a ton of variation too and also possibly great artwork at that!
Probably gonna be simping over this because Primal could still get a IP/copyright cease and desist for being "very similar" to MHW. Especially where there's now a licence involved.
If Capcom wants to claim the IP/Copyright it’s gonna be difficult for Primal to keep the game as it is right now. Even if they would manage to pass through, there would huge delays in fulfilling the game due to the long court processes + to modify if needed
@@BoardGameCo Hopefully, expansions and unlocks will ramp up the game to be better than solid. Although, I agree that the base game looks really fun to play.
@@BoardGameCo everyone I'm seeing who covered Primal and did this preview ... you can tell, they all like primal more lol ... but I'll still watch the video even if I know what it will end up being
If I’m being honest I lost interest with this company. Steam forge literally uses the exact same fighting mechanics for almost every single one of their games. They’re also just not designed well, especially the dark souls board game.
Alex - why did you not add the cost to your things that you didn't quite like. For me the cost for a game that has limited physical content (and the aesthetic look of a lot of that content you didn't even like), limited complexity or variability in the actual gameplay, and limited variety (you are doing the same thing, fighting, against the same monsters with slightly changed weapons and abilities over a basic process, find monster & kill monster) is quite high and not really worth it UNLESS you really put a high dollar value on a few large and detailed miniatures. And you mentioned fighting 12 monsters - yes, you get 12 monsters if you shell out $279 plus shipping ! I think you have let your enthusiasm for this type of game over-power your review :-(
I rarely if ever cover cost in my reviews. I'll talk about the game, but whether it's worth the money to each individual person is their call. Also that $280 gets you a hundred+ hours of gameplay. I'm fine with that.
@@BoardGameCo Hi Alex - 100+ hours of very similar gameplay though. You don't mention cost but would you mention it if it was $579 instead of $279 - if so then you are setting a subjective cost/value relationship based on your own financial position ? It is a always a review consideration - there is little point in telling gamers that it is a fantastic game when they cost of it is beyond many people's spending, you can also tell us that the Picasso you saw in your city gallery is superb and you would recommend it but would it be useful to us ;-) Keep up the good work anyway mate, I do agree on your negative points.
@@anzac_exile3780 If the cost was out of proportion to similar games I'd probably mention it. Otherwise I wouldn't bother. I think this is exactly in line with other over the top miniature games.
@@BoardGameCo It brings nothing new to the table, no pun intended. It just another franchise game with lots of plastic targeting fans of the series without any interesting spins. Big Kickstarter games with figures as the main source of atracktion would be forgotten in 2 years or faster, just check those big releases from 2015-2016, 95% of them didn't survive and traded used for fraction of the cost.