Yeah, but they absolutely wouldn't. They had a chance to fix it when the game was down for a year, but they didn't. Edit: okay I made this reply before actually watching this, and I'll stand corrected
Basically if i understand it, each rift will have 2 difficulties. First one will have easy and hard, second will have easy and crushing, third will have easy and insanity, and the fourth one will have easy and looney. That way they make each rift harder then the last, and don't make you do each rift 4 times and suffer on the harder difficulties on each of them. Guess we'll see how that feels, coupled with the fact you're now rewarded for the stars and not for the bosses.
@@AndreyKrichevsky that’s the same system from season 1 and I think you’re correct, unfortunately I was hoping they’d change that for this season but it looks like they aren’t going to
@@ShadowTheNPC Not exactly the same, but similar. Last season each rift had 4 difficulties available, and you had to unlock them. This time each has only 2, and i think you don't need to level up gems to unlock them. But they do still seem to want the Rifts to get progressively harder, instead of letting us play whatever difficulty we want...
@@jflores85 I didn’t play everyday and I did finish it just fyi, and I finished it like a week or 2 before the season even ended, so idk what to tell you man