Shang tsung has sort of mix ups but they don’t special cancel his launcher being back 1,2 in young form. Or string into far fireball in old form but still involves getting a hit with zero over head and his damage is no where near as insane as raiden. Granted he could turn into the enemy but that also requires timing and practicing every character to know at least a fraction of their moves to be any kind of threat.
@@miks2421 yeah. I feel like if they at least gave every character some decent moves that juggle for combos and at least a mix up or two then no one would be complaining cuz everyone will be pretty even. Sure some would do more damage but at least you could still have more of a fair fight.
Didn’t think I would click with raiden based on gameplay I saw but he won me over in story mode. Felt good to play. Li Mei was another character who felt great for me in story mode both in character and gameplay so I hope you cover her soon as well. A lot of characters feel good in this game thankfully especially. Not being able to connect with anyone the same way is what often keeps me away from Capcom fighters
df2 special move can actually reach the opponent after that ground bounce air combo. Not that easy to time tho and It looks kinda goofy because you would never think that this move can still connect
Raiden got way better over time. I don’t think he was ever top tier, but he was decent and I climbed the ranks with him. He was definitely awful on launch in MK11
@@TheCobbleGolem still shit compared to every other raiden. They made him go from the 50/50 mix combo god into a slow frail old man. Anyone who supports MK11's designs are absolutely deluded ngl
I’d much rather them buff the weaker characters and maybe tweak some kameos but nerfing characters wouldn’t fix the issues the kameos especially cyrax extent combos easily for over half the roster and the chip damage goes crazy
I see the horizonal hitbox for shocker being toned down or what I think fixed, I don't think it was supposed to be able to do what it currently does in being able to hit standing opponents in front of him when they are clearly out of the hit area. I can see it keep a little horizonal hit range but it should really be toned down.
Raidens damage may be high but his string combos are mediocre and best and very easy to counter so his high damage output is what makes him balanced tbh
Yea funny enough I feel like I’m able to beat more raidens comapred to like smokes online. You have to be a good raiden to consistently open people up and get your damage off
How would making his damage more in line with other characters break him? Also he would do the same damage in the corner...... because he's in the corner
Or make it to where you need 2 bars for the 0 pushback. That way they actually have to decide if they want to extend that combo or not with the chance of having no breaker for awhile. Possibly make some of his strings more unsafe also
MK1 Raiden feels so damn good. I have never mained him before, but as a huge Killer Instinct fan, he feels like he would have fit in perfectly in that game. Like, damn. Man has combos for days.
Thanks for the video! I keep hearing about all of the Smokes online, but honestly, I run into Raiden more than anyone. Also! Kinda funny how Raiden has never been a crazy popular character until he's high tier. All lot of people just play who is strong. Shame.
@@Deadman_Elit3Before the game released I really wanted to try raiden but he feels too cheap even with the lack of mix ups etc, I want to get good with kitana but she has to work so much harder to get even close to raidens damage, it’s frustrating to say the least
99% of the mortal kombat playerbase is not reacting to a 19f overhead. Reacting to a move that fast is reserved for top players who have been playing the game for a couple hundred hours and can recognize animations in the first 1-3 frames. The average human reaction time is 15-16 frames and that's if you are reacting to a light changing color. It is really hard to react to anything remotely near that fast in a fighting game.
It's the animation that makes it quicker than when it is. It's like comparing Subzeros B2 and Raidens B2 in mk11. Both were close to 19 frames and everyone got nightmares from Subzero's overhead while Raiden's was so reactable and vanilla.
Bro no lie I just lost my entire health bar and round 1 with out touching the enemy when I missed the first hit so crazy nerf this man. With Jax as his Kameo Raiden is a god with that combo NRS really what are you waiting for nerf this human.
Btw the whirlwind air attack at 5:45 can link into electric grab (shocker) upon landing, which then opens a ton of other options. Pretty damn good move.
Exactly, this is how online scumbags play him. But don't dare try to throw your own projectile back at him cos he'll just teleport and poof, that's 50% of your health gone, thank you very much
True. I play with Raiden and as soon as my opponent messes up they start complaining that he sucks….well you shouldn’t have messed up and got punished 🤷🏾♂️
Lil idea i had,if scorpion 21 was an overhead like one of his strings in 11 he'd be a lot better at getting things started rather than waiting for a whiff or constant stagger pressure. Just an idea
mileena is doing same damage, just less popular on lower level, where all the whining about the damage is/ if the damage was The thing, than Spawn would be top 3 in MK11 which was not the case
What he means is you have to punish the opponent by spacing them out and doing something that interrupts their moves. Rather than say smoke who if someone is stand blocking has a string that can hit low and special cancel into a combo or hit high and special cancel into a combo. You could still call that making a mistake but there’s a difference between the mistake of losing a mix up rather than just whiffing an attack and being punished. I don’t play raiden and I agree his damage is insane I just am clearing up what he meant.
I saw like 3 Raiden mains in a king of the hill at once before. One was so good at him that he won like 20 matches in a row. I'm convinced that he only lost because he wanted to.
I mean, look at him, then look at Sub-0. I still play Sub-0 because he's my favorite, and I don't think he's truly terrible like everyone else thinks he is, but it is still annoying that a lot of his specials are very unsave, his damage is WAAAY lower than Raiden's, and his over head is WORSE than Raiden's at 22 frames!
@@Cyopps Yeah, if they know how to block, its very difficult. Put that ontop of unsafe specials, low damage, and such a slow launcher, pulling a win can be a true fight.
look man, we get it that youtube has a war against you but your online matches were something I love to death. please do it somewhere. Twitch or patreon or something
Was playing smoke vs raiden yesterday. I did my forward 4 that does 4 hits, guy did his fatal and it armored trough the whole thing. 4 hits of armor at least. Thats busted especially that most cast has easily interuptable fatal. Raiden seems to work just like mk11 fatals were.
It just feels like hes safe all the time. So like while he gets to punish characters there are very few windows to punish him. Im looking to see if there are any holes in the strings though to see if you can poke through any.
What blows my mind is a guy can say "I haven't actually used this character" then say "I'll go in practice for under an hour and determine if they are broken" that's beyond insane logic. These top tiers don't need Nerfs. In fact most characters have dirt and most of the cast can do this damage. I hope no nerfs are done for 6-11 months. Only nerf if it's obviously broken after the matchups are learned after several majors have passed. This is absolutely not the most damage in NRS games. MK9 and MKXL had 100% resets and very common 60-80% combos from HTBs with true looping cancel pressure. This game is more like the middle ground between X and 11. Has fun dirt but there are so many ways to counter it, most characters get over 40%. In 9/X only a select few got high damage and the middle to bottom tiers had zero dirt
For me it’s Raiden’s poke and quick sweep moves recovery time. I had got spam poked and swept off my feet not able to react while stuck in a corner I was put in from them spamming the overhead kicks. I took over 50% damage before I was able to recover and was only able to fight my way out when they lost rhythm. Damage is high but keep it. Just adjust his recovery times by the smallest amount for an even trade?
The opening kick is a mid which flat loses to a low pinch and you have tons of time after it to either poke him or just stand before the second kick, which is the overhead. Raiden has zero mix. Just block low.
@@Hakaimono_GamingDouble strike combo wasn’t the problem, I was at 90% and he was down to his fatal blow which I believe is 30%. I slipped and he caught me with double strikes twice, which put me in the corner. The problem was immediately after he had pushed me into the corner, he just spammed quick sweep and quick jab mix up, which had a rhythm that didn’t allow me to fight back until he messed up. By that time I was down to 10%. I just think with that power, the smallest recovery time adjustment on that sweep and poke, he should become a more balanced character without nerfing him to hell.
@@ReallyBigBadAndy76Double strike combo wasn’t the problem, I was at 90% and he was down to his fatal blow which I believe is 30%. I slipped and he caught me with double strikes twice, which put me in the corner. The problem was immediately after he had pushed me into the corner, he just spammed quick sweep and quick jab mix up, which had a rhythm that didn’t allow me to fight back until he messed up. By that time I was down to 10%. I just think with that power, the smallest recovery time adjustment on that sweep and poke, he should become a more balanced character without nerfing him to hell.
What i never understand is that people act like using all your resources for %50 is busted but SO DOES EVERYONE ELSE. Most characters need kameos but thats the game
Another day, another video where you explain a character poorly. At 2:40 you said he doesn't get an overhead that starts combos; that is not accurate. You use his overhead combo starter mid combo several times, but just completely ignore it in the strings section, it's f3,4. Electromagnetic storm doesn't just hit low when you amplify, it can also be fired as a projectile by pressing 3 again after starting the move, and the projectile gives a launcher. The move list even tells you it can be done. Also, though you use it in combo demonstrations, you do not mention that amplified shocker is a launcher, and in fact say that you think it was accidental that they allow that move to launch. You really need to research these videos better, because you miss something major like this in every single MK1 video. I know you can do better, because I have seen you do better, you are just rushing out these MK1 videos without doing your homework.
Kameos are broken that’s why I think they’re stupid. You pair the best kameo with the right character and it’s a night/day difference if you use anything else. That’s why everyone uses Serena/Jax/frost. The fact that Serena’s blades hit you even when you’re behind your opponent is dumb as hell.
They should nerf his shocker a lot by just reducing its damage and severely increasing scaling but buff his EX lightning storm and EX teleports so he actually has some sort of combo diversity and us fun to play. I wouldn't mind if his damage was ridiculous if he was actually doing something interesting that requires high execution, but this character is completely brain-dead.
If anyone gets nerfed post launch before baraka and cyrax, there will be serious problems in this game’s roster. Btw, raiden has real 50/50 potential with scorpion and cyrax.
F113 can be turned into F11FRB with scorpion or whatever you call the forward Kameo input. F434 can have scorpions forward input cancel into any point in the combo string and scorpion upward input will catch the enemy in the air if you finish the F434 string.Raiden’s B1 can turn into a full combo when using cryax’s spin but the timing is hard to get. I think I may have seen sonicfox use Raiden and cyrax and that’s when I learned about it.
Damage isnt the issue with Raiden. Hes just boring. MKX and 11 Raiden had sauce. Now hes just damage for lack of swag. I miss double overheads, making traps, and lighting grab used to be awesome. Now its just grab into Jax. Zzzzzz
All I ask for Raiden is to have ONE GOOD WAKE UP… I wouldn’t call a 30 frame special move with 1 hit of armor be a good wake up when LITERALLY ANYTHING in this game can chew through it… DB2 is a good armor move cuz it’s quick and having one hit of armor would be reasonable, maybe in future patches they can remove armor from BF3 and give it to DB2
The razzle dazzle move is really good at stuffing peoples attacks. After you end a block string, for example, it beats essentially everything. But not very useful overall. His teleport is super slow. He has zero mix and his openers are all pretty bad.
Personally, I think the whole game needs to be pulled back a bit. The Avg. Damage compared to mk11 is much higher, and I preferred it when the match wasn't decided in two combos
They nerfed sub zero but allowed him to have no recovery. They allow him double pokes which I thought ed boon and company said that was going away but apparently not. This game has the same flaws gameplay wise as mk11. It's like they choose not to fix the simple shit in their games. These flaws causes losses in close games which is unacceptable.
I hate that people want champions to suffer because their marshal arts is good . "sub zero have mix ups, he has corner carry, he can zone" yes he trained to be a top fighter, a killer so make it make sense that he has the skills but not the damage 😮 mk1 sucks until they fix Bi-Han and please don't tell me about the gang bang crap "cameo" because half of the teams being used would kill each other before the work together... a big joke and why isn't there a no cameo play mode?
The character has a lot of super cool loking combos, but why would anyone not do the same combo with Jax over and over? Why would anyone pick another kameo over Jax? This character is basically ruined due to being top tier.
This is why mk1 is becomes boring and not worth, raiden wins with 2 combos or 1 combo and 1 guess or even playing good and blocking well you will die by chip damage. There’s no point, baraka raiden kenshi makes the game not Interesting or worthy, mk1 needs a big update assap people will get tire soon.
Its not just that he has great damaging combos with multiple kameos, but the people who choose to use him online tend to be utter scumbags who just want to jump away and superman fly, charge fireballs, rinse and repeat with the occasional teleport into a 50% combo because fuck you for trying to throw your own fireball back at him. It wouldnt be so bad if i played a raiden who just stayed in the neutral and played like normal but no, they have to always be doing something annoying or pressing a button.
I don’t think so. For Raiden to combo you, he has to hit you j in n the first place, and with no mixups you have to be skilled to know the best way to punish. Baraka+Cyrax is way worse
I think people need to stop complaining about every single character on mk1. I have scrolled and seen a nerf video for every single one. It's sad man just play the game and enjoy it or put it down and leave it alone simple as that. I enjoy the game as alot of people and so tired of the nerf this and that bs from all the RU-vidrs stop trying to break the game and make a video worth while instead of the crying and bitching nonstop. All RU-vid is now.
This whole game needs nerfing. Bouncing around like a bouncy ball in some of these ridiculous combos is not fun or good gameplay in the slightest. The fighting stops at that point and it’s just hitting a rag-doll that can’t fight back
Enhanced electromagnetic storm has hella push back on block to keep you safe after chip; also catches ppl not checking their toes all the time resulting in a full combo
Raiden is still the worst , 2 mistakes and he just wins a match. He reaally needs a nerf like dude imagine someone playing Sub Zero , Tanya or Kitana against him . Same applies to Baraka- nerf
Dawg PLEASE do some better research on these moves you do not understand how frustrating it is to see you use a move not as its intended and label it as bad, like scorpions air teleport enhance, it lets you air combo after hitting it and you were wondering why scorpion has no down aimed air attacks XD
Although raiden has absurd damage out put, unless with a jax cameo, his strings are a little predictable. But also, lets hope if he does get nerfed he doesnt end up like subzero💀
As a skilled player, raiden takes no skill to complete these combos he needs a nerf or have less save mix ups/ special moves. His Superman stupid move sometimes you can’t even punish it
Top 5 need slight nerfs. We shouldnt get another sub zero level nerf. Slight nerfs. And slight buffs to bottom tiers. All the of characters have tools to be good
Is lightning grab safe I can never punish I think that and his cart wheel should be punished as if should be more of a risk to throw it out I feel like if he is gonna keep his damage then those moves need punishable
2 things you missed (im a raiden + jax main) 1. You can still special cancel the third hit of F224 for a full combo. And for fun, try this in the corner F224 DB2 2124 cancel 4th hit to DF2, then extend combo 2. Do EX DB3 and press 3 again to make the electromagnetic cloud travel. And yes it travels full screen.