Had a super fun time with this! Except the coin felt very random whether or not the momentum was correct. I spent a good 5 min on it and by the time I got it I didnt understand what I did differently to warrant me being flung differently. Super fun either way tho
This is such a cool and exciting level. I really like the way that, rather than making a traditional platformer level, you tried something different and created a really interesting gimmick that is specific to platformer. As a certified Bumpblock™️ enjoyer I cant wait for the sequel!
i looove audo visul developer commentary also you popped off so hard. nothing wrong with it but like 90% of platformer levels have the 2.2 pixel style, obviously it makes sense since 2.2 just came out and people wanna experiment with the new blocks but i still love how you kept your style while making a platformer level. never change dude
The fact that you don't use the 2.2 textures for a platformer is already unique, but the concept brought with it is fire. Great platformer level and gg for epic
I remember talking to someone before 2.2 was released, dude was complaining and doomposting over the lack of sync and rhythm once platformer mode is implemented, dude ever thought of making a rhythm based platformer? It's not the end of the world. Anyway, I'm glad to see one in action, JSAB gave me a lot of ideas but I really can't get myself to use the triggers properly haha. I hope there's more to come.
nice map, uses a simple mechanic well under different contexts without getting too complex. seems pretty beginner friendly and looks cool too 😌 howeverrrr im really not a fan of the circle indicators, kinda blehhhhh to see useless indicators removing the routing of not only normal levels but now platfotmer levels too
This level would be better if instead of 75 seconds for the coin it was like 80 and if you changed the 3rd coin, it’s just luck and it’s annoying af to get
This like flipswap factory the same gimmick used in many way in multiple staged inside a single level,i honestly think this is how we should make plat gameplay