I've loved magnet warriors since they came out. Have so many variants for the deck but what sucks is when Verte anaconda got hit the actual viability of the deck being a nice little rogue strategy went out the door. Being able to go into imperion at will was amazing for the deck. I wish they'd make a specific card to make summoning him easier.
mmmm, I recently got away fro running the Vanillas and Doki Doki in this. Doki ends your turn if it gets hand trapped, while you can still use the quick eff of the lv3's during Opp's turn, so I decided id rather take always having soemthing than risk getting nothing. I was running 1x each of the vanillas too for literally no reason than just representing them lol, so I dropped them to throw in 3x Polymerizations. Unlike this build, mine IS focused on the Fusion, and its scary easy to pull off multiples quickly. Alpha "1-card combo's" into everything you need monster wise, you just need to see a poly or fusion gate. Alpha to grab Beserkion, pass turn- go into Epsilon, drop beta and summon back alpha- grab Valkyrion. Then tribute Alpha again and go into Delta and pitch the Gamma. The Tribute to summon from deck effect is NOT a once per turn, only the unique eff is (this goes for all 3 electro's) doing this play gives you BOTH big Magna's and all 3 Electros + the 2 lv4's all off 1 summon of Alpha. As for Delta- do not bother with something like Torrential to force its grave eff. You can trigger its grave effect simply when you link it off. You can also use as many epsilons in grave as you can towards the Delta eff of bringing out Valk. Burial of Different Dimension is also like carrying a spare magazine for this deck, as you either get back the cost for a beserkion to keep using his effect, or summon another one. Alternatively, if you open one of the Big magnas, you can fuse for Magnum, and still put out a Valk AND Beserkion alongside it. Or make a 2nd Magnum. Whatever youre more attracted to at this point ;) My only problem is non-engine deck space at 42 cards, since Im running 3x of all the magnet monsters, minus the vanillas.
Regarding the first go to play: if you have set up beta in your graveyard you can special summon it with epsilon, searching alpha, and then you search berserkion with gallant granite. With that play you can special summon it first turn if you wanted to
would swap out the vanillas for adamancipator researcher magnets really need an in archetype fusion spell :( and maybe another extra or maindeck monster that uses delta and epsilon to summon :O
I play them with adamancipators and fossils and it's so good going first and going into beast first turn or going into both beast and barkion with dragite and the big boy fossil. The deck spams alot without using it's normal.
@@savijdafuq6776 Monsters: 3x Analyzer 3x researcher 1x crystal dragite 2x weathering soldier 3x beta electromagnet warrior 2x gamma electromagnet warrior 2x alpha electromagnet warrior 2x Delta 1x Valkyrion 1x berserk ion 1x lithosagym 1x cartorhyn the hidden gem of the seafront 1x Kumongous Kaiju Spells: 3x fossil fusion 2x signs 2x dark ruler no more 2x laputite 2x Magnetic field 2x poly 2x magnet induction 1x terra forming Traps: 1x Solem strike Extra deck: 1x Barkion 1x Beast 1x Goyo Guardian 1x Risen Dragite 1x Gallant Granite 1x Bagooska 1x Aussa 1x Soldier of Chaos 1x Skull Convoy 1x Skull King 1x Skull Buggy 1x Skull Bone 1x SkullGar 1x Skullgios 1x Imperion. I am in the process of making changes but it's how I have it now.
Hey! Love the profile! I’m Wondering why ties of the brethren isn’t used anymore? Honestly ain’t play much of the current format so I don’t know if it’s just no longer good or no longer works for the deck