Because even then you're still his best agent. Come to think of it, you're the only one too. Sure, he hires other people, but they have never met him personally.
The Courier (Player) is his best agent and the only agent that ever met him in person. He will be annoyed but he still has to count on you to get the job done.
One of the less talked about joys of new Vegas is that it lets you feel something difficult to obtain in a society of machine cogs. The kind of job security where you can annoy your superiors but you’re too useful to fire.
It's fantastic. Mr House is a centuries-old prodigy, and he clearly holds very high standards from his old world days. Having a brain-damaged mailman delay his moment of triumph to coax some bottle caps out of him at the LAST second (in the most short term, suicidal way imaginable) must be INSANELY frustrating.
@@zaer-ezart The way he says "because they're ridiculous", completely exasperated by the fact that the Courier can't see something that's so obvious to him. René Auberjonois killed it
I love how well-spoken and verbose House is. He’s so authorial. It’s a given for his galaxy-brained character, but I love to listen to it all the same.
@@roguereaver634I wouldn't call him a techno-fetishist, really. He wants to use machinery to his own ends but he doesn't have any particularly holier-than-thou perspective on it, either by himself or his opponents.
@@fossfox Mr. House is the closest faction in game to an actual by-the-book fascist, I think. Obviously ideas like national pride and racism mean nothing to him, but with an ideology based around an enlightened dictator empowering the interests of the bourgeoisie (AKA himself and the gangs he lords over) and all dissent being ruthlessly squashed in an attempt to create perfect, structurally order-based class collaboration... he's a fascist.
@@Tony-The-Motherfucking-Tigerwell he ain't having revenge on NCR, he just wants them to be weak and then be weakened even more after the battle for Hoover dam, so that he could put himself in charge of everything. Benny has died, NCR hasn't
Bruh the Ncr is his enemy why he shouldn't wipe out the Kings if they help them, in the contrary if you make the Kings to attack the Ncr Mr House will favour them.
I never liked how he talked down to me about killing Benny. I didnt want him to congratulate me, I just wanted to let him know he wouldnt hafta worry... :(
I think in his mind, the fact that you have the chip is literally all that matters; Benny being alive, dead, still in the area, 100 miles away, all doesn't matter. He probably doesn't see any other reason to bring it up because it's SO OBVIOUS, to him, that it doesn't mater.
What i love with Mr House is that he doesn't hide his personality, he shows who he is and he is proud of himself, he doesn't act like a hero or a Messiah of the Mojave, he only wants to make Vegas great again and make humanity advance and explore the stars and i respect that.
he does tho, he trys to say he doesnt care about revenge or getting involved in others lives but then turns around and gets the bos blown up, taxes primm into the dirt if they accept NCR rule, and murderers the kings if they make a truce with the NCR. Mr house is vindictave and cold blooded and will take out anyone who COULD be a threat to his power. hes meant to talk you into a false sense of trust, after all he just seems like a trustworthy business man that just wants to improve the wasteland and make money while doing it.
@@kobold7466 In regards to the BOS, you have to think about who they are and what they do. And House was right, there was no way they'd have just left New Vegas alone, when its using Pre-War bots to enforce the law. The Brotherhood doesn't allow any advanced pre-war tech out of their hands, as you can see in Fallout 3(Project Purity and the purifier), and again in Fallout 4(The Institute and the Synths). Logically speaking, House was simply removing a threat before they had an opportunity to strike first. Something literally every other major faction has done or still does in-game. Maybe killing them was a bit harsh, but do you honestly thing anything less would have been sufficient?
He wrote his own obituary that automatically gets sent to every pip-boy in the region when he dies that essentially says he believes the world is screwed without him. He absolutely thinks of himself as a saviour, and he has a hell of an ego
I side with Mr. House on any of my "canon" playthroughs. I like to re-enable the cut content that lets you have the diplomatic ending with the Brotherhood too. Using that takes away my one real issue with him. Otherwise, he's my favourite "faction". He can be a wiseass who doesn't think much of you, but once you prove yourself, he shows you genuine respect. Heck, the ending slides mention how he "affords you every luxury" for the rest of your days (and he also implies that he may use his tech to extend your life too, so there's that).
Back before, when I played Fallout 3, I adored the Brotherhood. And this is true, the devs painted them as the good guys. After that it felt wrong killing the entire chapter in Mojave. But, after some extensive lore reading and playing through Fallout 4, I see why they must be destroyed. The thing is - they are military in their core, and they have little of anything else but that. You don't see them growing crops, you don't see them building cities. All they do is for violence or to combat violence. And it's actually okay to be that specific, but they don't want to cooperate with anyone else or do that very rarely. You don't see them making allies, you see them marching on anyone strong enough to be a threat to them. They are, essentially, a war machine. And without war they have no purpose.
@@greed140 Those are all good points, Mr. Best Homunculus. I guess to be more specific, I don't hate that House asks you to destroy the Brotherhood; I dislike that the diplomatic option was removed. House is usually very level-headed, so him saying "Kill them, end of story" is a bit off putting. For the diplomatic ending, you have to complete the Brotherhood quests, join them, and then convince House that you will use your position with them to your mutual advantage (wiping them out only if/when the need arises). To me, it just makes more sense for him to be capable of seeing the advantage. That said, I see his original point: "The world has no need for unstable techno-fetishists who think that all technology belongs to them." As you said, that just makes them into a war machine without purpose.
@@greed140 >literally just uses 3 and 4 to justify why they need to destroy and entirely different offshoot of the BoS with lyons pride being one of the biggest deviations from the rest
@@greed140see I don’t understand this take. The BoS in the west do help people, and don’t really go around taking tech off settlements as is made out. They go to ruins and raiders and hoard that tech, but they aren’t aggressive to everyone they come across so much as they are wary. Which why wouldn’t you be
@@greystash1750 In Fallout 1, when you first encounter the Brotherhood. They are obviously annoyed at a random outsider just coming to them. You first mission you do for them, is actually a suicide one... They are surprised if you come back from that! XD
6:49 that's what made me choose House's side. Unlike all other parties, he has a vision of the future. And not just abstract, but concrete. With a specific time and result. Unlike the NCR, which simply propose to return to the past, with the same institutions of elections (in fact, without elections). With the same bureaucracy, corruption, etc. It was precisely this structure of society that led to the apocalypse in the world of Fallout. Politicians with exorbitant ambitions, hungry for power over the whole world, unable to find compromises and negotiate. And the NCR proposes to return all this again. So that after some time the world would again plunge into total destruction. Caesar's Legion is even ridiculous to consider, all they offer is the right of the strong. The same return to an even more distant, barbaric past of humanity with all the consequences. If you want such a world, why choose a Legion, you might as well join the cannibal junkies, or the White Glove, or just any other gang of looters who do the same thing as the Legion, they have about the same rules and laws. Unless the Legion despises drugs or any other kind of high, which does not make them more chaste and correct, since at the same time they crucify people on crosses and make full use of the slave trade and so on. The Brotherhood of Steel is the same problem as everyone else, there is no normal vision of the future. Just roam the wastelands collecting weapons and technologies of the past at any cost, living in bunkers, without inventing anything new. It sounds as unattractive as possible. Probably the ending looks more or less like the Courier himself. The Legion was defeated, the House was removed, the casino was removed, but the NCR was not given full power in the region. As a result, life in Nevada will continue to go on in its own measured way. It sounds good, but personally I lack some kind of epic in the spirit of Fallout. And Mr. House, as for me, is the only one who offers this vision of a future different from everything that humanity has had before. Not an ideal future, but a worthy one, leading humanity further forward, despite the apocalypse that has occurred, Mr. House has a clear vision, understanding, resources, skills, competence to turn his plans into reality. I don't like all of his views, especially with regard to Stripp, where he plans to rule as an autocrat. But again, this is only temporary, this is only an intermediate stage on the way to truly great goals. What I also like is that he does not force people to his vision of the future. He does not offer "choose a bright future or die from securitron." He will simply create a future in which people will come themselves, voluntarily. Think for yourself, technological development, advanced civilization, increased life expectancy, travel to other worlds. How can something like this not attract? Especially when there is a radioactive wasteland on the opposite side of the scale, cities in ruins, captivity of savages of all stripes, cruelty, endless survival on the verge. This is not life, this is survival and just existence without purpose and meaning.
House is also a representation of the past, just as the other factions are. He punishes disloyalty, and ultimately won't help the general populace or give them the freedom to truly affect government because that doesn't fit into his view of the future. Thus I don't support his view of the future, because I see it as ultimately destructive.
@@aarohalme1020 He just lets people do their own thing. Ain't no shit won't be no shit. He just advances his own goals with the benefits and profits he reaps off of his 'customers'. If you pose a threat in his calculations, he'll have the Courier or his Securitrons deal with it. He doesn't promise an obscure ideal but a concrete goal, unlike the NCR or the Legion
@@ItsChevnotJeff Let's people do their own thing unless they're at odds with his vision. His goal also isn't to help the common man, nor to let them influence how the country is run. An autocrat through and through.
@@aarohalme1020 "You enjoy yourselves so long as you pay, and I'll see if I can make something better for you to enjoy, like the rebuilding of humanity, perhaps?"
House, joshua Graham, chief hanlon, vulpuz inculta, and Ulysses all together the best lines in the game, vulpez lines are more intimidating than lanius and ceaser
Ulysses uses overly-flowery language to the point of being opaque. I hate talking to him. He comes across as a guy who just like to hear himself talk, and his ultimate plan is just to blow things up.
I find it strange House really isn't interested in what happened to Benny. Like, yeah, ostensibly, the Courier turned him into a bear rug from his perspective and he's no longer an issue, but that doesn't guarantee that's what actually happened. There's a reason why people debrief each other on what happened and provide after action reports, since when it comes to delicate matters like with traitors, you need to know they won't be a problem anymore. Maybe prior to that moment, the Courier explictly said they offed him, but it'd still be important to know how. What if they just shot him in the head? We could have two people who suffered the same fate at that point!
Mr house didn’t care about Benny once he stopped being useful to him. And the only way Benny CAN be a problem is if he has the platinum chip and knows where to find the bunker. Assuming you meet Benny at Caesar’s camp, it’s obvious to house that you or the legion have the chip but neither have used it in the bunker. The platinum chip is the only play benny has against house, otherwise he would have to get the 3 families to side with him or have an army backing him, but the guy is a con artist not a leader. Even if he did somehow raise an army the hard way against house that would take time, more so than using the chip immediately to rival house’s securitron army at the strip. He sees Benny as an upstart charlatan amongst beggars and gamblers, the same way we would see a coyote amongst dogs. Ahead of the curve, but below any threat to him
Because it doesn't matter; Benny could be alive, super-pissed, and trying to get the Chairmen to march across the street and tear the Lucky 38 down brick by brick--doesn't matter, House would have them all gunned down in minutes. There is literally no way Benny could be a threat now that he doesn't have the chip, in House's mind.
It wouldn't solve the fact that he still would have needed the tech to build what is essentially an SSD to get that software to the Fort with no industrial capacity whatsoever. Every Securitron is a relic over 200 years old, mind you.
I generally like House, but some things give me serious pause. His main focus is pie in the sky science projects rather than helping the world. The Mojave has only recently gone to shit, but otherwise it's a pretty normal series of small settlements. I don't think giving up on Nevada and California is reasonable. And he only makes some vague allusions to partnering with the Followers, but only out of pragmatism, rather than any humanitarian desire. There's nothing stopping a peaceful Mojave from housing hundreds of thousands of people in a metropolis with the power and water from Hoover Dam. House might make that, but only so much as it would be to build up the tech industry again.
He is megalomaniac and Fallout's version of 19th century robber baron. He may say he's going to lead humanity to brighter future, but I don't buy it. And since you as the courier can get control of Big MT, the most sophisticated research institute in the world, there's no reason to work with House.
It's my 4th playthrough, this time I used tale of two wastelands. Going into the Mojave with boosted stats opened so many unique dialogues. So many questions I had for over a DECADE about this game were all answered, through in game dialogue. The plot holds up after a whole ass decade. Insane, I love Fallout
Mr. House reminds me of Lord Vetinari from Terry Pratchett's Discworld books. Both serve their city states as unquestionable leaders that answer to no one, both are cunning and intelligent, both of them outsource business to groups serving under them, and both have that eyebrow raise.
@@DmitrisnikioffThe concern for the “common good” is what got the world into the mess of nuclear war, people will always be selfish. Vetinari is out for Ankh-Morpork exclusively and manipulates everyone and everything to ensure its continued existence for better or worse (oftentimes worse) regardless of the cost, Mr. House is out for Humanity’s imperial destiny exclusively and uses Vegas as a tool to achieve that regardless of the cost in human misery so long as he’s not politically or physically threatened, but that’s no different from any other decently effective politician. Both are evil, don’t try to say otherwise.
Interesting how little he thinks of anything that isn't his own mind Talks about everything outside of his purview as if they're cavemen banging rocks when the both the NCR and the Legion are massive industrial societies with potentially millions of people each with trade, travel, crafts and science (Though in diametrically opposite ways) Really shows how much he thinks of himself as a legitimate savior
I wish they had an ending for how I worked with Mr. House. Sure in the end I gave him everything he wanted, but I made sure that it was like pulling teeth with baseball gloves for him. And I always tried to leave him guessing what I'd do next.
Annoying Mr House is like the that scene from Spongebob where Squidward was asking the magic conch for food, except the conch is the Courier and Squidward is Mr House
Might be true, but the dialogue in general is just fantastic in this game. Even some of the unimportant NPC's have memorable dialogue, and I'm not even talking about the Nuclear Winter line.
You would think with a line like “I’ll make sure the trains run on time” House would have been compared to fascists but I haven’t seen any discussion on it. Not to imply as though he is cause clearly the man is still a capitalist at heart.
He doesn’t care what you’re selling or who you’re selling to, only that he gets his cut. But that’s mostly due to the fact that securitrons are canonically unstoppable with the mk II OS, unless you broke the game balance with a critical build or with a super slam/stonewall melee build, or if you’re using the one-of-a-kind pulse gun or the sonic emitters.
He's an expression of American libertarianism in its individualistic ideal. Objectivism even. The fundamental flaws with that particular ideology are self-evident to anyone with a working brain, but they pale in comparison to fascism's proto-religious zeal and paranoid schizophrenia about the "others" used to manipulate the rubes of a fascist society. The two kinds often ally with each other, but ultimately the ideologies inevitably conflict. The legion are probably the closest to fascism in FNV (not that the label really fits them either, they reject industry/progress outright after all). In F4 it's the BoS who play that role, but the writing of that game pales in comparison.
House is talking a lot of shit concidering how suprisingly weak the securitrons protecting him are, I went in with my character that had absolutely zero combat capibilities and still solod the entire place
I describe the four major factions as follows; House is the best option, while the Legion is the based option. The NCR is the soy option, and if you are going the Yes Man route you probably have an IQ whose numerical equivalent is that of room temperature...
That’s what is so cool about it, the House ending is my favorite too but everyone is different and has their own moral compass and so they will play this game differently
@@CatManThree That's not true though, there have been "positive" dictatorships, such as Kemal Ataturk, Henry IV, Tito's Yugoslavia (without said dictatorship race wars broke out), the Five Good Emperors, Wu Zetian etc. House is essentially a "kind-of" Ataturk, only with more emphasis on technological progress and less emphasis on moralism,
In what way is he like the enclave aside from the autocracy? 1.a enclave wants to bring back America 1.b mr house thinks that the world is better off without America since they’re the ones that caused this mess in the first place 2.a mr house rules the strip with a planned economy very similarly to how Singapore and China runs their economy 2.b enclave rules their land through direct military control 3.a the enclave are a bunch of race purists who think everybody Outside of the oil rig are mutants and therefore should be terminated 3.b mr house doesn’t care how mutated you are just as long as you’re not hurting his customers or getting in the way of his ambitions and those are only the differences I could think of at the top of my head there are likely way more
@@faresalsayed9005 The Enclave’s end goal is to get an interstellar colony ship off Earth. Everything else is ancillary to that. Mr. House had an issue with “democracy”, in actuality an oligarchy with him not on top. He would be doing almost the exact same things as the Enclave, minus FEV shenanigans. Mr. House maintains control via his army of securitrons. Without them, the Boot Riders, Sawneys, and Slither Kin would probably still be raider tribing along. The Enclave is racist af because they want genetically “pure” humans for breeding stock or simply a recruiting pool. Mr. House has robots, and lots of them.
The Enclave also vilifies mutants, and humans that are tainted with even the most minute genetic mutations. When they offer sanctuaries to waste landers, they scan them if they have any mutations, and if they test positive, they get killed on the spot while the next human in line takes his place to get scanned for entry. I don't see how Mr.house is like the Enclave.
@@Archedgar And eventually the democratic nation separates into two ideological poles, forms parties based on those poles, and enters a Cold War with each other. Nothing of note gets accomplished from that point on. Any time anything starts to get accomplished, the other party tears it down. Repeat ad nauseam as the parties gain or lose power. Both parties eventually realize that there will be no further progress for the country, much less either parties goals being realized unless one party or the other secures total, permanent control of the government. Power plays grow less and less subtle as the stalemate stretches on. Tempers flare. The two parties eventually start seeing each other as the Enemy, rather than fellow citizens. Both sides dehumanize the other. The end result is inevitably Civil War. Civil War that continues until one ideology rules and the other ideology dies to the last man. The country is is ruins afterwards, no matter who eventually wins.