Because how much harder endless modes are, you are actually cracked at Guts & Black powder. Love how sapper mains instantly starts using shove very effectively.
Keep in mind that with the new update, a wave 48 clutch is way harder than a pre update one, since now more runners spawn, AND you can now only hit a max of 3 per swing instead of 5, which is a massive change I disagree with. And it seems like waves last longer aswell, which isn't confirmed yet. But one thing that might explain it, if that is the case, is the melee penetration nerf, which makes killing zombies slower, and therefore waves slower aswell.
Just the melee penetration nerf is enough to call it an L man. Sapper swings are just not satisfying anymore on big hordes. Also, the igniter triggering an animation that prevents you from fighting after a single tick of damage. One good thing tho is they spawn less and their fire spreads slower and kills bombers at least. @Romanian-Ball529
The one thing i do love bout this update is the shove mechanic, which paired with a barricade, makes a great stalling method to allow others to prepare and build.
Yeah I like it too, as long as it is balanced and increases skill cap. Right now it's op tho. Crazy they would reduce the melee's hit limit but give none to the shove. Like what?
We died at wave 60 after that, which I am 95% sure is the new update WR. But I'm not going to make a video about it because 60 is kinda lame. It's still early and we still have time to do much better, which we might do soon, so stay tuned for that :)
Oh yeah, and I failed the wave 60 clutch because I was one hp and a shambler slapped me from pretty far away because of my ping 💀still was a good run tho. Exhausting because my team wouldn't do much so I'd have to try hard almost every round sigh.
Genuinely crazy how you survived that AS A SAPPER. This new update makes it nearly impossible for a whole server to survive after wave twenty, and you survive nearly halfway through wave 48 running around with just a axe, hammer, almost useless water bucket, and a bandage, bravo man, bravo. And merry Christmas
Officer for sure. You've go the charge if you don't want to get grabbed by shamblers, the sabre for runners, and the pistol for bombers to thin out the horde. @@rzar4971
@@PaifuGaming pistol is also good for dealing with the zappers (usually the last zombies anyways) as you can safely kill them without risking getting zapped.
Damn bro these video's are insane, at first when I see you clutching in-game none thinks you will win because the zombies are still spawning but somehow you manage it.
im better well to tell you i was on wave 34 about to get old guard when my teamates turned into a skillissue so they quickly died in le ferme da hood when the zombies stop spawning i clutched like an hero and ran towards the darkness and it happend 3 times in 3 days
I think it isn't even possible on mobile, idk about controller tho. So that's why I kept seeing you trying to place vertical walls by turning and going near the edge and risking falling instead lol. Didn't know you were on controller, wow.