I went to high school with Jacob Varro but haven't spoken to him since then. Today I learned he is the premier lands pilot in the format :-P. Nice job Jacob
27:08 I like the idea of coming up with a name for cards like Nelson is about to describe. I would add budget includes, or a situation where you end up opening one in a pack and want to try it out. Some cards are just between slam dunks and trap cards.
Both parts of this set review were great to watch. I enjoy the conversation covering a lot of "here's how we can try this" directions. Even if the cards don't work out after trying them, this discussion is enjoyable. Thanks!
Aren't the surveil lands able to mill your entire library with crucible fastbond which also puts a very specific crab out of a job now😂😂 and if you have two of the lands in play, you can endurance-proof your combo. Once you mill your library you can splendid reclamation 🤷🏻♂️. It doesn't seem to bad.
1:03:55 When Serge mentions a closing segment, my eyes lit up for a moment and I sat up a little straighter at the thought of a new "Powerful Magic" segment. How wrong I was...
I am excited to play Recon in dredge, opening it would be like having another Life from the Loam. i'll be playing surveil lands that enter tapped anyway!!
Dear God. I instantly remembered that Steel Leaf Paladin was the shitty GW gating creature from Planeshift. I know I am old but why do I remember the name of a 23 year old 4/4 First Strike for 6 that required you to self bounce? Why is that taking up space in my brain?!
I was iffy on Undergrowth Recon until I realized it's not a "may" effect, it's a mandatory return, so you can easily find yourself in a point where you accidentally have to return lands to play tapped that you would otherwise put back with a Crucible or Excavator. I would go so far as to say it's a nonbo for Lands decks and shouldn't be played.
Undergrowth Recon feels like it was absolutely busted in testing, so they added way too many limitations. The card is a Crucible of Worlds that technically lets you get extra lands, only, they always enter tapped. It also feels like it's designed to be played alongside Spelunking.
Alquist seems good in Tolarian Academy or eggs decks, they can probably make white mana already for things like SevRec and Second Sunrise, and are probably making clues somehow too
On a future episode, I’d like to see you three have a serious crack at card designs you want to see printed into CHL. A meta-buster, or a key piece for a strategy that doesn’t _quite_ have enough support, or a new pet card
I mentioned this in another comment, but I was on the fence for it as maybe, MAYBE being a neat dark horse card for Lands...until I realized it's not an optional effect, and I feel like having to return lands to play in your upkeep is going to steal a lot of your Crucible targets and ruin your play. Maybe I'm wrong but I think that playing it is not just bad, but actively self sabotaging for Lands decks.
Comment copied from Part 1 since I literally made it over there 20 minutes ago lol: Thoughts on Cryptic Coat? I’m finding it a little hard to evaluate, but a bootleg half-True Name Nemesis, half-Batterskull seems like it at least has potential! _Ancient Tomb mana_ for the same unblockable power as Nemesis. Obviously way easier to interact with, but Ward 2 isn’t nothing, and getting to do the Batterskull dance with or even without Stoneforge and actually net value seems dece too
This is far from batterskull, even in decks that can optimize the use of batterskulls. It's a good unblockable, very powerful in blink decks, but other than that, it's neither TNN nor Batterskull.
That Carnage Interpreter looks insane, not sure how the clue(do) game is supposed to go but doesn't seem like its balanced against the rest of the cards in the same batch.
I think pick your poison would have been worth talking about. I have no idea if it will be good in the format or not, so a discussion would have been great.
Can someone play that rakdos deck for a video, I looked up a list and blood moon with all those good black cards looks so fun. 4 artifacts, all your points, 3 enchantments, (fable, blood moon, animate dead) and 4 walkers (4 mana chandra, both 3 mana lilli, 3 mana obnix) Then great creatures, and interaction. So beautiful
I feel like Drag the Canal is played in response to a creature sac effect. Suddenly their plan changes as you have a blocker and extra life to handle whatever they were about to do.
In my mind it’s better Altar’s Reap but you can sometimes play it off your opponent losing a creature too. Which doesn’t sound good enough to me to play but I don’t actually play Canlander.
Personally, I'm surprised that the power level of commons and uncommons seems so medium. They said that they would have risen those levels to balance limited with the advent of play boosters but it doesn't seem this really happened
Tbh I hate this constant Mono Black slander. I've seen your Mono Black mirror, those decks suck because you built them like crap, not because the archetype is inherently bad. There's a ton of card quality in black these days, you just have to actually put the good cards into your deck.
I'd like to see mono black win a tournament one of these days then lol. MBA is a fine archetype but it pales in comparison to Mono R, Mono W, Rakdos, Gruul, or Boros as far as aggro decks go
Language evolves by use, if boomer is used as a stand in for old, then that's what the word means. As far as use in this case, anything pre 2020 is pretty much boomer magic. FIRE era magic is just not the same game as it used to be.