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My 9 Favorite RPGs That Aren't D&D! 

Dungeon Masterpiece
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Chris McDowall's Into the Odd:
www.bastionlan...
Cairn by Yochai Gal:
cairnrpg.com/
Mausritter by Isaac Williams:
mausritter.com/
Mothership by Sean McCoy:
www.mothership...
(get the rulebook here: www.drivethrur...)
Tiny D6 Series by Alan Bahr:
www.gallantkni...
Star Wars RPG by West End Publishing:
www.fantasyfli...
Burning Wheel by Luke Crane:
www.burningwhe...
Vampire: The Masquerade:
www.drivethrur...
Index Card RPG by Runehammer:
www.modiphius....
Five Torches Deep by Stone Sigil Publishing:
www.fivetorche...

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28 сен 2024

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Комментарии : 377   
@michaelhockman3420
@michaelhockman3420 Год назад
I would love more videos focused on these individual rpgs, even if the videos were much shorter. One of the barriers to entry that I find is that there is such a small online community for anything other than 5e.
@andrewdiaz3529
@andrewdiaz3529 Год назад
Questing Beast has tons of videos on different systems and all that, and also has a great email for things too
@jackmalin2528
@jackmalin2528 Год назад
The communities are not small just way smaller than overhyped dnd. You still have thousands of players in other systems.
@ppppppqqqppp
@ppppppqqqppp Год назад
to be fair, it's not that any other community is small, it's that d&d players move into every space made to talk about rpgs in general and force out everyone else. If you wanna talk about and find groups for other games, you have to go to their specific places. It's one of the many reasons, and one of the few valid reasons amongst those many, that people dislike 5e so much.
@jpayne1138
@jpayne1138 Год назад
Tiny Dungeon has an active and very friendly fan community on Facebook and on Discord. Just FYI.
@respectfulevil9022
@respectfulevil9022 Год назад
FIST has an amazing community
@Belemrys
@Belemrys Год назад
If you like sitting at a table with friends and telling stories, there is a game for you in this list! Into the Odd, Cairn and Mausritter are my jam for sure!
@DanielGalllego
@DanielGalllego Год назад
also, fiasco is another interesting recomendation to add to that list
@SidneyBroadshead
@SidneyBroadshead Год назад
They're all "Oddlikes" so you don't need to learn a different system to play them.
@SidneyBroadshead
@SidneyBroadshead Год назад
@@DanielGalllego FIASCO is interesting, but it's an interactive improvisational game. It's good for actors and writers who are good at that kind of thing. It won't appeal to people who aren't quick, creative and able to work with others.
@enricomattioli53
@enricomattioli53 Год назад
i'm starting with Cairn what do you think? Is it good? (we almost never played a rpg)
@James-wd9ib
@James-wd9ib Год назад
Sky'sEnd, if you're tired of dark, gloomy, mildew-ridden worlds
@LawrenceDomkowski
@LawrenceDomkowski Год назад
Our 3 alternative RPGs we played when we needed a break from DnD are: 1) Rune Quest; 2) Traveler; and 3) Call Of Cthulhu. Fun times.
@coryhorton5837
@coryhorton5837 Год назад
You turned me onto Mausritter and it’s my new system for my kids and nieces and nephews. Not that it’s not great for adults, but the younger crowd loves it.
@DungeonMasterpiece
@DungeonMasterpiece Год назад
when your game's first encounter is a cat, adults think of it as a horror game. lol.
@seantaylor8114
@seantaylor8114 Год назад
Mausritter is the perfect entry point for getting young’uns into RPGs. And great for more experienced players too!
@PiiskaJesusFreak
@PiiskaJesusFreak Год назад
​@@DungeonMasterpiece hey, do you think you could do a geopolitical analysis of Continent of the Witcher series? While it's not a typical ttrpg setting, it seems like it might have great geopolitical depth. Or maybe I just think that because the side quests are so juicy? 🤔
@redemissarium
@redemissarium Год назад
@@DungeonMasterpiece think about 5 meter tall angora cat that eat people and destroy village that would be epic battle
@lightmind8203
@lightmind8203 Год назад
Mausritter is a masterpiece game. I am happy to see it get the recognition it deserves
@collabswithoutpermission
@collabswithoutpermission Год назад
Eyyy! :D Thanks for linking my Mothership review, Baron! I love videos like this, but especially when it's based in actually playing the darn things. Time for me to go re-watch your FATE video... 👀 Also, that was the smoothest imaginable transition into an ad read, hahaha. Very nice.
@killhippies8815
@killhippies8815 Год назад
Ran Mausritter this Halloween with a group of 8 adults(4 sets of 2 players controlling a character each) where all but 1 player have never played any RPG and it went extremely well, players engaged easily into the mechanics and the mindset despite having no clue about the the fundamentals of OSR play. They were using the tools at their disposal and thinking like a mouse with a bare minimum introduction. Now making this into a regular group that is excited to play. If that isn't a hallmark of a well designed RPG then I don't know what is.
@xBenjiSx
@xBenjiSx Год назад
My favourite is a lesser-known polish system, Wolsung. I love how combat, pursuits and social encounters all run on the same set of rules, and it works great in the game's premise - steam/pulp action movie with lots of gadgets.
@Zirbip
@Zirbip Год назад
I'd like to hear more about how you use Cairn (or any RPG) for Corporate Teambuilding.
@coaltonwaggoner3850
@coaltonwaggoner3850 Год назад
I came to the comments to ask this as well
@CossackGene
@CossackGene Год назад
I can vouch for FATE . . . definitely hard to pick up, but I wanted to run an adventure based on the Dragonriders of Pern series for a few friends, and there were precious few systems that could handle that setting. I picked FATE and it worked well - the story necessitated more diplomacy and exploration than fighting, and my friends are all ex-theater kids, so they had a lot of fun building a narrative about their characters in the world.
@CitanulsPumpkin
@CitanulsPumpkin Год назад
Love the Dragon Riders of Pern series. It's not an exact analog, but one of the Cypher System books from MonteCooke games is a "Dino Riders" setting. I think it's called Predation. It's differentiated from the other Cypher System settings by giving every player a dinosaur they're bonded to. Also Cypher System has enough character options and variant rules systems that you could easily run more roleplay and intrigue focused campaigns with it.
@VanDavis
@VanDavis Год назад
I think he's a little too hard on Fate, personally. lol It takes getting used to, but it's not really "difficult"... it's really about letting GO of a lot of the need for structure and math that other systems get people used to. Most new people just think about it too hard. 🤷🏻
@groovydecoy366
@groovydecoy366 Год назад
@@VanDavis I agree. I think he comes down too hard on Fate. I find that those that have mostly played D&D struggle the most getting Fate, while those who are completely new to RPGs or have played games that aren't too much like D&D have a much easier time. I think it is often more that primarily being exposed to D&D bakes in too many expectation of how RPGs work that it is hard for some folks to adjust. Now, it is legitimate to say that the original Fate Core rulebook could have been more clearly written, but even with that criticism one should acknowledge that there is a more clear, more streamlined sourcebook for the majority of the core rules in the newer book "Fate Condensed".
@robertreed537
@robertreed537 Год назад
Though West End Games were known for their d6 system, their Shatterzone used 2d10s and optional cards. It also had good detailed books like their Star Wars line. Had much influence on my later GMing of sci-fi style games.
@NefariousKoel
@NefariousKoel Год назад
They had a few which used that 'Masterbook' system, such as Torg. Shatterzone was cool because it had the usual sci-fi tropes albeit with a definite cyberpunk attitude on top. Little things like the in-universe slang terms in the spaceship splatbook, listed for various space navy drudgery and horrible ways to die in space, the bits of extra flavoring was great. Some complained about the one-line die roll reference chart but it wasn't that big of a deal. Plus it had open-ended rolls and a tailored bell curve out of that so a cost-to-benefit thing.
@plaidpvcpipe3792
@plaidpvcpipe3792 Год назад
Mausritter makes me think of Watership Down, and I love that. I'll have to play it. Thanks for the recommendations!
@andrewdiaz3529
@andrewdiaz3529 Год назад
There are also some more blatantly Watership down inspired TTRPGs out there too; Some more like typical kids animal cartoons, but others more hard-core and brutal. I think one is called Barren, or maybe Warren?
@Pit_Wizard
@Pit_Wizard Год назад
Savage Worlds has to be at the top of my list. It's a relatively light weight system-neutral game that excels at pulp action. So far I've used it for wild west, WWII, low fantasy, space horror, and even a Stargate rip-off, and it was a great fit for all of them.
@BBGunsPGH
@BBGunsPGH Год назад
2nd this. Best balance between being cinematic and having just enough crunch. Super easy to teach to new players.
@edmundfreeman7203
@edmundfreeman7203 Год назад
One of my most influential RPGs is one I've never played: 'Elfs' by Ron Edwards. The point is there is 1) what the character wants 2) what the player wants and 3) these can be radically different.
@ZelphTheWebmancer
@ZelphTheWebmancer Год назад
Some of these games I never heard of but now I want to give them a look. Honestly I recommend people to play, at least once in a while, play games that are different from what you usually play. Don't just switch from D&D to Pathfinder for a oneshot, try Vampire, Call of Cthulu, go do wacky things on Savage Worlds or even GURPS. Getting out of the comfort zone can be quite good to expand your view on how TTRPGs can be played.
@icewolf1911
@icewolf1911 Год назад
GURPS is good - Shame that it is always seems to be the "Plan B" of RPGs, so much good information there.
@ZelphTheWebmancer
@ZelphTheWebmancer Год назад
​@@icewolf1911 For me GURPS feels way less approachable for a new GM. I admire the idea behind it, and the amount of fan and offical content it has, but it feels overwhelming for someone not used to it. Even if you use a small amount of the rules, you still have to go through many of them just to decide which you want to use. Or at least that is my experience. I would like to try it one day, but only after seeing like, several guides and summaries of the rules.
@icewolf1911
@icewolf1911 Год назад
@@ZelphTheWebmancer GURPS (3rd Ed.) wasn't the first game I ever ran (L5R 1st edition), but I got into GURPS pretty well. I don't think it is as intimidating as people want to make it out to be. 3d6, and roll under skill or otherwise-default. Then complicate that basic mentality with whatever additional rules you feel you need. In that respect I've found it fairly liberating. Scale the opening Points to build character with to the amount of "crunchy" you want I suppose.
@zachbreth9696
@zachbreth9696 Год назад
I just wanna give a shoutout to Shadow of the Demon Lord. Same author as the 3.5 D&D Elder Evils book. Easy and intuitive to play, modular character building in a way I adore. Lovely mix of fantasy, horror and apocalyptic. Also Riddle of Steel will always have a spot in my heart for being one of the crunchiest combat simulators I've ever had the pleasure of playing.
@Konpekikaminari
@Konpekikaminari Год назад
This! Shadow of the Demon Lord is one underrated, highly adaptable system
@NefariousKoel
@NefariousKoel Год назад
SotDL is also a fairly easy switch for those stuck in D&D d20-land. The dark fantasy themes throughout are much more interesting IMO. Along with all the other advantages like the wide mix & match array of character advancement options.
@michealbohmer2871
@michealbohmer2871 4 месяца назад
One of, if not the best guides for Gamemasters I've ever read is West End Games' "The Gamemasters Handbook". This is not a rules guide, it is a book of advice for gamemasters and, though it's a part of the d6 Star Wars RPG, it's advice and tips can be applied to any roleplaying game. One of my favourite sections is the one which covers running epic battles like The Battle of Hoth without a mass combat system and, at the same time, making the PCs actions the linchpin of the battle (or, at least, one of the most important ones). I haven't just read this system for running a cinematic battle in the game, I've implemented it on several occasions in both Star Wars and D&D. Not only does it work great but it doesn't slow down the game or turn a roleplaying session into a strategy game, but it also feels like a battle scene in a movie and makes the characters the heroes. When done right it is extremely rewarding.
@meltingskeleton2082
@meltingskeleton2082 Год назад
Give me a game like Mothership any day of the week. I was looking into Traveler at the time Mothership was coming out, and I am glad it caught my eye. Such a good, creepy and challenging game that can be such a reward having a character actually live to another situation. It is the only other TTRPG my wife and friends play aside from D&D.
@SeanFranchise
@SeanFranchise Год назад
Was very stoked to see ICRPG showcased here. It's so fun and flexible and somehow manages to stay simple in the best way. It's how introduce new players to the hobby, but I always feel free to make it my own. Breadth AND depth!
@yuvalgabay1023
@yuvalgabay1023 Год назад
Tbh i read the book and dm part is so fucking good. Like i never saw a book who talk so deeply on encounter designs
@ogbang
@ogbang Год назад
Stellar coverage on so many amazing games that I truly wish more folks would try out! ICRPG in particular was the main reason I decided to get into RPGS full time because of its no fuss ruleset that still delivers on amazing stories and intense gameplay. Looking forward to more videos like this, fantastic content as usual Baron!
@PiiskaJesusFreak
@PiiskaJesusFreak Год назад
My favorite rpg is the Mountain witch. It's short, simple and good at producing interesting stories
@rynowatcher
@rynowatcher Год назад
That is a good list. I also like taking a look at games I do not like and finding the gems in them.
@dauchande
@dauchande Год назад
I wish you'd take a look at Amber Diceless RPG, I think you'd like it.
@FelixMeister
@FelixMeister Год назад
This is one game that made me rethink my approach to GMing and playing.
@MaxHaydenChiz
@MaxHaydenChiz Год назад
I have tried and failed to wrap my head around Fate several times. Is there anything you can recommend to get enough of an understanding of how it works to benefit from the insights you are talking about? Anything similar with Burning Wheel? It seems pretty intimidating from the books and feels like I'd need to spend a lot of time with it to fully appreciate what's going on. Currently, I'm not planning to run either system, but I do want to get a broader perspective on things that make me think about the games I do run in a different way. (That said, I *am* part of an improv troupe and your elevator pitch here has me kind of curious about whether we could take some of these ideas and make a show out of it.)
@Webhead123
@Webhead123 Год назад
Some great recommendations. Thank you! I have to say, Apocalypse World (and the many games it has now inspired) have had such a dramatic impact on me that I honestly find it difficult to look at RPG design without it. It fundamentally reshaped the way mechanisms and narrative feel like they should interact within a game and what elements of a character ought to be emphasized. Add on to that all the various GM tools that the system introduced to help manage a game so fluidly and consistently...yeah, it's hard for me to return to more traditional system designs anymore. Even when I do, I can't help but borrow so much of Apocalypse World's sensibilities and structure. I think it was the most influential RPG lineage that I've encountered since I started in the hobby some 27 years ago. Seriously.
@benvoliothefirst
@benvoliothefirst Год назад
Fascinating. Can you elaborate? I'm struggling to wrap my head around Dungeon World.
@Webhead123
@Webhead123 Год назад
@@benvoliothefirst It's certainly a very different creature than most "traditional", D&D-type RPGs. And while Dungeon World isn't my favorite (or, IMHO, the cleanest) iteration of the PbtA system, it still follows most of the basic structure. It's tough to explain without going into a whole lot of detail but he biggest elements that set it apart for me are a) more authority given to players to shape the narrative of an encounter/scene/etc., b) more emphasis through the use of abstracted tools for the GM to track "big picture" elements of the story and c) the idea of consequences or sacrifice for most actions taken by the PCs (through the dice resolution system that means for most actions to succeed, a setback or complication must occur). I'm happy to dive more into specific elements but again, there's just a lot to talk about, I think. What is it that you find the most difficult when it comes to trying to get a grasp on how the game works?
@georgelaiacona111
@georgelaiacona111 Год назад
Games that aren't D&D that I cut my teeth on and would go back to include, but aren't limited to: High Fantasy, Traveller, Boot Hill, and Champions. Later in my gaming history include: Call of Cthulu, WEG Star Wars RPG, Leading Edge Games' Phoenix Command, and Palladium RPG. Space Opera was an early entry and fun, so a good runner-up to Traveller. Lately: The Expanse RPG. I like the mechanics for that game.
@BurningMonkey
@BurningMonkey Год назад
I wanna play Mothership so badly
@Jstoutamyer
@Jstoutamyer Год назад
I have to ask. What's your take on Hero System? It's been my favorite system for a good ten years, but I am fully aware that I will likely never get to play it on a regular basis due to the rather high barrier to entry because of it's very detailed rules system. What I've learned to appreciate about the system, however, is just how creative a player/gm can be with their character/noc/setting choices -- there's a way to build just about anything with the system. It's like working with Legos where dnd might be equivalent to wood blocks. However I'm not delusional enough to miss the fact that that freedom of choice can be paralyzing or that the game can get bogged down by its realistic-ish rules. It requires a GM that knows the ins and outs of the system almost by heart, which is difficult, and a GM that knows how to set boundaries for choice and when it's appropriate to forgo the rules, which will also require the GM to know the players and what kind of game experience the players want - which is even harder, usually.
@cellphone7223
@cellphone7223 Год назад
Have you looked at Mutants & Masterminds 3E & 4E?
@darkwitnesslxx
@darkwitnesslxx Год назад
We use HERO to play a squad based tactics game. Think Rainbow 6. I agree that HERO is overlooked. Great system, but I'm old.
@mechanicat1934
@mechanicat1934 Год назад
You know I've always felt that Hero system wanted to be a GM fiat game in it's early Champions days, but then got turned into a RAW type of game. It's so weird that in a 3 inch thick (combined) book I get told to ask the GM more than any other narrative system I've ever read. The fact that they updated it but never overhauled it also means some stuff is horribly outdated (the only system I've ever said this about). Despite this the system still holds a lot of my respect for being able to replicate a character mechanically more perfectly than any other system. The fact you can have 4 speedsters that are all fast in different ways is awesome.
@paladin276
@paladin276 Год назад
I'd love to hear your thoughts on Traveler!
@jacobklunder8552
@jacobklunder8552 Год назад
I would love to hear your take on Ars Magica
@mrgunn2726
@mrgunn2726 Год назад
Thanks Baron, ICRPG is awesome, Five Torches Deep has some awesome rules. I am looking forward to my Mothership Kickstarter. Mausritter seams really cool!
@iPuzzlePirate
@iPuzzlePirate Год назад
I'm so jealous of Alan Bahr's Tiny D6 series; I independently developed a nearly identical game system decades ago, but never had the courage to publish it. Now if I did, I'd look like a copy cat.
@WeissM89
@WeissM89 Год назад
I hate D&D: the class system, the "swinginess" of the d20, the setting being ANOTHER Tolkien ripoff... Thanks for this video. I seriously needed it.
@danielbooker8674
@danielbooker8674 16 дней назад
I know that you only brought it up for a moment in the video right before Mausritter, but thank you for bringing my attention to Liminal Horror. I have been wanting to put together a Backrooms campaign for my friends for a while now and it's been hard trying to figure out how to make it work like I envisioned it. D&D just wouldn't work for the type of gameplay I wanted and Liminal Horror seems to be already hitting exactly what I want just by reading a little bit about it on their website. I mean, heck, it's literally called LIMINAL HORROR. Which is exactly what the Backrooms is all about! So thank you for bringing a light to it. I think I've found the system for my next game! 🥳😄
@gaspardbonnehon8758
@gaspardbonnehon8758 Год назад
I've followed you since your first video, and despite having a high standard from the very start you have managed to improve greatly. I can't wait to see how far you will go.
@drago939393
@drago939393 Год назад
Stars and Worlds Without Number come highly recommended when it comes to worldbuilding.
@FHangya
@FHangya 6 месяцев назад
Wow, didn't know you've done a shout out to Tiny! Alan Bahr is amazing and everyone should look into his stuff ^^ My favorite one is Tiny Frontiers (sci fi)
@FelixMeister
@FelixMeister Год назад
Two games that radically changed the way I look at RPGs and how rulesets influence gameplay and roleplaying choices are Amber and the first ed of Conspiracy X. Amber is great for allowing you understand that quantifiable abilities can be used to determine outcomes without resorting to a RNG, that relative abilities and narrative can be used to determine encounters without seeming abitrary. ConX is damn near impossible to play like a standard fight and loot game. But it makes influence and machinations so much more fluid and an integral part of what the players do. Who you know, who you can influence, and what resources you can call on become far more important than effective you are in combat. We used the system in a modified form to run a small politics and intrigue adventure in Waterdeep.
@vast3394
@vast3394 Год назад
What you said about fate hits home, I loved the idea of it when I first learned of it a few years back. I ran a session for a group and one player did not enjoy it so I didn’t play for a long time. And present day I’m about 5 sessions I to a campaign and it’s good fun but I can’t help but feel like I’m falling short when playing it, I dont think my players are goblin skull cracking only type players, but I do see that you really need a narrative motivated and narrative/“put your ideas out there” confident group to really let fate shine. With aspects, compels, stunts. Everyone says they enjoy it and are having fun and they love the world we made together, and I’ve had my Players express that they like just thinking what they want to do and it happening because of aspect permissions, and the “what do you want to achieve” nature of the actions. Compared to DnD which can feel restrictive. That being the only other ROG they played and have ever played as their brand new to TTRPG but I can’t help the feeling I still don’t have a great grasp on fate even after going back and forth a few times through many resources. It’s not that it’s mechanically complex it’s more unexpectedly obtuse to ME at times . It says rules lite but there’s quite a bit there especially in core, contests conflicts and challenges, team work rolls, different NPC types. Etc. I like it and wouldn’t say it’s bad but maybe I would say the execution of it all could have been better, I just feel like fate could have achieved a lot more and be a part of more conversations up there with DnD and pathfinder etc. I will note that some of my criticisms might come from a bias of inexperience in my end and my own ability as a GM and role player
@BBGunsPGH
@BBGunsPGH Год назад
Curious what you think of Savage Worlds, its become one of my favorites!
@LightPink
@LightPink Год назад
If burning wheel isn't here 😤
@DungeonMasterpiece
@DungeonMasterpiece Год назад
It's there its there!
@CrowePerch
@CrowePerch Год назад
Love Into the Odd, and I definitely need to play Mausritter at some point. Its just such a dang charming game. Also Momboat is incredible
@kevinschultz6091
@kevinschultz6091 Год назад
I would throw in Ars Magica for it's.... 1. Worldbuilding using a historical setting (which makes it super-easy to research), but in a way that can integrate supernatural elements. 2. The best example of troupe-style play that I've seen (each player has a primary mage character, but ALSO has a secondary character that usually is linked to a different player, and ALSO can create minor characters to supplement a scene whenever they feel like it.) Plus, other players are assumed to be running adventures for the group, in addition to the primary Gamemaster. 3. Character progression as something that occurs over years and decades, as opposed to individual episodes in the PC's lives. Taken as a whole, Ars Magica lets the players create an entire community, which takes on a life and story of its own.
@SophiaAphrodite
@SophiaAphrodite Год назад
RPG's I have played since 1982. EVERY version of D&D, including Skill & Powera. Gamma World, Star Frontiers, Boot Hill, Mechwarrior, Twilight 2000, Shadowrun, Cyberpunk, Space 1889, Car Wars, Top Secret, Lords of Creation, Paranoia, Pathfinder, Palladium and GURPS. That is just the ones I can think of.
@ts25679
@ts25679 Год назад
Have you brought your analytical abilities towards how monsters and magic would alter warfare? I've thought about it from time to time but it feels like almost every spell rewrites the rules.
@paulavanunen
@paulavanunen Год назад
Hi! It'd be great to see 'Blood and Doom' included in an upcoming clip! My fiancée is one of the head writer of that new dark fantasy tabletop roleplaying game’, distributed by Modiphius Entertainment. There’s a free primer bundle with playable excerpts totaling 500+ pages out of the final core rulebooks, a full-color map, Character sheets, and a soundtrack sample available through Drivethrurpg. Our Kickstarter campaign will be launching on the 4th of April and we’ve been trying to get in touch to ask you if you’d be willing and able to cover the project, but we haven’t had any luck so far. It’d be great if you can get in touch with us to see what we would be able to do together!
@geoffdewitt6845
@geoffdewitt6845 Год назад
Mothership is friggin' amazing, y'all!
@matthewautodidactyl612
@matthewautodidactyl612 Год назад
I'm very much looking forward to this...
@Doncergio
@Doncergio Год назад
Damn! That windowpane fabric is tight as hell.
@weirdguy564
@weirdguy564 Год назад
My favorite fantasy RPG right now is Dungeons and Delvers Dice Pool Edition. It uses a dice chain system. You start with a D4 in something that upgrades to a D6, D8, D10, and ends with D12. Yes, no D20 here. You roll an Attribute + Skill dice, and often a few more dice for Talents your class gives you, roll all of that, pick the best 2, add them, and see if you equal/beat a target number. Hit Points are not insane. A warrior starts with 5 HP, and end with 8. Armor is just treated as 1-3 more HP per fight. Weapons are just light and heavy (aka 1 or 2 damage, so no rolling it). So, using a 1-handed sword isn't better than using a 1-handed mace or spear. Warriors and Wizards both get about the same choices for Talents as each other, so one isn't clearly better than the other. So Warriors can be a bit more complex, but Wizards are not overwhelming the other players with their firepower. It is written with grade school kids in mind, so the rules are very simple to pick up.
@cybermerlyn2
@cybermerlyn2 Год назад
I love all the choices that you listed. I would add, for variety the following for your consideration. Tricube Tales, EZD6, Neon City Overdrive, When the Moon Hangs Low, Crescendo of Violence, They Came From Beyond the Grave!, and Knights of the Round: Academy. Many of these games are great with unique mechanics and if you like alternatives to the d20 they are great choices. I also like the 2D20 system, but I have only read Dishonoured and DUNE. Both are good settings but I did not care for some of the mechanics around combat (just me personally the systems are great and I hope they come out with a game I will enjoy in the future).
@cory7328
@cory7328 Год назад
WEG Star Wars was an amazing game. I loved it as a kid. Never let me down.
@johnnysunshine7589
@johnnysunshine7589 Год назад
YA! UP NEXT, MY FAVORITE MILKS THAT DOESN'T COME FROM COW! NUMBER ONE: ALMOND! THAT'S A GOOD MILK!
@madisonkung8390
@madisonkung8390 Год назад
You know what you should check out? Defiant by Game Machinery. A little obscure bit with a lot of interesting ideas.
@nsideddice
@nsideddice Год назад
I just started a Tiny d6 campaign.
@kordak197
@kordak197 Год назад
Have you ever played any rpg games from the Ubiquity roleplaying system? Like Hollow Earth Expedition or Leagues of Adventure?
@dagoelius
@dagoelius Год назад
You are so right about Burning Wheel. Would love to see Critical Role use it as the base for its future campaigns.
@DiomedesRangue
@DiomedesRangue Год назад
I would never get burning wheel to the table. It's not really a game you can play without everyone reading the book, and that's just not the culture of tabletop rpgs. I'm not sure what game would be best for live plays, but it's definitely not DND.
@db5823
@db5823 Год назад
Reading books isn't a part of table top RPG culture anymore? That's a damning evolution.
@DiomedesRangue
@DiomedesRangue Год назад
@@db5823 Not for players.
@crispypotato22
@crispypotato22 Год назад
I have a feeling this video is about to blow up...
@KiloGex
@KiloGex Год назад
CORE RPG is my go-to. It's a little more straight forward than Fate, but still has mechanics in place for very narrative play. Just like Fate too, it's entirely universal. I've played it as classic medieval fantasy, sci-fi, horror, and modern. Mausritter is now on my radar! Absolutely giving that a look through.
@RIlianP
@RIlianP Год назад
The most nerve wrecking RPG I played recently was DREAD, a Jenga based RPG system, perfect for oneshots.
@yuvalgabay1023
@yuvalgabay1023 Год назад
The aspects system is so easy and so beautiful pretty much most system needs to add this system
@dane3038
@dane3038 Год назад
While we wait, I'll list MY favorites: GURPS ( no, it's not for everyone ) and Marvel Super Heroes ( FASRIP ) *TSR.
@SteveMichael
@SteveMichael 5 месяцев назад
Oh man I appreciate what you do, but when I hear corporate team building, I just have a mini stroke. I freaking hate those words and dread anytime I have had to push it as a manager and also when I was an employee and had to do it.
@gregorymurphey2115
@gregorymurphey2115 3 месяца назад
I feel like this video needs some clarification. I dont remember the force dice mechanic in the west end version of starwars. It is definitly in the fantasy flight version. Likewise the hunger mechanic is in vampire 5e but he showed vampire 2e on the picture. I feel like when recomending games to people you should be clear aboit what game your recomending.
@matthewautodidactyl612
@matthewautodidactyl612 Год назад
Star Wars d6, eh? An elegant system, for a more civilized time.
@db5823
@db5823 Год назад
Agreed!
@Girthquake42069
@Girthquake42069 Год назад
Does anyone have a recommendation for a classless/skill-based system with the least amount of crunch? I looked at Gurps and Mythras, and while they looked great, it wasn't what I was looking for. What I'm looking for is something more freeform and skill-focused to sell 5e players on.
@DungeonMasterpiece
@DungeonMasterpiece Год назад
shadowdark
@StornCook
@StornCook Год назад
I used Savage Worlds for years for my Forgotten Realms game. It is almost perfect... I just think it has some odd remnants from it's Deadland roots (a strange, card based initiative system, which might not be to everyone's taste). I highly recommend Swords of the Serpentine, just came out. I was part of the playtest. Yes, it has 4 very broad classes, but they are SO broad, you can mix and match to pretty much make up any fantasy charcter you would like. It does Sword and Sorcery so damn well. Super easy to run. It's setting is one of the best "out of the box" settings I've ever come across, I very rarely run published settings without making major changes. I made none to SotS's setting of Eversink and ran a 20 session campaign.
@ardentdrops
@ardentdrops Год назад
GURPS Ultra-lite using Bang! skills is a great way to keep things simple, but to preserve a d&d-like experience you may want to check out Ben Milton's Knave RPG (2e). It still has levels but the classes are just your ability scores.
@NefariousKoel
@NefariousKoel Год назад
If you were intrested in Mythras (i.e. Runequest) but want a lighter derivative, I'd suggest 'OpenQuest' or 'Ruin Masters'. Not the lightest on the market, but they keep much of the guts and cut away a lot of the extra fat.
@talscorner3696
@talscorner3696 Год назад
Now I want to see Old School Baroque happen xD
@kevinbirge2130
@kevinbirge2130 Год назад
Paseed on Mothership, Alien RPG fills that roke for me. The Dying Earth RPG is tough to find but worth it. Ah, such a fun topic for discussion.
@imscary2
@imscary2 5 месяцев назад
Fate core is a game designed for GMs and group of GMs who never get to play can ham it up and have a blast. The team building character creation is awesome. GURPS is the best RPG system ever. thanks for mentioning West end games star wars it is a very very good game.
@FunkThompson
@FunkThompson Год назад
Have you ever tried HERO System? Would love to see your take on it. It's... genius, but the complexity and heft of the books turn a lot of folks off. It's a system that can "do anything" and the word count reflects such :D
@burtonmiller
@burtonmiller 6 месяцев назад
Super-dense with great info! I’m going to pickup mothership today, and research the others a bit more. Thanks!
@gerardlacroix6015
@gerardlacroix6015 Год назад
One of the RPG that taught me the most recently was Degenesis. Especially about how it is "ok" to have statistically unbalanced characters and factions, if the roleplay behind it is rich enough to compensate, and how it blew me away by it's worldbuilding. Starting to realise midcampaign that your stats aren't extradiegetic but intradiegetic is wild.
@Azerod
@Azerod Год назад
Ended up loving Tiny D6.
@VasTheScarlet
@VasTheScarlet Год назад
What system would you suggest to someone who is looking to substitute 5e for something where acquiring new gear matters more than leveling up?
@DungeonMasterpiece
@DungeonMasterpiece Год назад
Index card rpg
@colbyboucher6391
@colbyboucher6391 Год назад
Damn I look at a lot of RPGs but this is the first time I've got a concise description of Into the Odd, seems like everything I like about Knave with a little more meat.
@Chaoslizard
@Chaoslizard Год назад
Good video, I'll try and check out a couple of these!
@m.a.packer5450
@m.a.packer5450 Год назад
GURPS beats them all. One rule set to do absolutely everything with a fluid build system that rewards fleshing out a character, flaws and all.
@louis1372
@louis1372 6 месяцев назад
@DungeonMasterpice it's one year later and DC20 the TTRPG currently under development is right bevor it's Kickstarter. What do you think about the comment I hear about it the most "It's the perfect lovechild of DnD and Pathfinder 2e"
@jdriele
@jdriele Месяц назад
5:40 100% I am not the same GM since I discovered that game... but I don't play it, sometimes during special events.
@Andrew.Downing
@Andrew.Downing Год назад
I highly recommend you check out Genesys RPG. It's so good and I prefer it over d20 systems.
@rw5096
@rw5096 Год назад
What do you think about The Expanse TTRPG system?
@gourdlord3064
@gourdlord3064 Год назад
Have you ever played something called Fantasy Craft?
@Tampahop
@Tampahop Год назад
I had a similar experience with Fate Core, but I feel like I came out the other side. I love Fate Core now and feel comfortable running it for or teaching it to other players. I feel like the biggest issue with Fate Core relates to not being like most role playing games. It plays nothing like D&D. Getting players to understand aspects and stunts is hard sometimes, but worth it when players finally grok the concepts. My problems were also compounded by confusing Fate 3.0 (Spirit of the Century) with Fate Core. I would recommend that anyone having trouble wrapping their head around concepts from Fate Core watch Ryan Macklin gamemaster Fate Core for Wil Wheaton and Felicia Day in one of their Tabletop episodes. Our most recent Fate Core game is set in the pulp/film noir style world of the 1930's. My character is essentially the Howard Hughes of zeppelins and is friends with Nikola Tesla. 😁 I was disappointed that you didn't mention the two joined-at-the-hip publishers who seem to have the most licensed games, Modiphius and Free League. They have rpg licenses for Conan, Dune, Alien, Fallout, Mutant Year Zero and others. We were playing a cool Free League Coriolis rpg campaign (think Arabian Nights in space) before our game group fell apart with real world issues. Modiphius has an interesting 2D20 system and Free League uses a fun and interesting D6 rolling system. Also, an honorable mention to Ironsworn/Starforged. Called a "solo rpg," the system works just as well with a few players and no gm. The best feature of the game is the "oracles," charts you roll on randomly to determine results for a wide variety of things like names, planetary features, the results of failed space travel, etc.
@groovydecoy366
@groovydecoy366 Год назад
Yes, D&D players have the most trouble with Fate in my experience. Even people who have never played another RPG seem to fair better with Fate than D&D players do. It seems to break D&D players' brains.
@oggggo
@oggggo 9 месяцев назад
Have you tried Cypher System?
@matthewiskra771
@matthewiskra771 Год назад
Curious omission on the whole "Powered by the Apocalypses" games. Not criticizing, just curious. Not your thing, Mr. de Ropp?
@joewalsh1031
@joewalsh1031 Год назад
Hey love your videos, just found your channel. I was curious after watching this one, what do you think of Call of Cthulhu?
@therealdoomsage
@therealdoomsage Год назад
Runehammer, ah to be drinking beer from a jar in front of a 720p log fire again...
@thekaxmax
@thekaxmax Год назад
Have you seen Quest Worlds (used to be Hero Wars)?
@glaedth
@glaedth Год назад
I really like narrative games, but I never really clicked with FATE, just can't find my stride with the system.
@PietroUniqo
@PietroUniqo 11 месяцев назад
Man You looks like a Kingsman agent. You're very elegant.
@dane3038
@dane3038 Год назад
But I want to watch it NOW!
@nGuy1901
@nGuy1901 Год назад
Good (lite) review of lots of games. I would like to hear your suggestions for incorporating the best parts into 5e.
@Parker8752
@Parker8752 Год назад
I'm not even sure it's doable for some of them, just because the games are so different from D&D in general and 5e in particular. Some of the stuff from the OSR could probably be ported over without too much effort though; like the inventory system from Mausritters.
@db5823
@db5823 Год назад
Why would you take good games and try to shoe-horn them into a bad system?
@ZamboniZone
@ZamboniZone Год назад
Silverage Sentinels had a great d20 combat skill system. It was a crimes that game didn't do better
@captainnolan5062
@captainnolan5062 Год назад
The boxed set of Mausritter is sold out.
@WorldofEnnorion
@WorldofEnnorion Год назад
Star Wars RPG is SO much fun, but I've found my friends having even more fun with the D&D variant Star Wars 5e!
@mrnixon2287
@mrnixon2287 2 месяца назад
Mothership looks cool. Im getting a chance to play next wk for the first time as a friend has just got a hard copy in the mail :)
@bignapolean3068
@bignapolean3068 Год назад
Two old school rpgs that I love/hate. TMNT RPG, incredible for character creation and ARS MAGICA, amazing in it's intricate magic system. The flaw in both games is that thier combat systems make them virtually unplayable.
@dominicnicosia5752
@dominicnicosia5752 Год назад
Thank u for saying Mausritter is your favorite rpg, it’s mine too.
@aaro1268
@aaro1268 Год назад
Fate Core is great, but Fate Condensed explains it so much better!
@groovydecoy366
@groovydecoy366 Год назад
Very much so.
@MiguelAngelSanchezCogolludo
Hey, wait, you were talking about RPG's and then, you talk about a "storygame" (or, as I prefer to say, "game for scriptwriters or novelists") such as FATE ;)
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