Actually impressive, that wasnt fake japanese at all. What he said are some of the first topics that they teach you when you learn the language (introducing yourself basically, also asking about stuff from other persons etc, he asked for a person name in this case). And he introduced himself pretty well, and hes already decently fluid :O
@@juampah6295I honestly wanted to test out my beginner Japanese and I was surprised that I understood it, but the way he spoke so fast just confused me lol
Mortar evolution : shoots a rock and spawns a goblin So, following this idea, rocket evolution should spawn a goblin And imagine a x-bow evolution that either target air units or shoots skeletons because why not
@@mugmannose if you use it as a win condition, it’s a nerf. But if you use it on defense, it could be a buff And remember, you are allowed not to use a card evolution if you don’t put it in the first slot of your deck
Or like the eagle artillery or lava launcher, naturally a bit fine tuned but a card that snipes down the highest HP unit on screen could be a cool departure, then it would still be a win condition since it can hit tower.
@@azzix45but. King tower has most hp. And that is easy king tower activation. So I guess make it so that it never targets towers unless other troops are attacking a tower
This video is gold! And btw your talks about risk taking and how failure is growth are great, the people that disagree with those ideologies are just looking for excuses! Keep up the great content!!
I agree with the ideologies But at the same time the cr devs have made so many mistakes it seems hard to believe. Let's hope there's a really good update soon
I think they should have made it shoot 2 boulders and leave it at that or still one and make the boulder leave an earthquake like slowing effect that does 100 extra more damage to give it more defensive value and change the way its played
@@SLokutaR as someone that has mortar as a secondary main I think it's bad and they put little to no effort in this Evo it's pathetic compared to the others (excluding barbs)
btw that firecracker interaction change makes it so firecracker dies to towers now without getting a shot off IF the firecracker has low enough hp that the tower kills it in one shot. That 0.05sec difference.
LOL I have been holding on to all 6 wild shards cause I dont really like the other evolutions. saw the mortal evoltion is unlocked and instantly got it aswell :D
Imagine if mirror evolution made the card u mirror evolved after u use the mirror 2 times, so for example, use mirror on skeletons twice then mirror like a royal giant and it becomes an evolved royal giant
Because i dont play the game. I see thar he have 2 evolved cards in his deck but didnt seen skeletons evolve? Does that mean that you can use only one evolution per deck? And do you chose what card will you evolve by puting her on deck slot 1?