@@Spider-Shot5I think there at least one empty mag which just a shorter animation of the original one (literally like the Beneli M4) is the sort of Honey Badger battle rifle like I believe.
@@TheKirBoiDo you have any proof that it's really him who worked on this? Asking because every time someone sees a decent animation, they default to saying hyper did it. It's kind of getting annoying rn
@@Marvin-7726 The reason people default to Hyper is because he's the only person on the animation team who has some kind of major internet footprint and apparently it's become an in joke with the dev team. I have no idea who actually did it, it could've been anyone in reality, but Hyper is the most likely candidate, with a close second place being the guy who did all the non-akimbo animations for the 9mm Daemon pistol from Season 5 of MW2.
@@TheKirBoi Just because Hyper is the most well known animator in the community, doesn't mean that each viewmodel animation you see is made by Hyper. People need to acknowledge and respect the rest of the animation team, since they've put out as much effort in the animations and deserve as much praise as he does.
it's a shame the vast majority of weapons now look like an AR15 just more or less beefed up, when mw2019 had such a large diversity of weapon styles, they all had their own vibe, going from WW2 to the ultra modern ARs that we now have everywhere
They saw all MWII weapons and said: Yep, MWIII obviously needs another AR-15 SMG and AR-15 shotgun that nobody knows but we don't have to work any new models.
You people complain about everything. Fact of the matter, most guns used today are either an AR or AK derivative. All those cool guns you know from games are legit 90s tier technology. And half of these guns don't even look like an AR, they just have picatinny rails.
Man, complain against the Bugs, Game erros or glitch, anything else, why you will complain against the weapons variants, this Gunsmith is more variable than MWII that that suppose to be at first time...
@LuckySeven50507 agree. thought i was the only person who noticed that. the hand movement during weapon inspection is kinda rough, forced and unfinished. feels like bocw and mw2 just had a new baby.
I think the one thing that really makes these animations stand out from your average weapon inspect animations in other games, is that it is an actual "inspection" rather than just looking at the gun. There's a certain satisfaction with seeing your character check the chamber (or is it slide? I'm not too familiar with weapon terminology) and that really ticks a box in my brain.
I like that the CZ805 (the MTZ-556) is back, and that we’re getting the FR-5.56 returning (I like this version of the Famas better). I saw leaks that the RAM-7/Tavor-21 is gonna return, and somewhere down the line the Beretta ARX-160 may be coming as well. Campaign kinda let me down in this title but I’m looking forward to this multiplayer. So far everything I’ve heard about it has been solid in my opinion.
All guns are either bullpups, M4 variants or different versions of existing weapons, for example; TAQ-V, TAQ-M, Lachman Sub, Lachman shroud, Lachman 762, Lachman sniper thing
@@viagrabuffalo5141 Honestly how? The games are on the same engine and MWII already has so many weapons used by real world militaries. For a game that probably started development as an expansion to MWII before Bobby decided he wanted more money, it's a clever solution. Also, it's not like this is the first time CoD games have reused guns (including animations) from previous games.
and to think that 14 years ago Infinity Ward even paid Remington to have the ACR name and likeness in its game...meanwhile all these weapons look like great value shells of their real counterparts
When a different developer made a more well received game with your assets, it proved that you're the problem with your infinite mission to protect the casuals, or Sentinels precisely.
I like how every single weapon in here were entirely exist in 20th century but they made the design of the dust cover, cross-sections and receiver looks slightly futuristic. It reminds me of the weapon designs from "Ghost In The Shell : First Assault"
@@zer0synd1catemw2 is really not a dlc lol , different graphics, better animations, different gameplay, and more (im not saying that mw2 was good btw)
@@zer0synd1cate i think that mw2 even use a different engine, so yeah, wouldnt make sense to make this into a dlc, mw3 is a real example of something that couldve been a dlc to mw2, but mw2 as an mw2019 dlc? nah
Bro, i started playing mwI and mwII after transitioning from cod mobile and it's hard to be a sniper main when you have keyboards instead of a mobile screen and ur vids have been a great help
more than half of these inspect anims are taken directly from MW2. U can even see some clipping where they tried to fit anims to the new guns (4:28 look at the trigger finger). idk how i feel about this tbh