Playing my first game of Mordheim tomorrow, after oh so many years playing WHFB, AoS and other stuff. Stellar job mate, fantastic breakdown! Thanks for the hard work!
Awesome! 💪👍 Please do let me know how the game goes! I am sure you will have some great stories about the trials and tribulations of your hearty warband! FOR THE FUTURE OF MORDHEIM!! 😊
Coming here 5 years after you published the video and I am very thankful. I’ll be playing my first test game the coming weekend and we watched your video as a kickstart before diving into the rule book. I’m really excited and you helped with that! Thanks!
Thanks for the refresher course man! We haven't played in over 5 years, and we decided to start again today. good to see there is finally a rule recap that is easy to watch and understand.
Awesome! I am so glad that this little video was clear and helpful for you guys! I originally made it so that I would have something to watch to remind myself of the rules, and I am so happy that others have also found it useful! Take care and happy Mordheim gaming! FOR THE FUTURE OF FANTASY!
We are a bit light on the rules since most of us arnt very good at this stuff, but we’ve found ways to make it work. I think the best thing we ever did was use the “random event” dice to pass between players to signify that it’s your turn. So a potential random every players turn has added to some craziness with 5 players on the table😂
Random Event dice sounds brilliant! How does that work for determining turns? That seems like a pretty cool house rule and a great way to get a Triumph & Treachery style of gameplay for Mordheim. Cool!
@@GrayArmyGaming i misspoke, it doesn't determine whos turn it is. When my turn is done, i will pass the "random event" dice to the next player, and every player starts there turn by rolling to see if a random event has happened. it just allows for a lot of random events to take place. funniest one we had was, a play was going into a decent sized building that only had 1 way in or out. A tree spawned at the door that makes all characters within 8" of it have to pass a leadership test or they run to the tree, touch the tree you die. Not a huge problem, but on the next players turn, the building decided to catch fire... so his warband died because he couldn't get past the tree, and the fire kept hitting him every turn.😂 since then he's mad a house rule that i can no only have buildings with only 1 exit because it "against fire code" 🤣😂🤣
That is awesome! Love the house rules, and this one with the tree was hilarious! You should really make a video about it and tell the story, especially the bit about 1 exit being against the fire code! So good! Do you have a list or chart of the random events you guys use? If you would be OK with it, it might be cool some day to make a video about this idea and credit it to you so that others can use your ideas for their own Mordheim sessions! Sounds super fun!
This is absolutely incredible breakdown. It makes me want to play the game so very very much. I'm absolutely going to try to come up impressed amongst my friends this is absolutely an incredible breakdown. It makes me want to play the game so very very much. I'm absolutely going to try to drum up interest amongst my friends and if anybody is interested I'm going to make them watch this video. All the Rules in a good starter set easily and clearly explained
Thanks so much, Tory! I am glad the rules run-through was helpful. Mordheim is such a great game! And it is a game that is really easy to get into! The rules are free online, and all that one needs is a few figurines and some terrain to get started. Good luck with your friends! FOR THE FUTURE OF FANTASY!
Great work! Your scatter terrain pieces are excellent. Really cool to see your hand build terrain piece on the board. I’m almost there with my board. I’ve been doing 12x12 squares for modularity with city moats. The fun part is it’s my first time using resin to make water effects!!!
This is just what I was looking for! I have the rulebook downloaded but I learn better like this! Not finished the video yet but I can't wait to finish and start playing with my friends, you've earned a subscriber dude! Thanks again!
That is a great idea! I will definitely add it to my list of future projects! It sure would be cool to get some in-depth coverage of the different warbands! Thanks for the idea and for visiting Gray Army Gaming!
Really great guide! I am just getting into Mordheim and this has helpt me understand the rules as I jot down notes from this video. This video definitely deserve more likes and you deserve more subscribers for the work you put into this.
Thanks so much, my friend! I hope to have some more content up soon regarding rules, Mordheim, and Regiment of Renown. Just have to catch up with everything else first! All the best to you and your Mordheim games! FOR THE FUTURE OF FANTASY!
Thanks for this beautifully done video! Very easy comprehensible thanks to your examples and great visualisation. May I ask what this cobblestone battle mat is from? Looks great.
Thank you for stopping by and for the kind words! The mat is from Deep Cut Studio. I made a review video a few months back that you can find here: m.ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-_f0N_7Y62go.html. Kindest regards! 👍😊
if you break this video up with timed segments, you could re-release this. My curiosity is to learn about teh session to session Play record? Like, the methods and techniques to regularly refurb yr model, losing limbs or gaining treasure, or, even, growing older and changing. Do you know anything about this?
Thanks for the tip! I will see what I can do! I know a little bit about the "between games" upkeep, and that would be a really interesting video! I will add it to my list of projects! All the best to you!
BUSTED! Ha ha! :) Someone finally caught me! Thanks for the encouragement! Mordheim is indeed a great game that continues to live on well after GW has left it behind! That just goes to show how great a rules set it has! Thanks for the visit and keep playing! FOR THE FUTURE OF FANTASY!
@@GrayArmyGaming Will do! I just hope the rumors of a Fantasy resurrection are not greatly exaggerated, since so many warbands rely on Fantasy miniatures to work!
@@jameshall36 Yes, we will see what all of these rumors lead to... Hopefully something epic! Regardless, let's keep playing and growing the game in our own unique way!
Thanks so much, Jesper! This series of videos is really a service to the community and to a great game. I have been very busy lately, but I hope in the near future to be able to get some actual Mordheim games up on the channel! I really appreciate your visit! Take care! /Matthew
We have a few house rules. We run the turns simultaneously, meaning that each team completes their recovery together then moves into the movement phase and all move according to which model has the highest initiative. High initiative moving first or holding their move until they choose to go. An initiative roll can allow your model to make a sudden move but if they fail they lose their turn and can only defend.. We work out combat the same way according to highest initiative and with compulsory charges according to initiative success. Makes this more of a Real Time game than turn based.
Yes, I believe you are correct! I always like to assume that all of the figurines on the battlefield have free will and can do exactly what they want (rational or irrational) unless compelled by rules or psychology. So it makes total sense not to need to intercept, even if the idea with staying close to a main character was to provide him/her protection via the intercept possibility. Great question and thanks so much for the visit! 😂👍
Thanx for the great tutorial. I really like the background and mood of the game, but the rules are not for me. I better try other game systems with but using the Mordheim background.
Thanks so much! Yes, the rules are not for everyone. Lately I have been playing a ton of Star Wars Miniatures (love those rules!) and using similar backgrounds (a rather Mandalorian feel!). Kindest regards! 👍😊
Indeed! I have had so much fun with this skirmish game! I am happy to see that there is still a community that is excited to keep it going! Thanks so much for the visit! 😊👍
@@GrayArmyGaming Yeah, it is probably my No.1 of GW´s game, along with GorkaMorka.. I just enjoy Skirmish games much more these days over dumbed down Farty K and Age of Trashmar.. ;9
@@GrayArmyGaming We are playing Mordheim (in german language Mortheim) since the day it came out in the 90th. Its still a great game! Your video helps us to remember all those rules! :) Best wishes from Austria!
That is great to hear! I agree, such a fantastic game! A great mix of tabletop gaming and roleplaying due to the continuity of the warband between scenarios. I am so glad to hear that this video has been helping your group! I wish you all the best!!!!
Thanks so much! Yes, I love this game! I will have to dive back into the rule book and see if I can give you a more detailed response about weapons. Keep on gaming, my friend!
Thanks so much! The mat is Medieval Ruins from Deep Cut Studios. Here is a showcase I did of it: m.ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-_f0N_7Y62go.html&pp=iAQB 😊👍
@@GrayArmyGaming thanks so much for your reply on the medieval ruins gaming mat from deep cuts. Can I ask which one you chose the canvas, the mouse pad or the vinyl?
Thanks, man! Yes, it took a bit of time to set everything up and to go through the rules slowly and properly! But I hope it was worth it in the end! I am glad that you have gotten some enjoyment and use out of the video! Best regards!
@@GrayArmyGaming Yeah dude for sure :) - when this Covid stuff is finished im gonna play with some friends. Its crazy how excited I am for a game I have never played or even heard of until a month ago. So stoked haha. GO SKAVEN!
Awesome! This is such a great game! You and your friends will have a blast! At least you have had lots of time to paint and learn the rules! Take care, my friend! And stay healthy!
That is a little unclear in the rules, but I play it as optional (I err on the side of giving the figurines more freedom and agency). Intercepting is a great tool for protecting heroes, but sometimes heroes want to take the charge! 😊👍
I have a noob question about 1st strike and initiative in combat. Does the defender of the attack get an extra attack he otherwise wouldn't get if he has first strike. I just assumed that you attack on your turn they attack on theirs. If the defender does not attack before the attacker, does he get a counter attack the same round?
Proxy models!!! There are tons of cheap alternative models one can find. And the rule book is free online at Broheim. A bit of inexpensive terrain and you are set!!
@@GrayArmyGaming thanks! Can't wait to see what you cook up! I grabbed all the free rules at Broheim I'll have to decide what warband I want to start collecting proy figures for
Welcome to Mordheim! ;) But in seriousness: Most armour in Mordheim is simply way to expensive - if your warband is not at it's maximum capacity you should rather buy additional henchmen than buy heavy armor and a shield. And multiple weapons are another thing that is better than heavy armour and a shield. Sometimes I make an exception for fluff reasons though, since my Dwarf prince is able to buy a suit of gromril armour at 50% of during warband creation, and I can't resist that 4+ armour save (3+ with a shield) that doesn't slow my movement... okay Dwarves are slow already -.-
@@GrayArmyGaming goblin band all and bows can kick anyone ass ... full band are like 20 models ... 🤦🏻♂️OP mass shooting arrows . And skaven are op to fuking cheap rats ...
You have a good point there. If your friends feel the same way, it might be a perfect opportunity for you all to implement a house rule like what is at play in Regiment of Renown: max 25% of models can have ranged weapons. This seems to take care of any imbalance. Good luck!
😂😂😂 I actually had that connotation in mind when I started the channel so many years ago. I thought it would just be something of an inside joke (a gag) to play games with unpainted minis. But over the years the channel has grown to much more. Hopefully my content doesn’t make people literally gag! 🤣
How to get around the "you must declare a charge before measuring" simply say "I'm going to run towards them" then you have to measure and oops, too close you can't run. Ok, I charge them instead. the "can't measure before charging" is a dumb rule. Second: You declare a charge but too far, so you only move half distance? WTF? Why? Just move max distance and stop as if you ran Third "you can't charge models you can't see" but "you can't run if within 8 inches" seems like if I can't charge you then I should be allowed to run. You're acting as if I don't know where they are and if knowing where they are affects my ability to run then I'm allowed to run. Aside from those 3 rules I think mordheim is a pretty dang good rule system.
Good points! These look like some nice house rules fixes that I might need to start implementing in my own games! Thanks for the interesting feedback! 👍😊
@@GrayArmyGaming LOL, I was just ranting. Glad you didn't take it poorly. I remember playing Mordheim when it was brand new and those were rules we changed. It just feels weird some of the rules that Mordheim has in place even if there is a reason they exist. Also my personal 2 cents is I hate the rules about having to declare anything before measuring because some people are insanely good at judging the distance while others suck at it. You get punished if you're the one that sucks at judging distance. This applies to any miniature game that does it with shooting as well. I may suck at judging distance but my super elite sniper wouldn't have that problem.
@@xavierdoesntmatter True! We can’t let our own inabilities stand in the way for our elite troops! VERY INTERESTING reflection! In some sense we play the game, but in another sense we are there simply to let our troops play their game…
@@Redtecho NICE!!!! I really want to get into Necromunda on this channel. I have been waiting quite a while with other projects constantly coming up, but maybe now is the time! Do you have any suggestions for a noob for how to get into the game? All the best!
@@GrayArmyGaming The Hive war box set is the easiest way to get into Necromunda. But it doesn't come with much outside the gangs and the rules. You will need the rulebooks (Of which there are many). I mainly have the book of the outlands and the core rulebooks as well as the PDF's for the different gang rosters (Which are about to change due to vehicles just coming out.) If you are going to buy the gangs rule book I would wait for the new one to drop because the old one might be obsolete soon.