The first time I played Morrowind I dumped the documents you're supposed to give to Caius Cosades out in the wilderness in order to make place for a nice silver bowl I found.
Being able to dump quest items and kill quest important characters really made the prophecy of the Nerevarine all important. You could fuck up like every past potential Nerevarine and become another nobody in a long line of idiots. It really makes you careful.
@@jonathanwells223 Worse yet, I killed the Ashlander warriors and sold their equipment to random merchants. Later on, I had to give that equipment to the heir to the throne, and I couldn't find it, and I was not going to go looking for it.
@@jonathanwells223 The quest items thing is kinda dumb, though. I mean, if I kill a main quest character, I get the thread-of-prophecy message, but if I dump a main quest item, I get no warning at all. Of course, you can just use console commands and get the item back but, still, a warning would have been nice.
As a kid, I was always scared of the dreugh. Going out into deep water would get my heart rate going, because I knew horrible humanoid monsters would come up from the depths.
@@DarkScay I had the same problem at first but just dew it! It's a great game, if I can convince myself to keep playing through it you can too :) If it helps I felt much safer after I got the submersible.
I had something similar happen to me as well, except it was with crysis 1. In case you don't know crysis has this mechanic where if you swim out too far a shark will spawn and kill you. This traumatized me as a kid and to this day I still get anxious whenever a game makes me swim. this also means I will NEVER play Subnautica.
@@bicheiroparadoxo4894 It's not actually that difficult. I used the map only as a general help, but could've done it without using it, once I got my bearings. Vvardenfell isn't that big and there's a lot of geographical(and otherwise) landmarks that are easy to remember. Hell, I could probably still describe the route from Maar Gan to Urshilaku Camp and I haven't fired up Morrowind in like 5+ years! But then again, I was always good at navigation and geography, go figure.
You know what traumatized me from morrowind? " *You have severed the thread of prophecy. You may reload your last save or continue on in the doomed world you've created.* "
@@elvenatheart982 Yup, no one in Morrowind is marked as essential, so you can just kill anyone at any time and break the game. But also you can walk up to the mountain where Dagoth Ur is and fight him at any time too. Cool thing about Morrowind is that there are few characters that legitimately break the game when they are killed. There's usually ways around it.
I remember playing Oblivion for the first time when I was 9, I had watched my brother make his way through the beginning of the game until the Emperors death and then he decided he'd rather go outside and play soccer so he told me I could keep playing. I was left there with Baurus who was busy explaining how the sewers ahead were my only escape to get to Weynon Priory. I didn't know what the fuck was going on with the story and everything he was telling me, I was terrified at the thought of advancing further myself, especially when Baurus said "there are rats and goblins down there", that freaked me the fuck OUT. But soon he managed to calm my nerves slightly because he's a bro and after much panic and anxiety creeping through the sewers, trying to figure out the controls, I made it out. That first moment being outside the sewers, with the pier ahead and the ayleid ruin across the lake, that was pure bliss for me at 9. I felt like I had accomplished something great by surviving the dark sewers and had now stepped into a colossal world which felt very overwhelming but unbelievably exciting too. Never had a stronger moment for me as a gamer.
That’s an awesome story man. I felt the same way playing Oblivion for the first time. I don’t like the word epic, but the experience was freakin epic. My older brother also introduced me to the game too
The Cantina: “I’m going to disappear every few months and then make a top-tier quality video.” Jokes aside I love your channel and I’ve been a fan for a long time.
Was that first rat in the basement that got my first pc. In Balmora, I think. I'd never been more offended to die in combat. This game damaged me man. I went on to play the Dark Souls series. I blame that rat for the refusal to give in to ridiculous deaths, required to continue playing those games.
I started playing Morrowind when I was 11. I had no internet access and I had never played an RPG before. I am 27 now but still deeply affected by all the trauma. And it's my favorite game ever.
I grew up and use the wiki, but I also have a graphics extender that I use to increase the view distance (though not to ridiculous proportions) so you can actually see the Dwemer ruins on a hill from within Balmora. The sun rises from behind them, it's pretty epic.
The most helpless I have ever felt in my life was when I entered a tomb in Morrowind, a ghost was attacking me and I only had a physical attack sword. Still haunts me to this day.
I was always babied by Skyrim, Oblivion, and other, more modern games so when I started playing Morrowind I saw all of the cool weapon types and went with the throwing stars, near Fort Moonmoth, saw a cliff racer and attempted to kill it, I had no idea that there was a chance to hit so I got angry from my stars missing and after I died I threw my controller down and uninstalled the game. After a few months I re-installed the game and did a little research on it's mechanics. I created a few characters until I found one I liked. The character I ended up sticking with was a Redguard named "Ronald McDonald", I had a blast and spent hours, days, weeks, and even months exploring Vvardenfell, Solstheim, and Mournhold. I was mesmerized by the vast amount of content the game had to offer and even to this day I have yet to uncover all of the secrets and tricks of the game left my Bethesda and the players that explored this alien, unforgiving, and wonderful world before me. Morrowind changed me and my point of view, at first I was appalled by older and less graphical focused games, Morrowind is great.
"I think you're a thief because you've stolen my heart". In all my hours of Morrowind (I even have a screenshot of MW in my RU-vid profile picture), I don't recall hearing a female Bosmer say that line at any point in the game.
Its an incredibly specific and the only way to achieve it to get her opinion meter to at least 90 and also I believe you need a certain reputation amount and also to be the same race and opposite gender. I might be wrong about the race.
@@TheCantinaChannel You are indeed wrong about the race. But opposite gender is a must and disposition must be high. I believe you also need to have some extra conditions like the character not being a vendor (These get vendor-specific lines about how hard they are going to help you) or guard (These get guard-specific lines) and that might contribute a lot to the result. There ain't a lot of female bossmers in the game that you have any reason to be a friend with and quite a few of them (Like Galdebir in Mage guild of Balmora) are vendors.
I got it yesterday from the owner of my target from a Thieves Guild quest. The RNG alignment of the stars was glorious and I laughed hard. The timing was just pure gold after as I was leaving the establishment after the deed was done.
Lol when i first played i was young i picked up everything i found and never made it out of the sewers because i didnt know what over encumbered ment lmfao
When I was 10 years old and played Oblivion, one day I came to this Ayleid ruin, where there was a large room with many stone coffins. The room was empty, so I thought great, I can raid in peace. I went to the last chest and when I opened it the battle music started. When I turned around, there were many zombies by the coffins. The horror I felt was indescribable.
I clicked this video cause I too was traumatised by Morrowind. I would die from almost every fight... yes even the mudcrabs. When I got older and heard the classic oblivion line "I've fought mudcrabs more fearsome than you!" I really felt that :')
This is oddly similar to my experience with Oblivion. I was a lonely child. The NPCs supplemented socialization, but I was real scared of the outside/dungeons. What finally pushed me was that mage's guild recommendation quest where you save some dude from a zombie cave. I saved the game and told myself that it was okay to die in the game, but it was still pretty scary.
I still remember my first encounter with vampires. So I entered this random ancestral tombs, killed a bunch of vampires and relaxed thinking that the tomb is cleansed. But then I turn around and there's this one remainig vampire sprinting on me from the darkest corner screaming with the creepiest voice you've ever heard. It has been more than ten years now, but God that was some creepy shit, I was really close to heart attack
This game is a timeless classic. Love the realism and unforgiving nature of this game. Games need to bring back this type of directional system for quests.
Same, I much prefer the "go this direction for a bit and turn left at the forked tree, off you go." kind of quest that just gives you a bit of info and makes you think over the modern trend of simplified routes with quest markers and constant pop ups of "pick up the artefact", "go to the exit", "deliver the artefact". As much as I like Skyrim I could never get as immersed into it as I do even to this day with Morrowind.
Does anyone else sometimes think back about this, and how the world was so mysterious, like you never got to the centre of it but were only scraping a surface. The memories I have of it are so vivid. The xbox version was absolutely the way to go back in 2002.
Yes, that’s exactly how I feel about morrowind. It was so mysterious and everything felt like an adventure. No game really has came close to it. Maybe oblivion a little bit, Skyrim definitely not
I loved Morrowind. Alchemy was so OP. After several characters, I learned that you can leave Seyda Neen and head to Balmora where the alchemist had grandmaster alchemy equipment that could be easily swiped with a telekinesis potion. Make a potion to boost your intelligence to make stronger potions to boost your intelligence and make loads of money. Chameleon was a great spell/effect to use. From Balmora I'd head to Vivec and rob the vault. Oh, and the moon prison was mind-blowing the first time I saw it and floated up to explore around. Guards in that city were no joke to low-level characters. Coming back an unstoppable tank and slaughtering everyone in town was oddly satisfying. Never have I despised an enemy more than those cursed cliff racers. First time seeing this channel, by the way. I think I'll be subscribing now.
Every time I play this game, I get lost in the wilderness and it freaks me out, even if my character is on a high level with strong equipment. This is why I love Morrowind!
Isn't that on the road from Balmora to Caldera? I was NOT prepared to be jumped by three dinosaur looking mouths with feet, I ended up dropping all my gear just so I could run faster. The guards were also fucking useless
Dude I was the same as a kid. I thought about Morrowind all the time. I really loved it. I stopped the main quest at the puzzle box quest as well. I actually started playing it again a couple years ago. Still really enjoy playing it. Just beat the game for the first time just a few month ago!
I remember my first time playing Morrowind and I got lost and had to find my way to a village. Then I got lost again. I could not find my way around that place.
This happened to me when I played oblivion. Exiting the sewers to a peaceful land, making my way to Jauffre when the music freezes, camera spins & im confronted by a tiger-faced bandit (Khajiit) demanding me to pay-up or die.
My 12 year old son and I love your channel and your videos. You got the CHARISMA, man! Keep putting out Oblivion and Skyrim videos and we'll keep liking them.
It sounds like you and I had very similar experiences with first jumping into Morrowind as kids. I started playing when I was in 5th grade and I became afraid of the wilderness immediately. The landscape was incredible, though, and I kept exploring all along the coast. I guess at the time I thought the coastline was safest since if I ran into a tough enemy I could just swim out a ways and escape? I don't know, but I definitely stumbled upon a number of places that I had no business being in at that current point in the game. Like finding that one tribesman with the magical orb shield around him. Confusing and intriguing for a young mind!
Morrowind. Tarhiel. The Bosmer. THAT SCREAM!!!!!! I know you all remember that elf in a blue robe falling right outside of Seyda Neen...4:13 That was when I realized this game was cray cray!!! I loved Morrowind. Thank you for sharing your memories with us!!!!!!!
Given how similar your childhood experiences with this game are to mine, I fully expected you to mention the CORPRUS STALKERS. My ultimate test of courage when I was a kid was to clear out that Corprus-infested spooky house in Ald Ruhn (I think).
Your experience for Morrowind was exactly my experience with oblivion. I think I was like 8 when I first played it and it was like nothing I’d ever played. It took me months to find the courage to get passed the starting sewers and I didn’t have my own copy or Xbox so it took years in reality. And once I did I was terrified of the wilderness, too. It wasn’t until I think one winter vacation, I traded in my Nintendo wii and a huge game collection. And I had enough at the time for the highest tier Xbox 360 and a few games. I knew I had to get oblivion and not only did I see it on the shelf I also saw all the expansion packs with it on the shelf. Because back in the day dlc came on disks lol and that winter break I had to stay at my grandmothers house and I had brought my own tv and Xbox with me, and It was the only game I had and turned out needed, so I had no choice but to finally create 1 character and stick with that one and face my fears lol after a while instead of staying nothing but towns I learned to love exploring and I spent that whole break every day just falling more and more in love with the elder scrolls!
i remember everytime it rained i would run under a roof and stand there waiting till it ends, i knew i could just skip a few hours, but i didn't, i wanted to experience every single minute of that game without missing something, i wanted to stand there and wait, like i live there, i watched npcs go by... that game had a big impact on me as a kid lol, the memories of morrowind are still very vivid, it is the most atmospheric game i played.
I wasn't traumatized when playing skyrim and the others at the time, though I was not prepared for Daggerfall and Arena, from suddenly skeleton screams, to random audio glitches. Arena sure had some creepy design choices for the monster as well, the atmosphere were 10x better than skyrim's attempts at a dark atmosphere
Damn man, still must’ve been cool to play this at that age. Maybe even appreciated it more? I was only like 6 at the time.....never got a chance to play this one
This is HILARIOUS and sooo reminiscent of the way I played Morrowind as a kid too lmao!!!! I spent most of my time just in the cities and adding mods to my game to have bigger houses. Never finished the actual game or storyline.
Morrowind is my favorite game, when I play Skyrim I tried modding it to get rid of fast travel, and markers so it could resemble morrowind. I also got a reputation mod, but wasn’t really that Impressed. I started adding new lore book collections, and harder combat. Once I did this, I got an oblivion type hud, as well as Character Creation Overhaul (classic classes) and Ordinator (Better perks.) once I did this, I improved the looting system, and the leveled lists by grabbing morrowloot ultimate, and rebalanced leveled lists. After this was complete, I got JK’s Skyrim (which makes the cities have a bit more to them) as well as heavy armory, which added in dozens of new weapons for elven, daedric, steel, etc. Even after doing all of this, it wasn’t as great as morrowind was. (Edit: I forgot to add in beasts of Tamriel, and Diverse dragons. these mods sorta resemble the amount of unique creatures in morrowind. Still not as good as morrowind.)
I enjoy skyUI paper style by el sopa, as well as paper style map. I got a couple of mods that improve the college of winterhold. I usually go for Noble Skyrim Architecture, Chantry College of Winterhold (overwriting noble Skyrim) and skyland dungeons, imperial forts, and Nordic ruins. Also using skyland landscapes with slightly more blended roads. Enb wise, I like Taz Visual Overhaul since it looks the most next gen, but I’d be going for Rudy ENB, with obsidian weathers.
Morrowind instilled in me a love of stealing from rich and pretentious people and a fear of undead. The dungeons, sound effects, apocalyptic deserted landscape, and random nyxhounds creeped deep into my psyche. I still hate fighting draugur in skyrim or any undead and im 20 now and this vid made it click that its because it makes me feel like morrowind wilds did
Man, I grew up playing Morrowind and had just about the same fears as you. When I got Skyrim I was surprised at how easy it was and how safe I felt out in the wild. Man, I kinda miss the fear
It's like watching a summery of my experience. Great video! Sure would love a 40 min one to really get that big ass nostalgia trip going... oh well, always have muh skooma to cheer me up.
I remember the first time I played Morrowind was when I was visiting family in America. I didn't speak English barely at all but all I knew was it was a game, and had cat people in it, so it was good to me lol. I just kinda went around and killed people since I couldn't understand practically anything but I had fun anyway- I bought it off steam a while back since I don't have that old disk, and I can still say that just going around and killing people is still fun
0:40 is precious. I think all of us who owned this as a kid can relate haha. And the ominous shadow of the Cliff Racer in the background behind your oblivious character makes it perfect.
When I played this I was so young I didnt know what leveling up was. So after years of struggling my dad told me to level up and i had a ridiculous amount of points saved up. I felt like a god
That's not even how leveling-up in Morrowind works. You don't have "points saved up" in Morrowind if you neglect to enter the level-up screen. Your skills are ALWAYS getting better, regardless of your level. I also find it VERY hard to believe you played for so long without ever "Resting", which would automatically prompt the Level-Up screen. The only thing you would miss out from not levelling-up is the x3 modifiers for your attributes. (Which also can't be "saved up" beyond a meager x5) Fake story is fake.
@@28Pluto lol bro I swear. I'm trying to remember exactly how I ended up that way. Keep in mind I was also a kid who left the main quest line, ran off into the middle of nowhere and got killed by a cliff racer then rage quit. Maybe it was the first time I actually used a bed to rest. Idk man I know there was a point where I suddenly got better at the game lol
I really dig this delivery and tone of voice you use in this video. It's not like the over-the-top voice that you make in other videos. Very refreshing.
It's like two or three rooms and only four types of traps. It gets tiring super fast, and they haven't really improved in the last games. Skyrim always feels like I'm gonna jump a few bandits, loot a urn, kill a rat, disable a lever trap, kill a bandit chief, get out via an alternate entrance
I don't remember how young I was, but what Kinda-Sorta (But Not Really) 'Traumatized' me... was my first experiences of the game involving talking to Seyda Neen NPCs, learning something about a recent murder in the area, and then wandering off bravely in the dead of night only to hear an ungodly but goofy screaming-like sound but having no idea where it came from... only to then later discover the dead body of Tarhiel and automatically assuming that a Murderer/Serial-Killer just recently killed the guy right nearby me and I might be next. I felt like a detective, but one in imminent danger. But a poor one, in retrospect. Although, in fairness, the journal & scrolls didn't even seem like an indication of death because not only did I Not See him falling to his death but I also had no idea about the extensive affects of overly-buffed acrobatics in the game... right up until I used one of the scrolls, lol.
I got Morrowind the same way, lookin around, huh only costs 10€. Startes the game and 3 mins later my mom heard my yell in my room: "F*** this goddamn flying b**** Dinosaur!"
I remember finding some dwermer(sp?) ruins when I was a kid, thinking I'll just explore. How deep can it go, there must be some cool loot? I got so lost, went so far down, I didn't think I would ever get out. Shit was immersive though, I really felt like everything was on the line. It was also neat to check something out not because someone told you to, or because it's marked on a mini-map, just out of curiosity. It definitely made me feel like it was a real adventure, that anything could happen. It's great to come back to this, abuse the systems, float down to the final boss like a golden God and hit him so hard, the game crashes. That's how you know you beat the game.
I've had the same idea about the city-focused game. The Imperial City would be great for that: huge city with lots of sights, all races and factions are there, you have some sprawling sewers, as the capital city there's lot of potential for intrigue, and you can easily cut it off from the rest of the Tamriel plot-wise because it's an island (well actualy 8 islands in old lore).
Man when I played morrowind as a kid I didn't speak English yet. So I mainly just wandered around in towns picking up all the items in the crates and barrels outside, and selling them.
That was a perfect description of my life in Morrowind.... getting chased down by nix hounds, being scared shitless of everything, getting killed constantly, and literally having the worst nightmares of my life from this game..... I LOVE IT TO THIS DAY
The wilderness becomes peaceful and serene only when you max-out Enchantment skill and make yourself a suit of clothes that gives you 100% Chameleon. Add to that the Boots of Blinding Speed, and you are all set to get anywhere at all within a few minutes with no fear of attacks. I love Morrowind.
I'm so glad I'm not the only one who couldn't find the cube! I beat the entirety of that ruin on a low level after 40 hours in the game only to finally realize it was just in the first room.
YES the caves are so claustrophobic!! I hate them so I usually just try to get out as fast as possible and the feeling when I get out in the fresh air is amazing
Damn, Morrowind was my childhood. Literally, had no fucking clue what I was doing, or what was going on, but I had some fun. Even today over a decade after I've played it I can tell you where each town is on the map.....That's actually kinda weird and sad...
I would totally buy a game set in one big city! My favourite part of Oblivion was something totally missing from Skyrim: being able to hang out in a city, preoccupied with strictly city oriented quests, like a man about town. Skyrim has tiny cities, with most quests having you bugger off to a randomly selected cave on the other side of the map.