99's are always hype! And being able to store as many herbs as I want now is Fantastic!
Here's the video guide I use to do the Challenge runs of Broken Home
• Runescape - Broken Hom...
Rules
Use an empty sack as a looting, granting 28 spaces in the bank to use.
Accessible from any bank. Must withdraw full stacks.
I can use the bank to unnote items as long as it will fill the open spaces in my inventory.
Items I gather using porters (excluding mining and archaeology) will be considered becoming noted into my looting bag. I.e. fishing up sharks or chopping yew logs. If I don’t have the space in my looting bag I can’t use the porters.
I can decant any potions I make into a stack of noted 1 dose potions, at a charge of 100 gp per dose.
Will eventually use an item to represent an Armory box. WIll allow me to ‘store’ a set of ranged, mage, melee, necromancy, and hybrid gear in it. Will use a permanent inventory space.
Cannot create until lvl 75 invention (Unboostable)
Will cost 100 divine charges, 100 armor gizmos, 100 weapon gizmos, and 25 augmentors to create.
May only withdraw and store full sets only. A full set must include a helm, chest, legs, boots, gloves, off-hand and main hand or a two-hand, and cape slot. Optional equipment for ring, neck, pocket, and ammo slots.
Can only store items once I have an augmented chest item, leg item, and main hand and off-hand or two hand item.
May freely deposit items into it, but costs 1 charge every time I wish to withdraw from it, 1 charge costing 1 divine charge.
Will keep track of the charge usage by having divine charges in the bank and dropping one every time I withdraw from the Armory box.
Will allow use of the metal and ore bank.
Will allow use of the Archaeology materials storage, wouldn’t be able to use the skill without it.
Any item retrievable from Diango must be retrieved via DIango.
Once I have purchased everything from Herby Werby, I will have an unlock to upgrade the Herb Bag costing 1000 Herby Werby points to give it unlimited storage. WIll bank the herbs to do this.
Once I have the Charming imp on my toolbelt, and lvl 70 summoning, I can spend 1000 slayer points as well as 1000 of each of the four charms to allow myself to “store” all charms into the Charming imp via the bank.
Death storage / Death piling
I can create a “death pile” by putting everything in my inventory and equipped into the bank and setting a timer for 1 hour.
If I fail to retrieve everything by the time the timer is up, I will drop all items to the ground and it’ll be a wipe.
If I d/c while I have a death pile timer going, I’ll pause the timer until I can log in again.
I can do “death storage” by putting everything in my inventory and equipped into the bank, and everything in my looting bag and armory box will be included. I will then withdraw 100k from my coin pouch and drop it to the ground to pay for the death cost.
If I die while items are in death storage, I will withdraw and drop to the ground everything still in storage.
Only exception is when doing Dungeoneering. Don’t need to death pile or death storage. Will allow myself to freely put all my items into a bank so I can do Dungeoneering.
20 фев 2024