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MSFS A2A Comanche Comparison to a '59 real Comanche - Stalls - with Cockpit Video and Explanations 

Plane Places & Adventures with Dee and Vee
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How well does the A2A Comanche model the real airplane in MSFS 2020? We find out as we put the simulated aircraft head to head with the real airplane and compare stall performance for both power on and power off stalls by flying the same profiles in the sim and in real life.
Do you like comparison videos? Let us know what else you'd like us to compare in the comments!
Our Comanche is a 1959 model with a stock 250hp O-540 Lycoming engine and 30 gallon wing tanks.

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29 апр 2024

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Комментарии : 2   
@clarkac1
@clarkac1 Месяц назад
Thanks, this is interesting. Would it be possible to compare landings? In the sim I struggle with slowing the plane down, and landings are pretty poor, so would love to see some comparisons. Especially if, for example, you are flying some distance - when do you slow down? How quickly? etc.
@planeplaces
@planeplaces Месяц назад
Yes, good idea for a new video. Landings in the Sim are naturally challenging. Our narrated landing video - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-O5aj1reHmZk.html - shows standard pattern technique. Look for another landing video later today. Descents in the Comanche take a bit more thought than many light planes due to it's low drag profile. One technique is to immediately reduce power to near idle (11" MP or just above the gear horn) but I prefer to keep power above 15" in normal flight and not make rapid power changes if at all possible. My technique for descents is as follows : 1. Determine the number of thousands of feet to loose to get to target (pattern altitude) and multiply this by 5. This is the distance you need for a cruise descent in Nautical Miles. Cruise descent will be at 150-160 Indicated Airspeed. If it is turbulent, then you will need to be below 144 mph and you might only need a 4x multiplier. 2. At the target distance, reduce Manifold Pressure to 18" and start a ~600FPM descent. Gradually reduce MP 1-2" per minute during the descent until you get to 15". As you descend, you'll naturally gain 1" of MP per 1000' so keep an eye on it and reduce power as needed. 3. When you level out, at 15" you should decelerate naturally to ~125mph in a couple of minutes. The 5x multiplier should put you at target altitude with a couple miles to spare which gives time for this slow down to occur before the pattern. If you need to slow down faster, reduce to 13" in the last part of the descent and level out but be ready to add power back once you slow down to 125mph. 4. Entering the pattern at 15" MPH and 125mph, complete landing check and gear down. If you time it right, you should slow to about 110mph abeam the numbers downwind, reduce power to 13.5" and set 1/3 flaps targeting 100mph. 2/3 flaps turning base targeting 90mph. 5. On final ~12.5" MP reducing to idle in the flair. If landing distance isn't a concern, 2/3 flaps and ~87mph on final will make for an easier flair. Or full flaps on final and 82mph for a shorter roll. These speeds are at gross weight. You can adjust these down based on weight with experience for less float. 6. Depending on winds, you can add or subtract miles from the descent point to adjust for ground speed.
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