One thing I have trouble with this game is figuring which attribute points i should put more towards. I want to stay alive longer, but at the same time i want to have high endurance and proficiency. It's tough to balance it out
Toughness doesn't seem to do much anymore sadly. So I would try to get your toughness from perks and put more into Endurance. I'm not even sure what the best number is for Toughness but I know Endurance is best when above 40 and 45-50 is the perfect amount but if you are good at managing stamin then I can see 40 being incredible
There is definitely something wrong with toughness, I don’t see a difference between 35 or 50, although it definitely affects recovery rate if that’s something you care about. If I were you I would play characters with No Sell or WDKY and put points into endurance, proficiency, or strength as they are the only good ones. I use a build on Julie that includes no sell, bomb squad and ran track. Amazingly high endurance and proficiency but still being able to be somewhat tanky with No Sell. If you don’t already have her, I would recommend buying Virginia or possibly Danny as they have amazing base attributes and can have good builds that include attribute perks like ran track, tougher stuff and highly skilled. However, if you don’t want to buy any characters, there’s an Ana build that allows high endurance and proficiency whilst still maintaining good toughness, and paired with her ability you will have a very high survivability. If you like the sound of the Ana build you should try Highly skilled, Ran Track and bomb squad. ( sorry for making this comment long , and if you already knew this )
@Bigazsquirell ill have to try different builds for each character. I thought higher toughness would make a difference but apparently it doesn't. I just hate running out of stamina quick when getting chased
@@sociablejoker0148 I agree with you, running out of stamina is the worst especially when being chased by sissy or hitch 😂 if you haven’t tried this build on Ana already I would recommend. It’s jump start, WDKY and bounce back better. You get good survivability paired with good distraction potential. And with jump start you don’t need to put many points into endurance, and could add more points into proficiency.
Sonny was pixel health on that escape on the first game. : o Whatamatch. That Hitch in the third match must have had a really good headset, because there was a point where he stopped walking and looked in the direction you were hiding while Maria was talking, then went towards it to find you. Funny how you got gate slammed with her head pinned between the gate, but Hitch couldn't actually get to you because she was technically blocking the gate.
salve meu amigao! Tinha perdido seu canal,não tava mandando notificações dos vídeos! Tava muito triste,mas achei agora!❤ amo esse game eu sempre falo aqui no canal,queria muito trazer gameplay no meu também😊
If hitchhiker in the first match would've put a trap at the fuse as soon as it was opened it would've made you have to go for another exit. I guess that person didn't know
A question that I have to increase to be able to remove a trap with a bone fragment? Because when I fall into a trap I cannot remove it with the bone fragment, since I already have one in my inventory.