I was honestly expecting 2 wheels at the front to be... good? I'm very impressed you managed to make the pigeon even less stable with a theoretically better layout 10/10
XD wait until you get to the end of the episode XD you'll be super impressed at the instability :P tbh I wanted my first impressions to be recorded along with muye, so I didn't fine tune it at all :P
Hi fillman, i already watched some of your videos. You look like a really smart man and learned a lot! Keep up with the good work, greetings from Argentina
One suggestion I have for a solution to the driveshaft problem is to flip the engine 180° take the mesh and nodes from the rear axle of the original, move those to the front, and make it FWD. With a micro drive shaft.
I think your stability problem is partly that the rear wheel is too far forward; you want it to be all the way at the back of the bed (or possibly protruding a bit past the tailgate even). You could also try widening the front track, maybe? The other issue seems to be that having only one powered wheel rather than two means less traction, so you should put a bigger rear wheel on it. If it doesn't look like a Big Wheel running in reverse, you haven't peaked yet.
haha that is kind of true, but that works more with more power applications like the Vanderhall. In low power it can be fine, like the Morgan 3 wheeler
See, the bit at the end allows you to go the exact opposite way as well. Four-wheel pigeon with front AND rear stabilizers. Basically eight wheels at that point. Laws of Pigeon physics say that should be IMPOSSIBLE to roll
I wonder if you could cut and bend the walls of the bed and make a tail-fin/stabilizer for the Bigeon (two wheel Pigeon), with corresponding aerodynamics, to make it a bit more stable once you get more speed...
The reason the Morgan was more stable is because it's a track car rather than a good city alternative like the Robin was. The Robin with a single rear wheel like this pigeon, would be more dangerous the more weight you had in it. Robins were meant for practicality so it had to have a single front wheel.
haha I'm sure with lower stiffer suspension it'd roll less :P but video recording sessions can only be so long XD I wanted this to be more of a "first impressions" type thing
@@fillman86 True. Although i think you should look into the Robin design. They were half the height of the pigeon and the centre of gravity was very low.
actually the morgan 3 wheelers are actually more of a hillside roads car, the malvern hills are windy as all heck, no really, its nuts how windy they are
@@mrjed6912 true that, but at least you get what you pay for instead of pay for what you get....like Citroen and they're funky electrics...or Renault and bad fuse boxes, then again, not as bad as Mercedes and they're flooding fuse boxes
@@mrjed6912 it's the only way to have exactly even weight distribution on each wheel, it rolls rn because there's too much weight too far back. Though you could prolly do a more front biased 75/25 to account stuff being put on the rear bed.
I know, I was paranoid, searching for one that someone had done, and I'm still half expecting someone to come in and call me a whole bunch of names about how stupid I was for not knowing this had been done already XD
I have no idea how to do this, but what if you could figure out a working gyroscopic stabiliser for it? A big, flat disc positioned horizontally and spinning very fast. Located just below the bed of the truck and between the front and rear wheels. Great fun to watch, thanks for making this video!
it'd actually be possible, because if you've seen the snowmen, it stays upright by centring the bottom ball underneath it.... but I wouldn't know how to make it work...
The pigeon is just the Reliant Robin pick-up which along with the Daihatsu Midget and a few others did very well as meter maid carts outside of Japan .
yeah the difference to traction was huge for performance. Also what Muye said about the rear wheels of the normal version being wider than the front wheels on Fillman's
Another thing, items are made for a specific use, just flipping one part around won't solve anything, you need to make many adjustments to other variables in the design, even just the smallest of the small, to make something work
it's already on the repository waiting for approval. When it's live (probably monday), you'll find it here - www.beamng.com/resources/authors/fillman86.380331/
The reason why your Pigeon was tipping over in corners.. was that the tyres aren't shit! The original Mercedes A Classe had this issue where it would roll over if you steered too harsh... they fixed this with terrible tyres that would skid more when you turn, so that it wouldn't make that turn... it would just slide.
For me the game crashes a lot more than usual. The rotations are different and rotating the wheel in blender doesn't change it at all in beamNG. Also sometimes randomly it loses all of it's materials or they get swapped to different ones.
haha I wanted to leave as much of my reaction to the video as possible, so I never tuned it. If I had taken the time, it would have been fairly easy to make it more stable (yes, even the motorbike version haha I have my tricks :P )
How to fix its problems: 1. Make it electric. 2. Give it 3WD. 3. Make the rear wheel a little wider. You weren’t accelerating as fast due to a lack of traction.
It is not the width of the wheel, it is the position of the wheel, it is the ride height too high, the front wheels camber are all wrong and the front suspensions are too soft.